Player Matchup

Geb
Geb
Alavrai
Geb
Level 25
God Stats
12W - 22L
1,255 SR
Queue Stats
67W - 68L
1,537 Elo+
Party 2
Pele
Pele
Crimsonkey23
Pele
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,452 Elo+
Party 4
Odin
Odin
Huncho_97310
Odin
Level 35
God Stats
7W - 7L
1,744 SR
Queue Stats
108W - 144L
1,407 Elo+
Party 2
Neith
Neith
ImUrSenpai1069
Neith
Level 6
God Stats
5W - 3L
1,531 SR
Queue Stats
9W - 6L
1,530 Elo+
Party 4
Fenrir
Fenrir
guetink
Fenrir
Level 27
God Stats
17W - 21L
1,500 SR
Queue Stats
70W - 95L
1,372 Elo+
Party 2
Team Averages
Level 40
1,506 SR
1,459 Elo+

VS

Team Averages
Level 13
1,453 SR
1,448 Elo+
Olorun
Olorun
Kletuz
Olorun
Level 3
God Stats
3W - 4L
1,453 SR
Queue Stats
5W - 10L
1,485 Elo+
Party 1
Artemis
Artemis
ProENIGMATIC1
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,344 Elo+
Party 1
Bacchus
Bacchus
gasparuhov
Bacchus
Level 28
God Stats
24W - 19L
1,577 SR
Queue Stats
185W - 207L
1,392 Elo+
Solo
Ra
Ra
hunterman283
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
King Arthur
King Arthur
markus1234m
King Arthur
Level 23
God Stats
2W - 1L
1,236 SR
Queue Stats
12W - 13L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
20
1 / 0 / 24
13,576
905
13,820
15,165
23,562
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
25 / 8 / 11
17,988
1,199
57,343
27,669
12,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
2 / 0 / 19
13,681
912
13,794
14,288
18,246
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
4 / 0 / 17
14,131
942
15,220
15,514
6,263
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
guetink
Fenrir
20
8 / 2 / 13
13,668
911
15,128
18,577
11,394
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

154

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Kletuz
Olorun
19
1 / 8 / 3
12,224
815
4,931
16,273
15,193
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
19
1 / 5 / 6
12,608
841
7,028
13,755
22,825
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
gasparuhov
Bacchus
19
4 / 4 / 5
13,740
916
17,519
20,711
34,582
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
4 / 14 / 5
14,339
956
25,289
26,409
8,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
markus1234m
King Arthur
20
0 / 9 / 9
13,209
881
24,136
46,876
52,216
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
38
40
Kills
10
10
Deaths
40
84
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Geb
1
0
24
13
W
25
8
11
3.81
W
2
0
19
11.5
W
4
0
17
12.5
L
Olorun
Kletuz
Olorun
1
8
3
0.31
L
Artemis
1
5
6
0.8
L
Bacchus
gasparuhov
Bacchus
4
4
5
1.63
W
Fenrir
guetink
Fenrir
8
2
13
7.25
L
4
14
5
0.46
L
King Arthur
markus1234m
King Arthur
0
9
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,305
Damage
78,903
91,213
Taken
124,024
72,194
Mitigated
133,646
18,007
Healing
13,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
13,820
1,010
1,568
1,209
15,165
23,562
0
7,541
7,624
34,164
0
W
57,343
33,676
0
6,610
27,669
12,729
0
14,063
13,606
0
86,110
W
13,794
3,145
1,729
1,138
14,288
18,246
0
6,661
7,627
0
32,254
W
15,220
8,459
0
5,367
15,514
6,263
0
11,936
3,578
0
47,410
L
Olorun
Kletuz
Olorun
4,931
2,147
344
1,176
16,273
15,193
0
1,231
15,042
18,558
1,003
L
Artemis
7,028
3,413
0
476
13,755
22,825
0
1,836
11,919
0
15,022
L
Bacchus
gasparuhov
Bacchus
17,519
1,537
0
432
20,711
34,582
0
2,676
18,035
29,703
0
W
Fenrir
guetink
Fenrir
15,128
4,363
0
386
18,577
11,394
0
7,535
10,566
0
23,144
L
25,289
4,399
2,506
312
26,409
8,830
0
2,433
23,976
65,394
0
L
King Arthur
markus1234m
King Arthur
24,136
805
0
8,031
46,876
52,216
0
5,644
40,504
350
50,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,044
Gold Earned
66,120
232
Minions Killed
246
5
Camps Cleared
0
1,473,793
Distance Traveled
1,314,509
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,576
905
32
2
0
315,175
0
W
Pele
17,988
1,199
61
4
5
266,742
0
W
Odin
13,681
912
30
2
0
318,785
0
W
Neith
14,131
942
84
6
0
243,789
1
L
Olorun
12,224
815
20
1
0
232,718
3
L
Artemis
12,608
841
18
1
0
227,054
0
L
Bacchus
13,740
916
38
3
0
301,883
1
W
Fenrir
13,668
911
25
2
0
329,302
3
L
Ra
14,339
956
105
7
0
261,929
1
L
King Arthur
13,209
881
65
4
0
290,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role