Player Matchup

Yemoja
Yemoja
Gianleo24
Yemoja
Level 39
God Stats
0W - 2L
1,356 SR
Queue Stats
0W - 6L
1,303 Elo+
Solo
Tiamat
Tiamat
Noipa
Tiamat
Level 62
God Stats
3W - 3L
1,500 SR
Queue Stats
288W - 375L
1,375 Elo+
Party 2
Skadi
Skadi
Reneebow415
Skadi
Level 64
God Stats
19W - 31L
1,310 SR
Queue Stats
237W - 320L
1,372 Elo+
Party 2
Chaac
Chaac
SKLTN666
Chaac
Level 48
God Stats
9W - 10L
1,466 SR
Queue Stats
215W - 320L
1,297 Elo+
Party 2
Fenrir
Fenrir
StarSloth420
Fenrir
Level 24
God Stats
15W - 28L
1,375 SR
Queue Stats
66W - 92L
1,327 Elo+
Party 2
Team Averages
Level 47
1,401 SR
1,335 Elo+

VS

Team Averages
Level 47
1,408 SR
1,402 Elo+
Bellona
Bellona
Meditati
Bellona
Level 58
God Stats
4W - 1L
1,447 SR
Queue Stats
23W - 18L
1,403 Elo+
Party 1
Terra
Terra
NibbleMyKibble
Terra
Level 84
God Stats
4W - 5L
1,303 SR
Queue Stats
43W - 47L
1,381 Elo+
Party 3
Jing Wei
Jing Wei
megagard
Jing Wei
Level 28
God Stats
2W - 1L
1,423 SR
Queue Stats
62W - 83L
1,347 Elo+
Party 3
Tsukuyomi
Tsukuyomi
rockstarreese13
Tsukuyomi
Level 24
God Stats
8W - 13L
1,464 SR
Queue Stats
229W - 256L
1,331 Elo+
Party 1
Janus
Janus
ronyban21
Janus
Level 41
God Stats
9W - 5L
1,402 SR
Queue Stats
133W - 132L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gianleo24
Yemoja
15
0 / 3 / 3
10,269
513
4,308
10,325
10,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Noipa
Tiamat
18
3 / 4 / 0
11,085
554
12,851
13,823
10,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 4 / 2
9,252
463
12,549
12,263
3,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
SKLTN666
Chaac
12
0 / 5 / 2
8,346
417
8,101
11,211
5,923
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
15
7 / 2 / 0
10,436
522
7,025
11,436
6,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Meditati
Bellona
17
6 / 3 / 1
11,752
588
13,142
16,967
15,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 1 / 8
9,878
494
4,697
12,710
7,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
megagard
Jing Wei
16
6 / 4 / 2
10,168
508
9,912
16,073
5,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
rockstarreese13
Tsukuyomi
17
2 / 3 / 2
10,615
531
2,652
16,272
5,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
ronyban21
Janus
20
4 / 2 / 2
12,174
609
11,369
13,167
4,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
12
Kills
18
18
Deaths
13
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Gianleo24
Yemoja
0
3
3
0.5
W
Bellona
Meditati
Bellona
6
3
1
2.17
W
0
1
8
4
L
Tiamat
Noipa
Tiamat
3
4
0
0.75
L
2
4
2
0.75
L
Chaac
SKLTN666
Chaac
0
5
2
0.2
L
Fenrir
7
2
0
3.5
W
Jing Wei
megagard
Jing Wei
6
4
2
1.75
W
Tsukuyomi
rockstarreese13
Tsukuyomi
2
3
2
1
W
Janus
ronyban21
Janus
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,834
Damage
41,772
59,058
Taken
75,189
36,974
Mitigated
38,640
13,049
Healing
26,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Gianleo24
Yemoja
4,308
528
1,174
118
10,325
10,313
420
3,142
7,183
36,551
0
W
Bellona
Meditati
Bellona
13,142
5,688
0
4,001
16,967
15,212
2,432
482
16,485
0
71,742
W
4,697
649
549
3,690
12,710
7,691
0
1,975
10,735
21,985
0
L
Tiamat
Noipa
Tiamat
12,851
821
0
3,258
13,823
10,412
186
8,059
5,764
90,924
0
L
12,549
6,456
324
3,735
12,263
3,986
619
3,174
9,089
0
72,450
L
Chaac
SKLTN666
Chaac
8,101
2,911
0
3,172
11,211
5,923
0
0
11,211
0
38,245
L
Fenrir
7,025
2,102
0
1,268
11,436
6,340
0
2,286
9,150
0
59,763
W
Jing Wei
megagard
Jing Wei
9,912
6,271
0
6,117
16,073
5,378
0
2,794
13,279
363
70,197
W
Tsukuyomi
rockstarreese13
Tsukuyomi
2,652
1,255
0
8,415
16,272
5,720
0
2,582
13,690
0
75,836
W
Janus
ronyban21
Janus
11,369
394
0
3,612
13,167
4,639
0
9,711
3,456
95,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,388
Gold Earned
54,587
497
Minions Killed
566
0
Camps Cleared
0
1,679,771
Distance Traveled
2,026,885
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,269
513
57
3
0
322,092
2
W
Bellona
11,752
588
144
7
0
347,033
9
W
Terra
9,878
494
21
1
0
400,802
1
L
Tiamat
11,085
554
160
8
0
379,827
3
L
Skadi
9,252
463
109
5
0
353,742
5
L
Chaac
8,346
417
77
4
0
258,113
0
L
Fenrir
10,436
522
94
5
0
365,997
2
W
Jing Wei
10,168
508
110
6
0
375,963
10
W
Tsukuyomi
10,615
531
118
6
0
462,400
0
W
Janus
12,174
609
173
9
0
440,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role