Player Matchup

Rama
Rama
MetallicLion788
Rama
Level 69
God Stats
14W - 22L
1,774 SR
Queue Stats
651W - 581L
1,551 Elo+
Party 1
Tiamat
Tiamat
OrangeMFCounty
Tiamat
Level 69
God Stats
3W - 2L
1,675 SR
Queue Stats
37W - 38L
1,532 Elo+
Solo
Persephone
Persephone
StardewQueen
Persephone
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,417 Elo+
Solo
Ra
Ra
TacoBoutCrazy
Ra
Level 81
God Stats
12W - 24L
1,386 SR
Queue Stats
974W - 949L
1,544 Elo+
Party 1
Gilgamesh
Gilgamesh
TrashCentral
Gilgamesh
Level 55
God Stats
4W - 1L
1,910 SR
Queue Stats
15W - 16L
1,536 Elo+
Solo
Team Averages
Level 69
1,649 SR
1,516 Elo+

VS

Team Averages
Level 97
1,582 SR
1,481 Elo+
Jormungandr
Jormungandr
JojoErm
Jormungandr
Level 55
God Stats
3W - 1L
1,609 SR
Queue Stats
23W - 35L
1,456 Elo+
Solo
Nu Wa
Nu Wa
KayEllBxNYC
Nu Wa
Level 157
God Stats
53W - 54L
1,474 SR
Queue Stats
282W - 316L
1,443 Elo+
Solo
Odin
Odin
RiderX84
Odin
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 82L
1,441 Elo+
Solo
Zeus
Zeus
SuctionLeech0
Zeus
Level 51
God Stats
54W - 31L
1,631 SR
Queue Stats
599W - 568L
1,570 Elo+
Solo
Cupid
Cupid
spade3112002
Cupid
Level 156
God Stats
2W - 3L
1,696 SR
Queue Stats
144W - 134L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 3
13,136
1,010
15,471
15,822
5,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 9 / 6
11,655
897
20,194
22,104
14,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
StardewQueen
Persephone
18
0 / 6 / 6
11,172
859
8,926
19,370
5,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 2 / 5
11,124
856
7,245
17,263
5,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
TrashCentral
Gilgamesh
18
2 / 4 / 6
11,118
855
14,889
26,963
17,956
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

92

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JojoErm
Jormungandr
20
4 / 2 / 18
12,778
983
24,781
21,811
20,061
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 3 / 16
12,547
965
19,876
10,043
5,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
19
1 / 5 / 15
12,937
995
10,831
24,411
34,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
10 / 0 / 8
12,845
988
31,097
6,245
2,525
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
6 / 2 / 8
12,876
990
10,890
9,822
5,209
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
88
12
Kills
23
23
Deaths
12
26
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
JojoErm
Jormungandr
4
2
18
6.5
W
2
3
16
3.33
L
7
2
3
4.25
L
3
9
6
0.67
W
Odin
1
5
15
1.7
L
Persephone
StardewQueen
Persephone
0
6
6
0.5
W
10
0
8
14
L
0
2
5
1.25
L
Gilgamesh
TrashCentral
Gilgamesh
2
4
6
1.25
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,725
Damage
97,475
101,522
Taken
72,332
49,103
Mitigated
67,927
9,594
Healing
14,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
JojoErm
Jormungandr
24,781
2,976
255
1,901
21,811
20,061
0
10,416
11,395
48,336
0
W
19,876
8,197
266
797
10,043
5,624
0
5,864
4,179
58,008
0
L
15,471
8,629
0
303
15,822
5,478
0
12,116
3,706
0
59,132
L
20,194
744
0
1,301
22,104
14,696
0
16,621
5,483
40,240
0
W
Odin
10,831
3,370
797
2,926
24,411
34,508
0
12,280
12,131
0
24,048
L
Persephone
StardewQueen
Persephone
8,926
1,172
280
2,201
19,370
5,919
0
13,981
5,383
36,198
0
W
31,097
490
0
765
6,245
2,525
0
2,033
4,212
45,121
0
L
7,245
149
3,376
2,087
17,263
5,054
0
13,297
3,966
53,724
0
L
Gilgamesh
TrashCentral
Gilgamesh
14,889
3,878
0
46
26,963
17,956
0
19,733
7,230
212
34,816
W
10,890
4,607
4,493
2,698
9,822
5,209
0
5,958
3,864
0
38,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,205
Gold Earned
63,983
349
Minions Killed
267
4
Camps Cleared
9
1,168,017
Distance Traveled
1,272,087
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,778
983
48
4
1
268,168
0
W
Nu Wa
12,547
965
79
6
3
217,203
2
L
Rama
13,136
1,010
120
9
1
221,508
0
L
Tiamat
11,655
897
39
3
0
244,314
0
W
Odin
12,937
995
32
2
2
270,875
1
L
Persephone
11,172
859
58
4
0
224,876
0
W
Zeus
12,845
988
45
3
1
250,133
0
L
Ra
11,124
856
103
8
3
253,903
0
L
Gilgamesh
11,118
855
29
2
0
223,416
0
W
Cupid
12,876
990
63
5
2
265,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role