Player Matchup

Hachiman
Hachiman
CAIN19
Hachiman
Level 5
God Stats
0W - 2L
1,268 SR
Queue Stats
1W - 8L
1,182 Elo+
Solo
Athena
Athena
RainbowZombie16
Athena
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TGC Birch
Morgan Le Fay
Level 16
God Stats
1W - 1L
1,667 SR
Queue Stats
13W - 10L
1,372 Elo+
Solo
Thor
Thor
southpawsafety
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,418 Elo+
Solo
Ra
Ra
ssjennaro
Ra
Level 18
God Stats
0W - 5L
1,145 SR
Queue Stats
31W - 36L
1,328 Elo+
Solo
Team Averages
Level 12
1,416 SR
1,360 Elo+

VS

Team Averages
Level 21
1,485 SR
1,349 Elo+
Ymir
Ymir
Cramerz
Ymir
Level 19
God Stats
41W - 26L
1,519 SR
Queue Stats
100W - 93L
1,292 Elo+
Party 1
Artemis
Artemis
GonzOliver
Artemis
Level 24
God Stats
8W - 4L
1,475 SR
Queue Stats
231W - 275L
1,295 Elo+
Party 1
Bellona
Bellona
Kappel_m
Bellona
Level 4
God Stats
3W - 1L
1,719 SR
Queue Stats
3W - 4L
1,336 Elo+
Party 1
Nu Wa
Nu Wa
plushy-cellar
Nu Wa
Level 29
God Stats
6W - 7L
1,350 SR
Queue Stats
92W - 143L
1,346 Elo+
Solo
Arachne
Arachne
webb161
Arachne
Level 29
God Stats
5W - 5L
1,363 SR
Queue Stats
38W - 43L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CAIN19
Hachiman
2
0 / 1 / 0
4,508
301
229
1,385
280
8
0 / 10 / 0
5,587
372
1,933
12,810
7,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
TGC Birch
Morgan Le Fay
11
3 / 5 / 0
6,973
465
7,930
6,846
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 7 / 2
5,709
381
1,956
9,613
3,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 4 / 0
6,688
446
2,610
6,072
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cramerz
Ymir
12
4 / 1 / 10
8,253
550
5,799
9,974
7,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
GonzOliver
Artemis
13
6 / 0 / 1
8,506
567
6,716
5,101
1,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Kappel_m
Bellona
12
2 / 2 / 7
7,470
498
4,287
8,066
4,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 0 / 3
8,036
536
6,053
3,192
1,285
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
webb161
Arachne
14
9 / 0 / 3
8,660
577
5,715
11,032
3,749
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
3
Kills
25
27
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CAIN19
Hachiman
0
1
0
0
W
Ymir
Cramerz
Ymir
4
1
10
9
W
Artemis
GonzOliver
Artemis
6
0
1
6.5
W
Bellona
Kappel_m
Bellona
2
2
7
2.75
L
0
10
0
0
L
Morgan Le Fay
TGC Birch
Morgan Le Fay
3
5
0
0.6
W
4
0
3
5.5
L
0
7
2
0.14
L
0
4
0
0
W
Arachne
webb161
Arachne
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,658
Damage
28,570
36,726
Taken
37,365
14,720
Mitigated
19,638
2,601
Healing
13,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CAIN19
Hachiman
229
229
0
0
1,385
280
0
1,063
322
0
667
W
Ymir
Cramerz
Ymir
5,799
1,782
0
383
9,974
7,958
286
4,593
5,381
16,690
0
W
Artemis
GonzOliver
Artemis
6,716
4,527
0
1,013
5,101
1,692
1,860
843
4,178
0
40,131
W
Bellona
Kappel_m
Bellona
4,287
477
0
2,515
8,066
4,954
214
3,835
4,231
0
30,745
L
1,933
984
0
573
12,810
7,214
301
2,649
10,161
11,598
0
L
Morgan Le Fay
TGC Birch
Morgan Le Fay
7,930
932
0
159
6,846
2,373
220
2,094
4,752
41,533
0
W
6,053
1,487
0
1,908
3,192
1,285
384
1,087
2,007
44,649
0
L
1,956
700
0
471
9,613
3,069
296
3,416
6,197
0
14,666
L
2,610
98
30
1,368
6,072
1,784
0
2,630
3,442
41,207
0
W
Arachne
webb161
Arachne
5,715
4,318
0
7,919
11,032
3,749
451
1,830
9,095
0
49,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,465
Gold Earned
40,925
234
Minions Killed
313
0
Camps Cleared
0
1,039,546
Distance Traveled
1,371,723
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,508
301
4
0
0
32,064
0
W
Ymir
8,253
550
16
1
0
306,646
10
W
Artemis
8,506
567
75
5
0
255,176
8
W
Bellona
7,470
498
70
5
0
269,733
2
L
Athena
5,587
372
17
1
0
239,903
2
L
Morgan Le Fay
6,973
465
97
6
0
264,456
1
W
Nu Wa
8,036
536
67
4
0
241,225
1
L
Thor
5,709
381
23
2
0
260,739
0
L
Ra
6,688
446
93
6
0
242,384
5
W
Arachne
8,660
577
85
6
0
298,943
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role