Player Matchup

Ah Puch
Ah Puch
KamiTeoDevilo
Ah Puch
Level 17
God Stats
0W - 2L
1,751 SR
Queue Stats
24W - 21L
1,533 Elo+
Party 2
Yemoja
Yemoja
Lanunuche
Yemoja
Level 13
God Stats
2W - 6L
1,673 SR
Queue Stats
15W - 13L
1,848 Elo+
Solo
Ravana
Ravana
jakakka
Ravana
Level 75
God Stats
1W - 1L
1,766 SR
Queue Stats
31W - 26L
1,544 Elo+
Party 2
Neith
Neith
nTonyz
Neith
Level 28
God Stats
3W - 8L
1,542 SR
Queue Stats
150W - 116L
1,643 Elo+
Solo
Hercules
Hercules
nonnonanniz
Hercules
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,566 Elo+
Party 2
Team Averages
Level 31
1,647 SR
1,627 Elo+

VS

Team Averages
Level 21
1,600 SR
1,590 Elo+
Zeus
Zeus
CalvoPrecoz1
Zeus
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
153W - 106L
1,699 Elo+
Solo
Apollo
Apollo
Eleos91
Apollo
Level 29
God Stats
12W - 7L
1,621 SR
Queue Stats
95W - 92L
1,591 Elo+
Party 1
Arachne
Arachne
KengScale5
Arachne
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,434 Elo+
Solo
Hera
Hera
ManzApple
Hera
Level 28
God Stats
12W - 5L
1,643 SR
Queue Stats
186W - 187L
1,599 Elo+
Solo
Sylvanus
Sylvanus
TeamPavadon
Sylvanus
Level 27
God Stats
38W - 25L
1,733 SR
Queue Stats
81W - 68L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
7
0 / 4 / 0
4,209
421
1,260
3,724
1,322
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Lanunuche
Yemoja
6
0 / 5 / 1
4,668
467
1,270
6,036
2,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
jakakka
Ravana
8
3 / 7 / 0
5,712
571
5,033
7,486
2,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
nTonyz
Neith
9
1 / 4 / 1
5,013
501
8,820
7,665
1,740
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hercules
nonnonanniz
Hercules
8
0 / 3 / 3
4,878
488
2,277
6,382
2,575
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 3
7,208
721
7,194
4,803
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Eleos91
Apollo
10
7 / 1 / 2
6,288
629
5,941
5,660
1,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
KengScale5
Arachne
10
7 / 0 / 4
6,382
638
3,837
7,103
2,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
11
2 / 1 / 4
6,506
651
4,468
4,346
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
TeamPavadon
Sylvanus
8
0 / 1 / 8
5,480
548
3,270
8,260
3,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
23
23
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
2
3
4.25
W
Apollo
Eleos91
Apollo
7
1
2
8
L
Ah Puch
0
4
0
0
W
Arachne
KengScale5
Arachne
7
0
4
9
L
Yemoja
Lanunuche
Yemoja
0
5
1
0.1
W
Hera
2
1
4
4
W
Sylvanus
TeamPavadon
Sylvanus
0
1
8
4
L
Ravana
jakakka
Ravana
3
7
0
0.43
L
Neith
nTonyz
Neith
1
4
1
0.38
L
Hercules
nonnonanniz
Hercules
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,660
Damage
24,710
31,293
Taken
30,172
11,138
Mitigated
10,110
5,636
Healing
10,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,194
1,654
0
1,049
4,803
1,213
1,262
735
4,068
39,655
0
W
Apollo
Eleos91
Apollo
5,941
3,582
0
2,301
5,660
1,403
236
395
5,265
0
33,238
L
Ah Puch
1,260
84
0
497
3,724
1,322
0
2,719
1,005
11,120
0
W
Arachne
KengScale5
Arachne
3,837
2,256
0
4,469
7,103
2,588
0
34
7,069
0
28,797
L
Yemoja
Lanunuche
Yemoja
1,270
35
104
0
6,036
2,846
0
2,243
3,655
3,304
0
W
Hera
4,468
1,091
0
585
4,346
1,167
0
379
3,967
36,291
0
W
Sylvanus
TeamPavadon
Sylvanus
3,270
955
435
1,864
8,260
3,739
0
987
7,273
11,817
0
L
Ravana
jakakka
Ravana
5,033
1,373
0
469
7,486
2,655
0
4,866
2,620
0
20,839
L
Neith
nTonyz
Neith
8,820
3,045
0
3,455
7,665
1,740
0
2,099
5,474
0
33,802
L
Hercules
nonnonanniz
Hercules
2,277
799
0
1,111
6,382
2,575
0
2,687
3,607
0
18,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,480
Gold Earned
31,864
170
Minions Killed
312
0
Camps Cleared
0
895,880
Distance Traveled
985,488
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,208
721
94
9
0
185,848
2
W
Apollo
6,288
629
60
6
0
175,375
2
L
Ah Puch
4,209
421
24
2
0
174,415
3
W
Arachne
6,382
638
47
5
0
223,386
3
L
Yemoja
4,668
467
6
1
0
168,901
4
W
Hera
6,506
651
90
9
0
219,373
1
W
Sylvanus
5,480
548
21
2
0
181,506
3
L
Ravana
5,712
571
51
5
0
189,832
1
L
Neith
5,013
501
60
6
0
174,673
2
L
Hercules
4,878
488
29
3
0
188,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role