Player Matchup

Nemesis
Nemesis
Ducheess26
Nemesis
Level 112
God Stats
2W - 1L
1,519 SR
Queue Stats
103W - 90L
1,553 Elo+
Solo
Bacchus
Bacchus
Hackislav
Bacchus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 40L
1,491 Elo+
Solo
Gilgamesh
Gilgamesh
Marksy5
Gilgamesh
Level 122
God Stats
1W - 0L
1,739 SR
Queue Stats
62W - 70L
1,522 Elo+
Party 2
Thoth
Thoth
Mrsusan12
Thoth
Level 37
God Stats
2W - 0L
1,811 SR
Queue Stats
18W - 19L
1,461 Elo+
Party 2
Rama
Rama
bexxyboo
Rama
Level 129
God Stats
1W - 0L
1,853 SR
Queue Stats
61W - 68L
1,539 Elo+
Party 2
Team Averages
Level 93
1,684 SR
1,513 Elo+

VS

Team Averages
Level 96
1,564 SR
1,516 Elo+
Chronos
Chronos
Alderflower
Chronos
Level 45
God Stats
0W - 1L
1,551 SR
Queue Stats
38W - 28L
1,592 Elo+
Party 1
Thor
Thor
DesTeufels
Thor
Level 156
God Stats
2W - 1L
1,442 SR
Queue Stats
103W - 98L
1,551 Elo+
Solo
Chang'e
Chang'e
GangTunnelz
Chang'e
Level 109
God Stats
6W - 3L
1,697 SR
Queue Stats
33W - 39L
1,513 Elo+
Solo
Izanami
Izanami
Hacksaw79
Izanami
Level 30
God Stats
3W - 2L
1,649 SR
Queue Stats
34W - 38L
1,458 Elo+
Party 1
Nike
Nike
Hubert-4-ps
Nike
Level 140
God Stats
2W - 4L
1,484 SR
Queue Stats
76W - 88L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ducheess26
Nemesis
19
7 / 1 / 9
12,929
808
10,241
12,448
5,951
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Hackislav
Bacchus
19
3 / 0 / 14
12,618
789
19,497
18,271
27,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Marksy5
Gilgamesh
18
5 / 5 / 11
12,472
780
14,215
16,736
18,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thoth
Mrsusan12
Thoth
17
1 / 5 / 5
10,781
674
9,634
9,078
3,049
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
18
4 / 4 / 11
11,942
746
8,790
16,163
6,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Alderflower
Chronos
16
1 / 4 / 8
9,527
595
10,493
14,739
6,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
4 / 5 / 8
11,381
711
16,381
11,684
5,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
GangTunnelz
Chang'e
18
3 / 4 / 8
11,001
688
10,474
14,930
6,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Hacksaw79
Izanami
18
4 / 4 / 7
11,649
728
10,262
14,794
6,785
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 3 / 8
10,633
665
13,068
24,330
28,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
54
20
Kills
15
15
Deaths
20
50
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Chronos
Alderflower
Chronos
1
4
8
1.25
L
4
5
8
1.6
W
Nemesis
Ducheess26
Nemesis
7
1
9
11.5
L
Chang'e
GangTunnelz
Chang'e
3
4
8
1.75
W
Bacchus
Hackislav
Bacchus
3
0
14
10
L
Izanami
Hacksaw79
Izanami
4
4
7
1.88
L
3
3
8
2.33
W
Gilgamesh
Marksy5
Gilgamesh
5
5
11
2.1
W
Thoth
Mrsusan12
Thoth
1
5
5
0.7
W
Rama
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,377
Damage
60,678
72,696
Taken
80,477
62,057
Mitigated
53,783
11,984
Healing
21,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Alderflower
Chronos
10,493
2,613
0
2,838
14,739
6,256
0
6,316
8,423
26,756
0
L
16,381
1,610
0
628
11,684
5,696
0
5,015
6,669
0
47,632
W
Nemesis
Ducheess26
Nemesis
10,241
3,562
0
1,317
12,448
5,951
336
3,894
8,215
0
33,336
L
Chang'e
GangTunnelz
Chang'e
10,474
1,046
5,405
5,870
14,930
6,655
142
5,411
9,519
46,290
0
W
Bacchus
Hackislav
Bacchus
19,497
819
0
4,699
18,271
27,780
468
4,749
13,086
40,128
0
L
Izanami
Hacksaw79
Izanami
10,262
5,293
0
1,164
14,794
6,785
592
6,272
8,522
0
49,351
L
13,068
1,146
0
5,642
24,330
28,391
38
6,651
17,679
0
36,967
W
Gilgamesh
Marksy5
Gilgamesh
14,215
2,156
0
1,503
16,736
18,679
753
5,533
10,607
0
38,004
W
Thoth
Mrsusan12
Thoth
9,634
171
0
683
9,078
3,049
16
1,424
7,322
43,699
0
W
Rama
8,790
6,061
0
3,782
16,163
6,598
3,991
4,677
10,966
0
39,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,742
Gold Earned
54,191
315
Minions Killed
364
3
Camps Cleared
11
1,518,451
Distance Traveled
1,497,562
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,527
595
36
2
1
287,267
1
L
Thor
11,381
711
72
5
2
301,085
2
W
Nemesis
12,929
808
52
3
3
325,062
0
L
Chang'e
11,001
688
104
7
4
324,812
3
W
Bacchus
12,618
789
41
3
0
324,635
2
L
Izanami
11,649
728
92
6
2
274,373
0
L
Nike
10,633
665
60
4
2
310,025
3
W
Gilgamesh
12,472
780
54
3
0
299,357
1
W
Thoth
10,781
674
87
5
0
302,869
6
W
Rama
11,942
746
81
5
0
266,528
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role