Player Matchup

Loki
Loki
 
Loki
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DubuXGaming
Chang'e
Level 87
God Stats
20W - 16L
1,570 SR
Queue Stats
379W - 390L
1,483 Elo+
Solo
Neith
Neith
SuhKeyFyeDahluh
Neith
Level 87
God Stats
2W - 2L
1,724 SR
Queue Stats
24W - 26L
1,516 Elo+
Party 1
Hun Batz
Hun Batz
TheEpicWarden
Hun Batz
Level 115
God Stats
5W - 10L
1,365 SR
Queue Stats
256W - 235L
1,458 Elo+
Solo
Cthulhu
Cthulhu
yesacx
Cthulhu
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 55L
1,422 Elo+
Party 1
Team Averages
Level 97
1,532 SR
1,476 Elo+

VS

Team Averages
Level 109
1,432 SR
1,414 Elo+
Skadi
Skadi
AntiochusX
Skadi
Level 126
God Stats
23W - 22L
1,577 SR
Queue Stats
441W - 477L
1,383 Elo+
Solo
Achilles
Achilles
N0 Adversity
Achilles
Level 58
God Stats
1W - 3L
1,286 SR
Queue Stats
77W - 114L
1,325 Elo+
Solo
Zeus
Zeus
Prevailer6076
Zeus
Level 114
God Stats
19W - 10L
1,275 SR
Queue Stats
1,057W - 1,004L
1,467 Elo+
Solo
Loki
Loki
W0ahMan
Loki
Level 105
God Stats
2W - 2L
1,469 SR
Queue Stats
41W - 39L
1,428 Elo+
Solo
Hel
Hel
iluvou2001
Hel
Level 144
God Stats
11W - 13L
1,553 SR
Queue Stats
299W - 314L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
1 / 1 / 0
6,915
576
2,115
6,891
1,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
DubuXGaming
Chang'e
11
2 / 5 / 0
6,697
558
5,294
10,063
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 1
5,906
492
2,712
4,346
904
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
TheEpicWarden
Hun Batz
10
0 / 4 / 1
5,928
494
4,091
8,573
2,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
yesacx
Cthulhu
10
1 / 2 / 1
6,241
520
4,546
6,132
4,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
2 / 1 / 1
6,890
574
4,433
7,245
2,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
N0 Adversity
Achilles
12
0 / 1 / 2
6,563
547
4,206
5,970
3,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

13
3 / 2 / 3
7,468
622
5,482
5,935
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
W0ahMan
Loki
12
7 / 0 / 2
7,561
630
6,610
6,296
1,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 3
6,534
545
2,736
6,291
3,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
13
13
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
1
0
1
W
Skadi
2
1
1
2.5
L
Chang'e
DubuXGaming
Chang'e
2
5
0
0.4
W
Achilles
N0 Adversity
Achilles
0
1
2
1
W
3
2
3
2.25
L
1
1
1
1.5
L
Hun Batz
TheEpicWarden
Hun Batz
0
4
1
0.13
W
Loki
W0ahMan
Loki
7
0
2
8
W
1
1
3
2.5
L
Cthulhu
yesacx
Cthulhu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,758
Damage
23,467
36,005
Taken
31,737
12,170
Mitigated
12,606
14,177
Healing
12,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,115
342
0
2,290
6,891
1,983
0
0
6,891
0
33,208
W
Skadi
4,433
2,255
0
1,000
7,245
2,008
801
2,720
4,525
0
48,050
L
Chang'e
DubuXGaming
Chang'e
5,294
1,141
171
4,405
10,063
2,649
484
5,099
4,567
39,920
0
W
Achilles
N0 Adversity
Achilles
4,206
1,714
0
829
5,970
3,334
0
0
5,970
0
32,365
W
5,482
872
0
1,535
5,935
1,955
410
3,647
2,288
43,895
0
L
2,712
1,262
0
2,072
4,346
904
41
726
3,620
0
35,658
L
Hun Batz
TheEpicWarden
Hun Batz
4,091
1,136
0
2,848
8,573
2,393
0
840
7,657
0
33,063
W
Loki
W0ahMan
Loki
6,610
2,074
0
2,213
6,296
1,795
0
732
5,564
0
35,666
W
2,736
464
3,118
3,897
6,291
3,514
626
2,741
3,550
17,988
0
L
Cthulhu
yesacx
Cthulhu
4,546
223
182
2,209
6,132
4,241
204
1,134
4,998
24,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,687
Gold Earned
35,016
348
Minions Killed
357
0
Camps Cleared
0
1,142,445
Distance Traveled
1,183,782
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,915
576
85
7
0
249,637
0
W
Skadi
6,890
574
99
8
0
223,339
1
L
Chang'e
6,697
558
80
7
0
206,852
5
W
Achilles
6,563
547
66
6
0
220,604
3
W
Zeus
7,468
622
101
8
0
228,540
5
L
Neith
5,906
492
78
7
0
207,797
2
L
Hun Batz
5,928
494
66
6
0
252,125
6
W
Loki
7,561
630
64
5
0
281,955
2
W
Hel
6,534
545
27
2
0
229,344
2
L
Cthulhu
6,241
520
39
3
0
226,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role