Player Matchup

Loki
Loki
DirtyDan561
Loki
Level 18
God Stats
1W - 1L
1,268 SR
Queue Stats
14W - 17L
1,275 Elo+
Party 1
Olorun
Olorun
Regalknight4037
Olorun
Level 22
God Stats
8W - 6L
1,272 SR
Queue Stats
37W - 34L
1,334 Elo+
Solo
Ratatoskr
Ratatoskr
Rockstarsmth
Ratatoskr
Level 8
God Stats
0W - 3L
1,125 SR
Queue Stats
11W - 22L
1,244 Elo+
Solo
Gilgamesh
Gilgamesh
ZOMBEIS519
Gilgamesh
Level 28
God Stats
14W - 6L
1,842 SR
Queue Stats
251W - 203L
1,488 Elo+
Solo
Cthulhu
Cthulhu
jacob691
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,189 Elo+
Party 1
Team Averages
Level 17
1,401 SR
1,306 Elo+

VS

Team Averages
Level 16
1,466 SR
1,333 Elo+
Pele
Pele
Curman2316
Pele
Level 10
God Stats
2W - 2L
1,256 SR
Queue Stats
7W - 7L
1,384 Elo+
Solo
Poseidon
Poseidon
GoogleSomethingg
Poseidon
Level 7
God Stats
5W - 5L
1,462 SR
Queue Stats
8W - 12L
1,175 Elo+
Solo
Medusa
Medusa
Imortal_Foe
Medusa
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 30L
1,545 Elo+
Solo
Bastet
Bastet
Ninja56889
Bastet
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 52L
1,206 Elo+
Solo
Ra
Ra
xXGMXxSaul
Ra
Level 27
God Stats
7W - 5L
1,611 SR
Queue Stats
86W - 112L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
7,392
389
3,346
11,189
4,290
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 13 / 0
7,421
391
7,706
16,753
6,360
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
Rockstarsmth
Ratatoskr
11
1 / 8 / 0
7,722
406
2,383
13,541
4,325
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
ZOMBEIS519
Gilgamesh
15
9 / 3 / 0
9,725
512
15,769
15,823
10,358
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
jacob691
Cthulhu
10
0 / 9 / 2
8,243
434
3,887
15,480
12,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 9
9,435
497
5,804
14,099
4,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
15 / 1 / 8
12,312
648
12,474
10,680
3,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
20
11 / 0 / 4
13,121
691
12,737
14,340
7,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
Ninja56889
Bastet
9
3 / 1 / 3
8,432
444
2,135
6,200
1,620
Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 4 / 7
10,891
573
11,544
15,177
6,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
68
12
Kills
37
40
Deaths
12
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
6
9
1.25
L
1
7
1
0.21
W
15
1
8
19
W
Medusa
11
0
4
13
W
Bastet
Ninja56889
Bastet
3
1
3
4.5
L
1
13
0
0.08
L
Ratatoskr
Rockstarsmth
Ratatoskr
1
8
0
0.13
L
Gilgamesh
ZOMBEIS519
Gilgamesh
9
3
0
3
L
Cthulhu
jacob691
Cthulhu
0
9
2
0.11
W
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,091
Damage
44,694
72,786
Taken
60,496
38,201
Mitigated
24,273
9,503
Healing
24,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,804
3,261
0
3,044
14,099
4,749
1,075
3,458
10,641
0
28,368
L
3,346
1,653
0
863
11,189
4,290
329
3,827
7,216
0
22,772
W
12,474
1,624
0
4,350
10,680
3,923
1,885
3,895
6,785
60,376
0
W
Medusa
12,737
6,822
0
8,382
14,340
7,722
9,017
2,167
12,173
0
119,591
W
Bastet
Ninja56889
Bastet
2,135
602
0
125
6,200
1,620
0
1,554
4,646
0
14,621
L
7,706
3,729
0
3,426
16,753
6,360
514
5,285
10,996
38,623
367
L
Ratatoskr
Rockstarsmth
Ratatoskr
2,383
656
0
1,384
13,541
4,325
0
1,083
12,346
0
48,022
L
Gilgamesh
ZOMBEIS519
Gilgamesh
15,769
2,152
0
3,704
15,823
10,358
88
7,297
8,378
0
51,501
L
Cthulhu
jacob691
Cthulhu
3,887
636
0
126
15,480
12,868
529
5,331
9,832
21,595
0
W
11,544
925
2,579
6,316
15,177
6,259
713
1,324
13,853
62,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,503
Gold Earned
54,191
274
Minions Killed
470
0
Camps Cleared
0
1,559,664
Distance Traveled
1,678,658
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,435
497
43
2
0
368,748
0
L
Loki
7,392
389
39
2
0
320,023
2
W
Poseidon
12,312
648
114
6
0
380,825
2
W
Medusa
13,121
691
180
9
0
356,095
1
W
Bastet
8,432
444
24
1
0
232,999
1
L
Olorun
7,421
391
70
4
0
285,120
4
L
Ratatoskr
7,722
406
73
4
0
265,357
1
L
Gilgamesh
9,725
512
64
3
0
360,664
0
L
Cthulhu
8,243
434
28
1
0
328,500
0
W
Ra
10,891
573
109
6
0
339,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role