Player Matchup

Yemoja
Yemoja
Braithrean1
Yemoja
Level 152
God Stats
2W - 2L
1,702 SR
Queue Stats
266W - 244L
1,513 Elo+
Party 2
Chiron
Chiron
Braithrean2
Chiron
Level 125
God Stats
5W - 3L
1,885 SR
Queue Stats
286W - 255L
1,574 Elo+
Party 2
Hel
Hel
FriedRice1080p
Hel
Level 67
God Stats
30W - 29L
1,550 SR
Queue Stats
369W - 388L
1,504 Elo+
Solo
Pele
Pele
HollowedWolf
Pele
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
449W - 429L
1,545 Elo+
Party 2
Baron Samedi
Baron Samedi
wanderer9001
Baron Samedi
Level 138
God Stats
4W - 1L
2,005 SR
Queue Stats
148W - 138L
1,606 Elo+
Solo
Team Averages
Level 126
1,729 SR
1,548 Elo+

VS

Team Averages
Level 108
1,557 SR
1,583 Elo+
Heimdallr
Heimdallr
Beads-Dayo
Heimdallr
Level 58
God Stats
17W - 10L
1,615 SR
Queue Stats
274W - 116L
1,642 Elo+
Solo
Camazotz
Camazotz
Dizzzeyy x
Camazotz
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
443W - 426L
1,616 Elo+
Party 1
Merlin
Merlin
HungryJackSyrups
Merlin
Level 127
God Stats
2W - 2L
1,567 SR
Queue Stats
318W - 311L
1,529 Elo+
Solo
Ymir
Ymir
JyIex
Ymir
Level 85
God Stats
7W - 4L
1,577 SR
Queue Stats
569W - 544L
1,563 Elo+
Solo
Mulan
Mulan
XxREDxNATIONxX
Mulan
Level 149
God Stats
69W - 54L
1,525 SR
Queue Stats
568W - 505L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 4 / 10
9,856
448
6,517
17,684
24,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
18
6 / 1 / 3
11,133
506
19,471
13,903
4,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 4 / 1
11,061
503
14,008
16,226
5,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 7 / 7
11,739
534
12,873
19,169
7,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
wanderer9001
Baron Samedi
15
0 / 5 / 0
10,192
463
10,400
16,984
12,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Beads-Dayo
Heimdallr
19
2 / 5 / 7
11,691
531
11,375
17,054
5,981
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Camazotz
Dizzzeyy x
Camazotz
20
8 / 2 / 8
13,216
601
12,977
22,754
8,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 1 / 5
12,351
561
8,604
10,635
3,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
JyIex
Ymir
16
2 / 5 / 6
10,320
469
7,868
16,076
15,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

20
5 / 0 / 9
14,180
645
20,135
24,151
20,500
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
56
13
Kills
21
21
Deaths
13
21
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Beads-Dayo
Heimdallr
2
5
7
1.1
L
Yemoja
1
4
10
1.5
L
Chiron
6
1
3
7.5
W
Camazotz
Dizzzeyy x
Camazotz
8
2
8
6
L
2
4
1
0.63
L
4
7
7
1.07
W
4
1
5
6.5
W
Ymir
JyIex
Ymir
2
5
6
1
W
5
0
9
9.5
L
Baron Samedi
wanderer9001
Baron Samedi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,269
Damage
60,959
83,966
Taken
90,670
55,444
Mitigated
54,330
28,784
Healing
45,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Beads-Dayo
Heimdallr
11,375
6,588
0
6,293
17,054
5,981
1,770
2,891
14,163
0
94,876
L
Yemoja
6,517
416
1,357
3,193
17,684
24,285
7
3,849
13,835
23,181
0
L
Chiron
19,471
5,445
665
5,459
13,903
4,831
27
3,014
10,889
0
104,167
W
Camazotz
Dizzzeyy x
Camazotz
12,977
5,214
0
16,332
22,754
8,417
0
6,950
15,734
0
106,562
L
14,008
293
1,374
8,572
16,226
5,925
952
4,608
11,618
76,696
0
L
12,873
3,138
0
1,806
19,169
7,517
0
3,797
15,372
0
103,824
W
8,604
897
233
3,626
10,635
3,702
1,908
5,118
5,517
98,858
0
W
Ymir
JyIex
Ymir
7,868
1,113
0
1,737
16,076
15,730
484
3,837
12,209
30,273
0
W
20,135
1,864
0
17,726
24,151
20,500
0
11,451
12,122
0
115,631
L
Baron Samedi
wanderer9001
Baron Samedi
10,400
964
80
6,278
16,984
12,886
0
1,659
15,325
62,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,981
Gold Earned
61,758
661
Minions Killed
761
0
Camps Cleared
0
1,952,689
Distance Traveled
2,188,464
26
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,691
531
154
7
0
414,854
3
L
Yemoja
9,856
448
27
1
0
416,536
6
L
Chiron
11,133
506
170
8
0
389,105
7
W
Camazotz
13,216
601
155
7
0
504,752
5
L
Hel
11,061
503
159
7
0
421,912
4
L
Pele
11,739
534
157
7
0
385,320
6
W
Merlin
12,351
561
186
8
0
415,985
12
W
Ymir
10,320
469
43
2
0
392,708
6
W
Mulan
14,180
645
223
10
0
460,165
3
L
Baron Samedi
10,192
463
148
7
0
339,816
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role