Player Matchup

Olorun
Olorun
LastGuardian99
Olorun
Level 17
God Stats
1W - 1L
1,277 SR
Queue Stats
14W - 7L
1,338 Elo+
Party 2
Sun Wukong
Sun Wukong
MoneyGunsX
Sun Wukong
Level 12
God Stats
0W - 2L
1,810 SR
Queue Stats
14W - 7L
1,338 Elo+
Party 2
Apollo
Apollo
Oscarito1234
Apollo
Level 13
God Stats
1W - 2L
1,480 SR
Queue Stats
10W - 16L
1,312 Elo+
Solo
Baron Samedi
Baron Samedi
SHOCKGAMERS8999
Baron Samedi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,311 Elo+
Solo
Thor
Thor
moonlitee12
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,251 Elo+
Solo
Team Averages
Level 10
1,513 SR
1,310 Elo+

VS

Team Averages
Level 24
1,481 SR
1,567 Elo+
Morgan Le Fay
Morgan Le Fay
Deadowned
Morgan Le Fay
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,589 Elo+
Party 1
Sol
Sol
Kinfox
Sol
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 2L
1,657 Elo+
Party 1
Ne Zha
Ne Zha
MightyTyr
Ne Zha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,589 Elo+
Party 1
Kuzenbo
Kuzenbo
Phelppys
Kuzenbo
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,589 Elo+
Party 1
Vamana
Vamana
SoledByArtur852
Vamana
Level 27
God Stats
4W - 6L
1,405 SR
Queue Stats
163W - 190L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 5 / 3
8,725
623
7,401
8,749
3,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
MoneyGunsX
Sun Wukong
13
4 / 1 / 6
7,983
570
6,493
10,218
7,534
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
7
0 / 7 / 0
5,164
369
2,933
8,814
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
SHOCKGAMERS8999
Baron Samedi
1
0 / 1 / 0
4,257
304
0
544
149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
2 / 6 / 1
6,160
440
3,167
10,612
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Deadowned
Morgan Le Fay
15
6 / 3 / 3
9,366
669
9,893
7,155
2,907
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sol
Kinfox
Sol
14
4 / 2 / 1
8,915
637
7,081
7,487
2,376
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
MightyTyr
Ne Zha
12
5 / 6 / 1
7,905
565
6,083
8,928
2,837
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Phelppys
Kuzenbo
11
2 / 2 / 4
7,343
525
1,650
6,230
6,331
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
3 / 1 / 3
8,732
624
2,053
7,233
3,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
14
Kills
20
20
Deaths
14
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Deadowned
Morgan Le Fay
6
3
3
2.5
W
Sol
Kinfox
Sol
4
2
1
2.25
L
8
5
3
1.9
W
Ne Zha
MightyTyr
Ne Zha
5
6
1
0.92
L
Sun Wukong
MoneyGunsX
Sun Wukong
4
1
6
7
L
Apollo
0
7
0
0
W
Kuzenbo
Phelppys
Kuzenbo
2
2
4
2
L
Baron Samedi
SHOCKGAMERS8999
Baron Samedi
0
1
0
0
W
3
1
3
4.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,994
Damage
26,760
38,937
Taken
37,033
16,369
Mitigated
18,294
4,356
Healing
5,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Deadowned
Morgan Le Fay
9,893
1,910
0
1,339
7,155
2,907
878
1,664
5,491
55,580
0
W
Sol
Kinfox
Sol
7,081
3,425
0
1,424
7,487
2,376
5,905
1,248
6,239
52,919
0
L
7,401
2,886
132
1,263
8,749
3,233
365
5,095
3,654
39,616
3,314
W
Ne Zha
MightyTyr
Ne Zha
6,083
2,931
0
1,955
8,928
2,837
778
2,100
6,828
0
30,903
L
Sun Wukong
MoneyGunsX
Sun Wukong
6,493
1,470
0
761
10,218
7,534
188
3,484
6,734
152
30,767
L
Apollo
2,933
1,433
0
1,339
8,814
2,201
210
6,983
1,831
0
14,401
W
Kuzenbo
Phelppys
Kuzenbo
1,650
474
0
250
6,230
6,331
358
1,083
5,147
16,823
0
L
Baron Samedi
SHOCKGAMERS8999
Baron Samedi
0
0
0
0
544
149
12
69
475
0
0
W
2,053
647
0
560
7,233
3,843
361
1,049
6,184
0
50,095
L
3,167
1,230
0
861
10,612
3,252
39
2,993
7,619
0
21,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,289
Gold Earned
42,261
204
Minions Killed
386
0
Camps Cleared
0
965,976
Distance Traveled
1,313,454
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,366
669
113
8
0
259,169
4
W
Sol
8,915
637
108
8
0
237,421
2
L
Olorun
8,725
623
87
6
0
232,246
1
W
Ne Zha
7,905
565
45
3
0
266,832
2
L
Sun Wukong
7,983
570
66
5
0
278,283
1
L
Apollo
5,164
369
22
2
0
201,362
0
W
Kuzenbo
7,343
525
21
2
0
239,407
1
L
Baron Samedi
4,257
304
0
0
0
22,269
0
W
Vamana
8,732
624
99
7
0
310,625
3
L
Thor
6,160
440
29
2
0
231,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role