Player Matchup

Ymir
Ymir
DIDI NEYMAR74
Ymir
Level 1
God Stats
11W - 18L
1,500 SR
Queue Stats
15W - 22L
1,500 Elo+
Party 1
Pele
Pele
Essfero8869
Pele
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 43L
1,315 Elo+
Solo
Baron Samedi
Baron Samedi
Poluxc74
Baron Samedi
Level 36
God Stats
16W - 10L
1,215 SR
Queue Stats
53W - 40L
981 Elo+
Party 1
Chernobog
Chernobog
Yaniis_74
Chernobog
Level 17
God Stats
2W - 3L
1,297 SR
Queue Stats
33W - 30L
1,036 Elo+
Party 1
Athena
Athena
Zyfyck
Athena
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,402 SR
1,266 Elo+

VS

Team Averages
Level 12
1,413 SR
1,323 Elo+
Cthulhu
Cthulhu
ErCaPoMaNdInGa
Cthulhu
Level 29
God Stats
0W - 1L
1,233 SR
Queue Stats
15W - 16L
1,398 Elo+
Solo
Vamana
Vamana
StillPerformin
Vamana
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
boat437slow
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
pennywisegoat
Mercury
Level 2
God Stats
5W - 3L
1,500 SR
Queue Stats
11W - 9L
987 Elo+
Solo
Raijin
Raijin
vlodosss
Raijin
Level 24
God Stats
5W - 11L
1,332 SR
Queue Stats
408W - 565L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,173
412
489
4,763
3,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 2 / 1
7,656
510
2,528
8,880
2,658
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Poluxc74
Baron Samedi
14
10 / 1 / 1
8,890
593
8,456
3,977
1,502
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Yaniis_74
Chernobog
11
0 / 0 / 3
7,002
467
4,054
3,755
1,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
Zyfyck
Athena
11
2 / 3 / 4
7,898
527
2,276
10,015
7,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
4,953
330
233
3,488
999
3
0 / 1 / 0
5,176
345
0
583
134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Merlin
13
2 / 4 / 2
7,412
494
7,590
11,531
3,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
10
1 / 4 / 0
6,296
420
3,425
8,316
3,443
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Raijin
vlodosss
Raijin
12
2 / 3 / 0
7,163
478
4,063
7,530
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
13
Kills
5
7
Deaths
15
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
0
3
0
0
W
1
2
1
0.75
W
Baron Samedi
Poluxc74
Baron Samedi
10
1
1
10.5
L
0
1
0
0
W
Chernobog
Yaniis_74
Chernobog
0
0
3
1.5
W
Athena
Zyfyck
Athena
2
3
4
1.33
L
Merlin
2
4
2
0.75
L
Mercury
1
4
0
0.25
L
Raijin
vlodosss
Raijin
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,803
Damage
15,311
31,390
Taken
31,448
17,023
Mitigated
10,073
5,830
Healing
3,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
489
39
0
13
4,763
3,503
240
2,742
2,007
9,597
0
L
233
165
0
0
3,488
999
0
186
3,302
6,674
0
W
2,528
837
0
476
8,880
2,658
2,023
1,815
6,971
0
43,598
W
Baron Samedi
Poluxc74
Baron Samedi
8,456
611
364
1,654
3,977
1,502
1,222
1,599
2,202
38,332
0
L
0
0
0
0
583
134
0
0
583
0
0
W
Chernobog
Yaniis_74
Chernobog
4,054
1,463
0
588
3,755
1,523
2,035
1,937
1,818
0
43,675
W
Athena
Zyfyck
Athena
2,276
968
0
2,735
10,015
7,837
696
3,353
6,506
14,802
0
L
Merlin
7,590
816
0
2,880
11,531
3,431
238
4,570
6,961
43,728
0
L
Mercury
3,425
1,842
0
85
8,316
3,443
0
2,907
5,409
0
29,241
L
Raijin
vlodosss
Raijin
4,063
335
0
387
7,530
2,066
876
3,558
3,972
28,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,619
Gold Earned
31,000
307
Minions Killed
205
0
Camps Cleared
0
1,363,262
Distance Traveled
953,324
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,173
412
18
1
0
298,046
0
L
Cthulhu
4,953
330
15
1
0
145,827
0
W
Pele
7,656
510
91
6
0
220,251
0
W
Baron Samedi
8,890
593
62
4
0
286,172
4
L
Vamana
5,176
345
0
0
0
21,195
1
W
Chernobog
7,002
467
108
7
0
272,219
1
W
Athena
7,898
527
28
2
0
286,574
2
L
Merlin
7,412
494
73
5
0
252,910
0
L
Mercury
6,296
420
58
4
0
294,711
0
L
Raijin
7,163
478
59
4
0
238,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role