Player Matchup

Morgan Le Fay
Morgan Le Fay
Elenabis
Morgan Le Fay
Level 29
God Stats
8W - 15L
1,433 SR
Queue Stats
27W - 64L
1,276 Elo+
Party 2
Izanami
Izanami
LyncZeith
Izanami
Level 62
God Stats
17W - 36L
1,629 SR
Queue Stats
32W - 70L
1,387 Elo+
Party 2
Thor
Thor
ThisFRED
Thor
Level 12
God Stats
11W - 15L
1,523 SR
Queue Stats
35W - 75L
1,404 Elo+
Party 2
Ganesha
Ganesha
cocohead099
Ganesha
Level 84
God Stats
3W - 2L
1,668 SR
Queue Stats
30W - 30L
1,489 Elo+
Party 3
Ra
Ra
lochnellie
Ra
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,221 Elo+
Party 3
Team Averages
Level 38
1,551 SR
1,355 Elo+

VS

Team Averages
Level 16
1,478 SR
1,293 Elo+
Kukulkan
Kukulkan
AvakaBober
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,109 Elo+
Party 4
Olorun
Olorun
Gotart69
Olorun
Level 28
God Stats
176W - 143L
1,558 SR
Queue Stats
221W - 197L
1,464 Elo+
Party 1
Set
Set
Level4
Set
Level 18
God Stats
1W - 5L
1,258 SR
Queue Stats
71W - 84L
1,371 Elo+
Solo
Ares
Ares
SensejSEBA
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,059 Elo+
Party 4
Fenrir
Fenrir
santi15355
Fenrir
Level 25
God Stats
164W - 134L
1,574 SR
Queue Stats
197W - 171L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Elenabis
Morgan Le Fay
18
10 / 3 / 13
11,636
1,164
19,344
17,412
8,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
LyncZeith
Izanami
17
9 / 2 / 10
11,224
1,122
13,609
12,782
5,511
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
17
7 / 2 / 13
11,285
1,129
9,843
10,876
5,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
cocohead099
Ganesha
18
1 / 2 / 22
10,407
1,041
9,349
14,937
15,280
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
0 / 2 / 12
9,058
906
3,301
4,634
1,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

265

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AvakaBober
Kukulkan
15
2 / 5 / 6
9,411
941
14,161
7,417
2,460
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Gotart69
Olorun
15
3 / 4 / 5
10,002
1,000
17,075
11,745
4,003
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Set
Level4
Set
15
1 / 6 / 8
9,282
928
7,301
13,542
7,693
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
1 / 7 / 5
8,957
896
6,677
15,644
14,631
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
santi15355
Fenrir
15
4 / 5 / 4
10,050
1,005
11,150
14,896
9,128
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
39
27
Kills
11
11
Deaths
27
70
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AvakaBober
Kukulkan
2
5
6
1
W
Morgan Le Fay
Elenabis
Morgan Le Fay
10
3
13
5.5
L
Olorun
Gotart69
Olorun
3
4
5
1.38
L
Set
Level4
Set
1
6
8
0.83
W
Izanami
LyncZeith
Izanami
9
2
10
7
L
1
7
5
0.5
W
Thor
7
2
13
6.75
W
Ganesha
cocohead099
Ganesha
1
2
22
6
W
0
2
12
3
L
Fenrir
santi15355
Fenrir
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,446
Damage
56,364
60,641
Taken
63,244
36,456
Mitigated
37,915
6,900
Healing
7,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AvakaBober
Kukulkan
14,161
753
0
0
7,417
2,460
0
3,103
4,314
36,351
0
W
Morgan Le Fay
Elenabis
Morgan Le Fay
19,344
2,581
316
3,090
17,412
8,205
0
10,870
6,542
40,592
0
L
Olorun
Gotart69
Olorun
17,075
8,278
850
3,184
11,745
4,003
0
5,203
6,542
35,229
0
L
Set
Level4
Set
7,301
2,097
0
762
13,542
7,693
0
7,120
6,422
0
20,231
W
Izanami
LyncZeith
Izanami
13,609
9,580
0
1,307
12,782
5,511
0
8,053
4,729
0
42,033
L
6,677
420
0
0
15,644
14,631
0
9,694
5,950
19,664
0
W
Thor
9,843
1,406
426
614
10,876
5,765
0
6,110
4,766
0
16,493
W
Ganesha
cocohead099
Ganesha
9,349
694
0
250
14,937
15,280
0
9,372
5,565
18,540
0
W
3,301
1,015
789
108
4,634
1,695
0
3,508
1,126
11,469
0
L
Fenrir
santi15355
Fenrir
11,150
1,789
0
2,298
14,896
9,128
0
6,874
8,022
0
19,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,610
Gold Earned
47,702
177
Minions Killed
152
3
Camps Cleared
5
944,305
Distance Traveled
983,892
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,411
941
38
4
0
194,673
1
W
Morgan Le Fay
11,636
1,164
66
7
1
189,260
2
L
Olorun
10,002
1,000
48
5
3
191,491
0
L
Set
9,282
928
32
3
0
198,856
0
W
Izanami
11,224
1,122
66
7
0
185,619
0
L
Ares
8,957
896
21
2
1
178,578
3
W
Thor
11,285
1,129
16
2
2
189,099
2
W
Ganesha
10,407
1,041
0
0
0
195,618
0
W
Ra
9,058
906
29
3
0
184,709
0
L
Fenrir
10,050
1,005
13
1
1
220,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role