Player Matchup

Geb
Geb
EstevesBoladão
Geb
Level 11
God Stats
2W - 0L
1,715 SR
Queue Stats
12W - 4L
1,630 Elo+
Party 1
Izanami
Izanami
MestreKoba
Izanami
Level 18
God Stats
2W - 0L
1,715 SR
Queue Stats
6W - 2L
1,612 Elo+
Party 1
Vamana
Vamana
MrHash
Vamana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,521 Elo+
Party 1
Baron Samedi
Baron Samedi
Ojea
Baron Samedi
Level 29
God Stats
6W - 3L
1,621 SR
Queue Stats
21W - 7L
1,617 Elo+
Party 1
Thor
Thor
dodothebeast
Thor
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,556 Elo+
Party 1
Team Averages
Level 22
1,610 SR
1,587 Elo+

VS

Team Averages
Level 17
1,533 SR
1,496 Elo+
Cerberus
Cerberus
FumoCheetos
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,667 Elo+
Solo
Kukulkan
Kukulkan
ITS_MI_LUIGI
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,431 Elo+
Solo
King Arthur
King Arthur
Lord_mirikitto
King Arthur
Level 24
God Stats
31W - 45L
1,425 SR
Queue Stats
52W - 84L
1,377 Elo+
Solo
Loki
Loki
StainingManx410
Loki
Level 29
God Stats
38W - 20L
1,618 SR
Queue Stats
283W - 255L
1,588 Elo+
Solo
Jing Wei
Jing Wei
latazo_robusto
Jing Wei
Level 16
God Stats
5W - 2L
1,622 SR
Queue Stats
158W - 186L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 14
8,293
553
4,846
10,228
7,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
MestreKoba
Izanami
15
9 / 3 / 6
9,564
638
13,516
8,889
3,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
MrHash
Vamana
15
5 / 1 / 3
9,821
655
8,027
14,753
6,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Ojea
Baron Samedi
16
8 / 2 / 4
9,490
633
16,029
9,614
4,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 1 / 3
8,333
556
5,665
10,194
4,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FumoCheetos
Cerberus
9
2 / 7 / 1
6,481
432
4,871
12,951
11,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
ITS_MI_LUIGI
Kukulkan
11
0 / 6 / 1
7,080
472
3,962
9,046
3,293
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Lord_mirikitto
King Arthur
12
1 / 7 / 1
7,606
507
12,711
20,400
9,932
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 4 / 1
8,464
564
7,116
9,992
3,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jing Wei
11
1 / 6 / 2
6,846
456
4,405
11,269
2,881
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
30
Kills
8
8
Deaths
30
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
14
9
L
Cerberus
FumoCheetos
Cerberus
2
7
1
0.36
L
Kukulkan
ITS_MI_LUIGI
Kukulkan
0
6
1
0.08
L
King Arthur
Lord_mirikitto
King Arthur
1
7
1
0.21
W
Izanami
MestreKoba
Izanami
9
3
6
4
W
Vamana
MrHash
Vamana
5
1
3
6.5
W
Baron Samedi
Ojea
Baron Samedi
8
2
4
5
L
4
4
1
1.13
W
6
1
3
7.5
L
Jing Wei
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,083
Damage
33,065
53,678
Taken
63,658
25,596
Mitigated
30,310
17,449
Healing
12,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,846
838
0
964
10,228
7,660
78
3,690
6,538
11,739
0
L
Cerberus
FumoCheetos
Cerberus
4,871
786
0
1,664
12,951
11,052
0
3,586
9,279
11,183
0
L
Kukulkan
ITS_MI_LUIGI
Kukulkan
3,962
495
0
1,286
9,046
3,293
560
6,853
1,771
38,317
0
L
King Arthur
Lord_mirikitto
King Arthur
12,711
1,451
0
5,063
20,400
9,932
269
4,035
16,263
1,875
43,471
W
Izanami
MestreKoba
Izanami
13,516
10,467
0
3,000
8,889
3,193
778
1,720
7,169
0
58,494
W
Vamana
MrHash
Vamana
8,027
3,393
0
5,119
14,753
6,037
400
765
13,988
0
52,992
W
Baron Samedi
Ojea
Baron Samedi
16,029
2,422
694
4,061
9,614
4,397
947
2,828
6,786
62,607
0
L
7,116
2,480
0
750
9,992
3,152
0
1,904
7,946
0
55,376
W
5,665
2,259
0
3,611
10,194
4,309
0
761
9,433
0
47,839
L
Jing Wei
4,405
3,620
0
3,516
11,269
2,881
0
3,663
7,524
0
37,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,501
Gold Earned
36,477
431
Minions Killed
344
0
Camps Cleared
0
1,472,634
Distance Traveled
1,365,365
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,293
553
12
1
0
329,314
2
L
Cerberus
6,481
432
14
1
0
277,338
5
L
Kukulkan
7,080
472
87
6
0
234,682
1
L
King Arthur
7,606
507
79
5
0
272,067
5
W
Izanami
9,564
638
111
7
0
243,305
1
W
Vamana
9,821
655
101
7
0
352,349
8
W
Baron Samedi
9,490
633
119
8
0
262,967
3
L
Loki
8,464
564
91
6
0
306,825
3
W
Thor
8,333
556
88
6
0
284,699
0
L
Jing Wei
6,846
456
73
5
0
274,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role