Player Matchup

Sylvanus
Sylvanus
C-666_NghTmre
Sylvanus
Level 122
God Stats
7W - 5L
1,638 SR
Queue Stats
24W - 21L
1,480 Elo+
Party 4
Hachiman
Hachiman
IH1zT
Hachiman
Level 80
God Stats
4W - 4L
1,412 SR
Queue Stats
211W - 198L
1,435 Elo+
Party 1
Kuzenbo
Kuzenbo
Ogro_Assassino
Kuzenbo
Level 93
God Stats
6W - 5L
1,564 SR
Queue Stats
373W - 344L
1,574 Elo+
Party 4
Agni
Agni
ymaaThz1
Agni
Level 114
God Stats
10W - 11L
1,300 SR
Queue Stats
822W - 811L
1,452 Elo+
Party 1
Kali
Kali
zThegodlynoobz
Kali
Level 85
God Stats
5W - 5L
1,363 SR
Queue Stats
635W - 552L
1,559 Elo+
Party 4
Team Averages
Level 99
1,455 SR
1,500 Elo+

VS

Team Averages
Level 66
1,493 SR
1,483 Elo+
Cthulhu
Cthulhu
Abnt14
Cthulhu
Level 43
God Stats
0W - 2L
1,698 SR
Queue Stats
214W - 219L
1,454 Elo+
Party 2
Hun Batz
Hun Batz
AlexSniper252
Hun Batz
Level 67
God Stats
4W - 3L
1,500 SR
Queue Stats
137W - 154L
1,480 Elo+
Party 3
Gilgamesh
Gilgamesh
CostaOscura
Gilgamesh
Level 118
God Stats
31W - 22L
1,555 SR
Queue Stats
385W - 334L
1,573 Elo+
Party 3
Cupid
Cupid
MrMeerkat972
Cupid
Level 82
God Stats
0W - 2L
1,229 SR
Queue Stats
200W - 214L
1,484 Elo+
Party 2
Poseidon
Poseidon
NOX Maxv05
Poseidon
Level 20
God Stats
6W - 6L
1,483 SR
Queue Stats
18W - 26L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
C-666_NghTmre
Sylvanus
16
10 / 2 / 5
10,886
544
10,356
11,551
6,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
IH1zT
Hachiman
16
6 / 1 / 11
10,719
536
14,123
15,493
5,985
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 2 / 19
10,212
511
6,524
18,125
25,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Agni
18
7 / 2 / 13
11,309
565
15,892
10,675
4,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
10 / 1 / 8
11,798
590
14,443
16,374
9,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abnt14
Cthulhu
12
1 / 6 / 3
9,165
458
10,659
19,163
17,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
AlexSniper252
Hun Batz
16
3 / 5 / 1
9,981
499
5,136
18,375
6,083
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
CostaOscura
Gilgamesh
16
1 / 5 / 0
9,520
476
11,040
16,945
9,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
0 / 7 / 2
7,697
385
3,550
12,302
3,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
NOX Maxv05
Poseidon
12
2 / 12 / 1
8,573
429
7,224
15,443
4,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
14
35
Kills
7
8
Deaths
35
56
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Abnt14
Cthulhu
1
6
3
0.42
L
Hun Batz
AlexSniper252
Hun Batz
3
5
1
0.7
W
Sylvanus
C-666_NghTmre
Sylvanus
10
2
5
6.25
L
Gilgamesh
CostaOscura
Gilgamesh
1
5
0
0.2
W
Hachiman
IH1zT
Hachiman
6
1
11
11.5
L
0
7
2
0.14
L
Poseidon
NOX Maxv05
Poseidon
2
12
1
0.21
W
2
2
19
5.75
W
Agni
7
2
13
6.75
W
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,338
Damage
37,609
72,218
Taken
82,228
52,929
Mitigated
41,852
30,370
Healing
12,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Abnt14
Cthulhu
10,659
439
476
637
19,163
17,551
0
8,036
10,798
43,323
0
L
Hun Batz
AlexSniper252
Hun Batz
5,136
848
0
6,016
18,375
6,083
7
5,854
12,469
0
55,004
W
Sylvanus
C-666_NghTmre
Sylvanus
10,356
3,343
2,215
4,853
11,551
6,809
535
2,544
8,937
44,410
16,182
L
Gilgamesh
CostaOscura
Gilgamesh
11,040
2,488
0
3,466
16,945
9,894
123
2,959
13,912
0
67,695
W
Hachiman
IH1zT
Hachiman
14,123
8,769
0
9,074
15,493
5,985
3,672
4,079
11,356
0
81,057
L
3,550
1,910
179
961
12,302
3,402
0
2,999
9,223
0
38,743
L
Poseidon
NOX Maxv05
Poseidon
7,224
566
0
460
15,443
4,922
689
11,106
4,059
41,379
0
W
6,524
2,060
0
3,155
18,125
25,868
1,182
5,043
12,914
25,606
0
W
Agni
15,892
749
265
3,333
10,675
4,385
1,762
4,153
6,354
80,831
0
W
14,443
7,281
0
7,475
16,374
9,882
1,429
1,762
14,572
0
67,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,924
Gold Earned
44,936
481
Minions Killed
428
0
Camps Cleared
0
1,977,823
Distance Traveled
1,691,758
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,165
458
53
3
0
304,659
0
L
Hun Batz
9,981
499
89
4
0
399,380
3
W
Sylvanus
10,886
544
84
4
0
381,054
0
L
Gilgamesh
9,520
476
136
7
0
371,482
6
W
Hachiman
10,719
536
122
6
0
367,053
1
L
Cupid
7,697
385
66
3
0
301,255
0
L
Poseidon
8,573
429
84
4
0
314,982
0
W
Kuzenbo
10,212
511
31
2
0
378,824
2
W
Agni
11,309
565
145
7
0
398,906
5
W
Kali
11,798
590
99
5
0
451,986
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role