Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
AkoDraco
Baba Yaga
Level 86
God Stats
7W - 2L
1,727 SR
Queue Stats
259W - 238L
1,507 Elo+
Party 1
Neith
Neith
DarceDi
Neith
Level 30
God Stats
1W - 1L
1,243 SR
Queue Stats
98W - 102L
1,442 Elo+
Party 1
Cerberus
Cerberus
SSFernando
Cerberus
Level 28
God Stats
79W - 68L
1,522 SR
Queue Stats
379W - 354L
1,507 Elo+
Party 1
Gilgamesh
Gilgamesh
VictorBelmont99
Gilgamesh
Level 101
God Stats
24W - 24L
1,500 SR
Queue Stats
608W - 566L
1,557 Elo+
Party 1
Team Averages
Level 74
1,498 SR
1,503 Elo+

VS

Team Averages
Level 59
1,500 SR
1,483 Elo+
Eset
Eset
Achuchugua
Eset
Level 127
God Stats
5W - 6L
1,394 SR
Queue Stats
417W - 352L
1,524 Elo+
Party 2
Apollo
Apollo
FlubbGuy
Apollo
Level 36
God Stats
7W - 3L
1,618 SR
Queue Stats
93W - 99L
1,479 Elo+
Party 3
Ratatoskr
Ratatoskr
GiggerChigger
Ratatoskr
Level 27
God Stats
1W - 2L
1,497 SR
Queue Stats
85W - 73L
1,525 Elo+
Party 3
Geb
Geb
MLGilbertDadPatt
Geb
Level 68
God Stats
17W - 18L
1,642 SR
Queue Stats
140W - 141L
1,480 Elo+
Party 3
Erlang Shen
Erlang Shen
elslender
Erlang Shen
Level 38
God Stats
4W - 10L
1,350 SR
Queue Stats
74W - 81L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
5 / 2 / 0
9,108
651
8,001
12,704
4,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
AkoDraco
Baba Yaga
14
1 / 2 / 1
7,534
538
3,270
5,583
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
DarceDi
Neith
3
0 / 1 / 0
4,435
317
0
1,121
185
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
SSFernando
Cerberus
12
0 / 0 / 1
7,558
540
1,674
8,294
3,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
VictorBelmont99
Gilgamesh
12
1 / 1 / 1
7,228
516
6,742
9,204
6,214
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 3
8,284
592
6,332
8,239
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
FlubbGuy
Apollo
13
1 / 2 / 0
7,398
528
4,505
8,790
2,714
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
GiggerChigger
Ratatoskr
11
3 / 2 / 1
7,167
512
6,900
9,652
3,404
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 1 / 4
6,317
451
3,738
6,194
4,389
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
elslender
Erlang Shen
1
0 / 0 / 0
4,139
296
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
7
Kills
6
6
Deaths
7
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
2
0
2.5
L
2
2
3
1.75
W
Baba Yaga
AkoDraco
Baba Yaga
1
2
1
0.75
W
Neith
DarceDi
Neith
0
1
0
0
L
Apollo
FlubbGuy
Apollo
1
2
0
0.5
L
Ratatoskr
GiggerChigger
Ratatoskr
3
2
1
1.75
L
0
1
4
2
W
Cerberus
SSFernando
Cerberus
0
0
1
0.5
W
Gilgamesh
VictorBelmont99
Gilgamesh
1
1
1
1.5
L
Erlang Shen
elslender
Erlang Shen
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,687
Damage
21,475
36,906
Taken
32,875
16,760
Mitigated
13,072
10,792
Healing
9,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,001
5,767
0
4,638
12,704
4,754
154
3,132
9,406
0
71,647
L
6,332
520
0
2,917
8,239
2,565
0
2,712
5,032
59,584
0
W
Baba Yaga
AkoDraco
Baba Yaga
3,270
76
0
1,758
5,583
2,185
55
2,071
3,327
50,258
0
W
Neith
DarceDi
Neith
0
0
0
0
1,121
185
0
153
968
0
2,200
L
Apollo
FlubbGuy
Apollo
4,505
3,204
0
4,628
8,790
2,714
310
1,354
6,806
0
55,955
L
Ratatoskr
GiggerChigger
Ratatoskr
6,900
1,849
0
1,370
9,652
3,404
0
1,126
7,876
0
43,726
L
3,738
842
27
760
6,194
4,389
0
1,086
4,903
24,583
0
W
Cerberus
SSFernando
Cerberus
1,674
68
0
1,854
8,294
3,422
0
234
8,060
26,311
0
W
Gilgamesh
VictorBelmont99
Gilgamesh
6,742
951
0
2,542
9,204
6,214
405
4,069
5,075
6,845
34,330
L
Erlang Shen
elslender
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,863
Gold Earned
33,305
391
Minions Killed
363
0
Camps Cleared
0
1,245,465
Distance Traveled
1,104,004
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,108
651
141
10
0
320,741
2
L
Eset
8,284
592
132
9
0
268,324
1
W
Baba Yaga
7,534
538
88
6
0
277,587
5
W
Neith
4,435
317
2
0
0
65,559
0
L
Apollo
7,398
528
107
8
0
258,872
2
L
Ratatoskr
7,167
512
81
6
0
299,361
0
L
Geb
6,317
451
43
3
0
277,447
2
W
Cerberus
7,558
540
66
5
0
279,455
3
W
Gilgamesh
7,228
516
94
7
0
302,123
2
L
Erlang Shen
4,139
296
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role