Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Gangster00710
Da Ji
Level 79
God Stats
0W - 4L
1,164 SR
Queue Stats
374W - 384L
1,410 Elo+
Solo
Artemis
Artemis
Megaflemmli
Artemis
Level 84
God Stats
1W - 7L
1,195 SR
Queue Stats
327W - 383L
1,338 Elo+
Solo
Gilgamesh
Gilgamesh
SmiggelMidget
Gilgamesh
Level 49
God Stats
8W - 11L
1,239 SR
Queue Stats
33W - 36L
1,383 Elo+
Party 1
Cthulhu
Cthulhu
xdani06
Cthulhu
Level 53
God Stats
14W - 20L
1,401 SR
Queue Stats
88W - 178L
1,276 Elo+
Solo
Team Averages
Level 73
1,300 SR
1,382 Elo+

VS

Team Averages
Level 86
1,569 SR
1,426 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Hydro1ATK
Poseidon
Level 57
God Stats
4W - 3L
1,716 SR
Queue Stats
10W - 16L
1,367 Elo+
Solo
Bacchus
Bacchus
Melissoulis
Bacchus
Level 69
God Stats
20W - 21L
1,555 SR
Queue Stats
282W - 282L
1,458 Elo+
Solo
Ullr
Ullr
Rage7Monkey
Ullr
Level 121
God Stats
36W - 38L
1,501 SR
Queue Stats
360W - 371L
1,465 Elo+
Solo
Chernobog
Chernobog
christiancereijo
Chernobog
Level 104
God Stats
11W - 8L
1,575 SR
Queue Stats
510W - 523L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
1 / 5 / 0
6,488
499
3,543
7,220
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 6 / 0
6,862
528
4,544
9,260
4,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Megaflemmli
Artemis
11
1 / 2 / 1
6,718
517
2,854
7,236
1,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
SmiggelMidget
Gilgamesh
10
0 / 1 / 0
5,617
432
1,823
7,994
4,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
xdani06
Cthulhu
10
1 / 2 / 1
5,942
457
4,192
7,291
6,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
5 / 1 / 2
7,054
543
5,351
7,359
4,173
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Poseidon
Hydro1ATK
Poseidon
13
2 / 1 / 3
7,597
584
1,332
3,733
1,091
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
Melissoulis
Bacchus
12
2 / 1 / 0
6,882
529
4,425
7,354
7,849
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 0 / 4
8,089
622
5,418
6,701
2,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Chernobog
13
3 / 2 / 2
7,729
595
5,179
9,975
3,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
5
Kills
16
16
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
5
0
0.2
W
Gilgamesh
 
Gilgamesh
5
1
2
6
L
2
6
0
0.33
W
Poseidon
Hydro1ATK
Poseidon
2
1
3
3.5
L
Artemis
Megaflemmli
Artemis
1
2
1
0.75
W
Bacchus
Melissoulis
Bacchus
2
1
0
2
W
4
0
4
6
L
Gilgamesh
SmiggelMidget
Gilgamesh
0
1
0
0
W
Chernobog
3
2
2
2
L
Cthulhu
xdani06
Cthulhu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,956
Damage
21,705
39,001
Taken
35,122
19,410
Mitigated
18,704
7,742
Healing
10,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,543
41
0
570
7,220
2,575
0
1,444
5,776
36,737
0
W
Gilgamesh
 
Gilgamesh
5,351
1,003
0
1,340
7,359
4,173
128
746
6,485
0
31,526
L
4,544
1,235
0
1,970
9,260
4,110
0
1,342
7,918
0
41,915
W
Poseidon
Hydro1ATK
Poseidon
1,332
42
0
1,023
3,733
1,091
0
1,831
1,652
44,126
0
L
Artemis
Megaflemmli
Artemis
2,854
811
0
1,000
7,236
1,824
125
0
7,236
0
37,162
W
Bacchus
Melissoulis
Bacchus
4,425
365
0
2,783
7,354
7,849
92
0
7,354
31,778
0
W
5,418
2,285
0
1,157
6,701
2,259
0
812
5,781
0
56,812
L
Gilgamesh
SmiggelMidget
Gilgamesh
1,823
299
0
2,712
7,994
4,433
280
2,971
5,023
0
23,329
W
Chernobog
5,179
1,970
0
4,010
9,975
3,332
817
3,571
5,950
0
52,552
L
Cthulhu
xdani06
Cthulhu
4,192
116
0
1,490
7,291
6,468
0
67
7,224
21,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,627
Gold Earned
37,351
314
Minions Killed
407
0
Camps Cleared
0
1,194,895
Distance Traveled
1,292,901
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,488
499
68
5
0
231,074
3
W
Gilgamesh
7,054
543
59
5
0
267,398
2
L
Da Ji
6,862
528
85
7
0
244,029
0
W
Poseidon
7,597
584
96
7
0
291,201
5
L
Artemis
6,718
517
82
6
0
216,584
1
W
Bacchus
6,882
529
48
4
0
253,669
0
W
Ullr
8,089
622
110
8
0
255,688
1
L
Gilgamesh
5,617
432
39
3
0
249,290
1
W
Chernobog
7,729
595
94
7
0
224,945
0
L
Cthulhu
5,942
457
40
3
0
253,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role