Player Matchup

Cthulhu
Cthulhu
JansitoSM
Cthulhu
Level 24
God Stats
22W - 11L
1,753 SR
Queue Stats
71W - 45L
1,711 Elo+
Solo
Fenrir
Fenrir
MrToes
Fenrir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 4L
1,636 Elo+
Party 1
Merlin
Merlin
WheelerBoy03
Merlin
Level 27
God Stats
2W - 11L
1,500 SR
Queue Stats
42W - 48L
1,535 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZefazL2
Morgan Le Fay
Level 11
God Stats
2W - 3L
1,327 SR
Queue Stats
7W - 10L
1,400 Elo+
Solo
Hercules
Hercules
rasim412
Hercules
Level 42
God Stats
5W - 13L
1,500 SR
Queue Stats
348W - 354L
1,434 Elo+
Party 1
Team Averages
Level 24
1,516 SR
1,543 Elo+

VS

Team Averages
Level 16
1,598 SR
1,552 Elo+
Hel
Hel
Classified7969
Hel
Level 25
God Stats
22W - 17L
1,637 SR
Queue Stats
107W - 126L
1,422 Elo+
Solo
Heimdallr
Heimdallr
Douglas3467
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,545 Elo+
Solo
Anhur
Anhur
Matipala_
Anhur
Level 7
God Stats
1W - 2L
1,775 SR
Queue Stats
33W - 50L
1,624 Elo+
Solo
Sun Wukong
Sun Wukong
Roger7982
Sun Wukong
Level 22
God Stats
2W - 3L
1,359 SR
Queue Stats
47W - 44L
1,530 Elo+
Solo
Ganesha
Ganesha
smythman
Ganesha
Level 21
God Stats
16W - 9L
1,717 SR
Queue Stats
26W - 19L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JansitoSM
Cthulhu
20
12 / 1 / 13
13,751
598
29,905
31,442
29,069
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fenrir
MrToes
Fenrir
17
11 / 6 / 4
12,495
543
15,312
17,563
6,634
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
15
6 / 5 / 11
10,796
469
13,787
11,384
3,897
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
ZefazL2
Morgan Le Fay
20
12 / 1 / 16
13,354
581
28,265
15,929
9,430
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
rasim412
Hercules
14
6 / 3 / 15
10,582
460
12,150
28,902
21,310
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
7,701
335
5,611
12,357
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
Douglas3467
Heimdallr
12
2 / 14 / 0
8,695
378
2,906
20,588
6,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
Matipala_
Anhur
15
5 / 8 / 4
10,031
436
11,119
22,739
7,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
Roger7982
Sun Wukong
16
7 / 9 / 4
11,464
498
14,107
31,075
20,329
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
smythman
Ganesha
14
1 / 11 / 9
10,591
460
14,536
32,185
27,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
34
47
Kills
15
16
Deaths
48
59
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Heimdallr
Douglas3467
Heimdallr
2
14
0
0.14
W
Cthulhu
JansitoSM
Cthulhu
12
1
13
18.5
L
Anhur
Matipala_
Anhur
5
8
4
0.88
W
Fenrir
MrToes
Fenrir
11
6
4
2.17
L
Sun Wukong
Roger7982
Sun Wukong
7
9
4
1
W
Merlin
6
5
11
2.3
W
Morgan Le Fay
ZefazL2
Morgan Le Fay
12
1
16
20
W
Hercules
rasim412
Hercules
6
3
15
4.5
L
Ganesha
smythman
Ganesha
1
11
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,419
Damage
48,279
105,220
Taken
118,944
70,340
Mitigated
65,849
41,100
Healing
15,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,611
223
1,067
1,626
12,357
3,988
597
7,752
4,518
29,845
0
L
Heimdallr
Douglas3467
Heimdallr
2,906
1,808
0
595
20,588
6,753
179
11,839
8,589
0
25,656
W
Cthulhu
JansitoSM
Cthulhu
29,905
1,793
1,264
16,329
31,442
29,069
238
5,005
26,437
104,219
0
L
Anhur
Matipala_
Anhur
11,119
5,077
0
2,001
22,739
7,427
110
13,469
8,766
0
39,014
W
Fenrir
MrToes
Fenrir
15,312
6,168
848
5,577
17,563
6,634
4,274
3,836
13,727
0
67,099
L
Sun Wukong
Roger7982
Sun Wukong
14,107
3,112
0
5,011
31,075
20,329
0
18,876
11,257
0
47,096
W
Merlin
13,787
1,557
502
1,273
11,384
3,897
2,778
2,591
8,793
53,111
0
W
Morgan Le Fay
ZefazL2
Morgan Le Fay
28,265
4,480
516
5,249
15,929
9,430
1,055
3,498
12,431
110,281
0
W
Hercules
rasim412
Hercules
12,150
2,156
0
9,542
28,902
21,310
1,183
5,431
23,471
0
33,268
L
Ganesha
smythman
Ganesha
14,536
1,235
483
4,979
32,185
27,352
0
17,685
13,857
31,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,978
Gold Earned
48,482
548
Minions Killed
246
0
Camps Cleared
0
2,140,009
Distance Traveled
1,728,628
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,701
335
50
2
0
218,428
1
L
Heimdallr
8,695
378
57
2
0
308,783
0
W
Cthulhu
13,751
598
173
8
0
455,799
3
L
Anhur
10,031
436
69
3
0
402,058
0
W
Fenrir
12,495
543
107
5
0
434,424
0
L
Sun Wukong
11,464
498
55
2
0
423,917
3
W
Merlin
10,796
469
58
3
0
386,613
0
W
Morgan Le Fay
13,354
581
163
7
0
448,098
0
W
Hercules
10,582
460
47
2
0
415,075
3
L
Ganesha
10,591
460
15
1
0
375,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role