Player Matchup

King Arthur
King Arthur
KyoshiroXxX
King Arthur
Level 8
God Stats
2W - 8L
1,201 SR
Queue Stats
37W - 51L
1,374 Elo+
Solo
Scylla
Scylla
MsBlazeHaze3
Scylla
Level 14
God Stats
1W - 2L
1,634 SR
Queue Stats
4W - 5L
1,596 Elo+
Solo
Anhur
Anhur
Walking-Forest
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,297 Elo+
Solo
Cthulhu
Cthulhu
avtomat97
Cthulhu
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 67L
1,486 Elo+
Solo
Arachne
Arachne
fresh_espresso7
Arachne
Level 13
God Stats
2W - 7L
1,169 SR
Queue Stats
55W - 73L
1,386 Elo+
Solo
Team Averages
Level 13
1,401 SR
1,428 Elo+

VS

Team Averages
Level 29
1,521 SR
1,442 Elo+
Merlin
Merlin
EMANITOBRAVO10
Merlin
Level 26
God Stats
8W - 3L
1,371 SR
Queue Stats
61W - 57L
1,401 Elo+
Solo
Skadi
Skadi
JJade_Kitten
Skadi
Level 35
God Stats
7W - 6L
1,688 SR
Queue Stats
13W - 20L
1,427 Elo+
Party 1
Chaac
Chaac
LT Firejay
Chaac
Level 28
God Stats
75W - 116L
1,384 SR
Queue Stats
272W - 366L
1,351 Elo+
Solo
Yemoja
Yemoja
TheRealHamston
Yemoja
Level 27
God Stats
13W - 8L
1,512 SR
Queue Stats
16W - 20L
1,475 Elo+
Party 1
Bakasura
Bakasura
vachelumiere
Bakasura
Level 28
God Stats
36W - 24L
1,650 SR
Queue Stats
129W - 113L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KyoshiroXxX
King Arthur
13
1 / 5 / 1
8,175
409
3,414
17,068
10,240
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
9
0 / 8 / 2
6,472
324
2,724
9,052
1,308
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
2 / 7 / 1
7,637
382
6,228
12,058
3,071
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
avtomat97
Cthulhu
14
2 / 4 / 2
9,368
468
16,087
24,417
15,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 10 / 0
7,708
385
3,726
20,416
6,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 7
10,880
544
12,799
4,726
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 4 / 8
10,055
503
10,880
10,018
3,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
15
6 / 0 / 8
10,571
529
11,723
11,273
14,428
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 0 / 13
10,888
544
11,495
14,512
16,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
vachelumiere
Bakasura
20
17 / 1 / 3
13,133
657
18,219
17,043
9,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
73
5
Kills
34
34
Deaths
5
6
Assists
39
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
W
3
4
8
1.75
L
King Arthur
KyoshiroXxX
King Arthur
1
5
1
0.3
W
Chaac
6
0
8
10
L
Scylla
0
8
2
0.13
W
3
0
13
9.5
L
2
7
1
0.36
L
Cthulhu
avtomat97
Cthulhu
2
4
2
0.75
L
0
10
0
0
W
Bakasura
vachelumiere
Bakasura
17
1
3
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,179
Damage
65,116
83,011
Taken
57,572
36,252
Mitigated
46,407
16,187
Healing
17,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,799
1,536
295
1,037
4,726
2,232
2,196
1,429
3,297
66,767
0
W
10,880
5,079
0
0
10,018
3,654
5,631
3,333
6,685
0
75,493
L
King Arthur
KyoshiroXxX
King Arthur
3,414
477
0
637
17,068
10,240
646
5,638
10,804
0
24,750
W
Chaac
11,723
3,274
280
4,475
11,273
14,428
1,070
5,505
5,768
0
50,590
L
Scylla
2,724
1,204
0
0
9,052
1,308
27
783
7,904
10,398
0
W
11,495
2,468
3,733
2,110
14,512
16,532
1,347
6,830
7,682
32,145
0
L
6,228
3,696
0
414
12,058
3,071
490
2,372
9,271
0
30,890
L
Cthulhu
avtomat97
Cthulhu
16,087
860
709
7,098
24,417
15,376
72
11,520
12,255
49,386
0
L
3,726
2,056
0
7,329
20,416
6,257
0
3,981
14,724
0
48,332
W
Bakasura
vachelumiere
Bakasura
18,219
12,455
0
5,545
17,043
9,561
5,201
2,117
14,926
0
87,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,360
Gold Earned
55,527
279
Minions Killed
505
0
Camps Cleared
0
1,698,716
Distance Traveled
1,801,758
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,880
544
104
5
0
329,607
6
W
Skadi
10,055
503
96
5
0
339,982
2
L
King Arthur
8,175
409
49
2
0
365,375
0
W
Chaac
10,571
529
83
4
0
353,657
1
L
Scylla
6,472
324
18
1
0
331,801
0
W
Yemoja
10,888
544
41
2
0
348,736
7
L
Anhur
7,637
382
61
3
0
302,875
5
L
Cthulhu
9,368
468
61
3
0
343,195
0
L
Arachne
7,708
385
90
5
0
355,470
0
W
Bakasura
13,133
657
181
9
0
429,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role