Player Matchup

Geb
Geb
EstevesBoladão
Geb
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 4L
1,607 Elo+
Party 1
Izanami
Izanami
MestreKoba
Izanami
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,577 Elo+
Party 1
Cthulhu
Cthulhu
MrHash
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,510 Elo+
Party 1
Baba Yaga
Baba Yaga
Ojea
Baba Yaga
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 7L
1,602 Elo+
Party 1
Tsukuyomi
Tsukuyomi
dodothebeast
Tsukuyomi
Level 26
God Stats
3W - 1L
1,622 SR
Queue Stats
14W - 9L
1,543 Elo+
Party 1
Team Averages
Level 22
1,524 SR
1,568 Elo+

VS

Team Averages
Level 17
1,500 SR
1,416 Elo+
Susano
Susano
ErickOadolf
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,453 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lord_mirikitto
Tsukuyomi
Level 24
God Stats
5W - 9L
1,500 SR
Queue Stats
52W - 84L
1,384 Elo+
Solo
Izanami
Izanami
Peekaro
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,465 Elo+
Party 2
Loki
Loki
Zurdovich
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 26L
1,508 Elo+
Party 2
Nemesis
Nemesis
alphatwe
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 6
4,803
600
1,015
3,543
1,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
MestreKoba
Izanami
9
4 / 2 / 0
5,621
703
3,712
4,217
1,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
MrHash
Cthulhu
9
4 / 1 / 0
5,850
731
2,429
5,096
2,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
Ojea
Baba Yaga
8
0 / 1 / 1
4,771
596
1,143
3,151
1,334
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
dodothebeast
Tsukuyomi
9
2 / 0 / 1
5,237
655
1,045
5,228
1,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
5
1 / 4 / 1
3,764
471
1,417
3,299
738
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tsukuyomi
Lord_mirikitto
Tsukuyomi
7
2 / 3 / 1
4,768
596
3,114
6,039
1,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Peekaro
Izanami
6
1 / 2 / 1
4,427
553
2,232
3,279
572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
8
1 / 1 / 0
4,533
567
2,702
4,086
1,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nemesis
alphatwe
Nemesis
1
0 / 1 / 0
3,135
392
0
648
86
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
10
Kills
5
5
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Susano
1
4
1
0.38
W
0
1
6
3
L
Tsukuyomi
Lord_mirikitto
Tsukuyomi
2
3
1
0.83
W
Izanami
MestreKoba
Izanami
4
2
0
2
W
Cthulhu
MrHash
Cthulhu
4
1
0
4
W
Baba Yaga
Ojea
Baba Yaga
0
1
1
0.5
L
Izanami
Peekaro
Izanami
1
2
1
0.75
L
Loki
1
1
0
1
L
Nemesis
alphatwe
Nemesis
0
1
0
0
W
Tsukuyomi
dodothebeast
Tsukuyomi
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,344
Damage
9,465
21,235
Taken
17,351
8,483
Mitigated
4,169
6,874
Healing
2,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
1,417
485
0
0
3,299
738
0
1,278
2,021
0
5,343
W
1,015
261
0
830
3,543
1,725
50
0
3,543
6,031
0
L
Tsukuyomi
Lord_mirikitto
Tsukuyomi
3,114
1,575
0
1,066
6,039
1,623
0
2,054
3,985
0
19,731
W
Izanami
MestreKoba
Izanami
3,712
2,582
0
879
4,217
1,220
0
0
4,217
0
27,737
W
Cthulhu
MrHash
Cthulhu
2,429
159
0
1,346
5,096
2,832
374
0
5,096
23,650
0
W
Baba Yaga
Ojea
Baba Yaga
1,143
260
0
1,092
3,151
1,334
472
0
3,151
21,762
0
L
Izanami
Peekaro
Izanami
2,232
2,036
0
221
3,279
572
96
66
3,213
0
14,718
L
Loki
2,702
672
0
1,140
4,086
1,150
0
1,189
2,897
0
23,704
L
Nemesis
alphatwe
Nemesis
0
0
0
0
648
86
53
0
648
0
377
W
Tsukuyomi
dodothebeast
Tsukuyomi
1,045
107
0
2,727
5,228
1,372
0
0
5,228
0
25,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,282
Gold Earned
20,627
241
Minions Killed
137
0
Camps Cleared
0
788,887
Distance Traveled
616,459
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
3,764
471
11
1
0
170,282
0
W
Geb
4,803
600
11
1
0
171,254
1
L
Tsukuyomi
4,768
596
44
6
0
140,516
1
W
Izanami
5,621
703
66
8
0
134,444
1
W
Cthulhu
5,850
731
62
8
0
182,971
4
W
Baba Yaga
4,771
596
41
5
0
149,569
0
L
Izanami
4,427
553
34
4
0
112,328
0
L
Loki
4,533
567
48
6
0
165,602
0
L
Nemesis
3,135
392
0
0
0
27,731
1
W
Tsukuyomi
5,237
655
61
8
0
150,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role