Player Matchup

Anhur
Anhur
JAYSTARRRRRR
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
970 Elo+
Solo
Anubis
Anubis
Mambozowski
Anubis
Level 29
God Stats
16W - 7L
1,899 SR
Queue Stats
46W - 41L
1,408 Elo+
Solo
Odin
Odin
TheM45TERxx
Odin
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,189 Elo+
Solo
Bellona
Bellona
h09emepp
Bellona
Level 17
God Stats
0W - 6L
1,023 SR
Queue Stats
9W - 27L
1,099 Elo+
Solo
Yemoja
Yemoja
raquetasersexo
Yemoja
Level 20
God Stats
49W - 43L
1,632 SR
Queue Stats
69W - 79L
1,364 Elo+
Solo
Team Averages
Level 19
1,511 SR
1,206 Elo+

VS

Team Averages
Level 32
1,357 SR
1,356 Elo+
Thor
Thor
BastiLu
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
CoochPoochy
Skadi
Level 28
God Stats
8W - 5L
1,253 SR
Queue Stats
170W - 184L
1,397 Elo+
Solo
Ratatoskr
Ratatoskr
Dungeonseeker450
Ratatoskr
Level 13
God Stats
47W - 42L
1,296 SR
Queue Stats
108W - 125L
1,221 Elo+
Solo
The Morrigan
The Morrigan
Khazardum
The Morrigan
Level 100
God Stats
5W - 9L
1,385 SR
Queue Stats
127W - 107L
1,459 Elo+
Party 1
Olorun
Olorun
jeeemem
Olorun
Level 17
God Stats
2W - 4L
1,351 SR
Queue Stats
36W - 58L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 16 / 10
8,839
384
1,176
16,065
3,710
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
20
14 / 3 / 1
13,044
567
17,602
18,256
9,844
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 6 / 4
11,038
480
12,098
19,170
10,339
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
h09emepp
Bellona
7
0 / 22 / 4
7,042
306
150
19,531
6,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 8 / 8
12,295
535
6,786
21,582
21,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BastiLu
Thor
14
1 / 7 / 11
10,244
445
4,315
12,448
4,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
15 / 9 / 9
12,997
565
26,394
18,936
4,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ratatoskr
15
8 / 7 / 14
10,951
476
9,755
13,326
4,988
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
Khazardum
The Morrigan
20
24 / 3 / 10
14,725
640
30,334
11,303
4,718
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
jeeemem
Olorun
5
0 / 2 / 4
7,417
322
0
1,768
664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
96
27
Kills
48
55
Deaths
28
27
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Thor
BastiLu
Thor
1
7
11
0.93
W
15
9
9
2.17
W
Ratatoskr
8
7
14
2.14
L
0
16
10
0.31
W
The Morrigan
Khazardum
The Morrigan
24
3
10
9.67
L
Anubis
14
3
1
4.83
L
8
6
4
1.67
L
Bellona
h09emepp
Bellona
0
22
4
0.09
W
Olorun
jeeemem
Olorun
0
2
4
1
L
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,812
Damage
70,798
94,604
Taken
57,781
51,754
Mitigated
18,828
18,048
Healing
8,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
BastiLu
Thor
4,315
1,298
0
612
12,448
4,354
918
4,295
8,153
0
32,640
W
26,394
13,103
65
5,385
18,936
4,104
3,590
12,096
6,840
0
78,072
W
Ratatoskr
9,755
2,022
0
1,008
13,326
4,988
810
4,830
8,496
0
40,474
L
1,176
1,011
0
473
16,065
3,710
39
4,012
12,053
0
13,755
W
The Morrigan
Khazardum
The Morrigan
30,334
5,464
81
972
11,303
4,718
4,192
2,627
8,676
103,678
2,633
L
Anubis
17,602
544
497
7,192
18,256
9,844
3,147
6,969
11,287
89,241
0
L
12,098
5,418
642
6,483
19,170
10,339
623
4,767
14,403
0
58,182
L
Bellona
h09emepp
Bellona
150
150
0
0
19,531
6,228
0
6,726
12,805
0
596
W
Olorun
jeeemem
Olorun
0
0
0
0
1,768
664
0
540
1,228
0
0
L
6,786
638
924
1,837
21,582
21,633
864
5,946
15,636
42,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,258
Gold Earned
56,334
322
Minions Killed
381
0
Camps Cleared
0
1,595,712
Distance Traveled
1,582,533
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,244
445
69
3
0
388,745
0
W
Skadi
12,997
565
84
4
0
365,706
1
W
Ratatoskr
10,951
476
54
2
0
429,258
1
L
Anhur
8,839
384
23
1
0
316,913
0
W
The Morrigan
14,725
640
174
8
0
375,894
3
L
Anubis
13,044
567
165
7
0
359,404
0
L
Odin
11,038
480
95
4
0
355,754
4
L
Bellona
7,042
306
0
0
0
237,625
0
W
Olorun
7,417
322
0
0
0
22,930
0
L
Yemoja
12,295
535
39
2
0
326,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role