Player Matchup

Danzaburou
Danzaburou
Merlot409
Danzaburou
Level 75
God Stats
4W - 9L
1,432 SR
Queue Stats
94W - 122L
1,379 Elo+
Party 2
Zhong Kui
Zhong Kui
omenacogrov2
Zhong Kui
Level 13
God Stats
1W - 1L
1,421 SR
Queue Stats
3W - 5L
1,297 Elo+
Party 2
Bacchus
Bacchus
remebotti
Bacchus
Level 28
God Stats
3W - 5L
1,423 SR
Queue Stats
16W - 37L
1,235 Elo+
Party 2
Team Averages
Level 39
1,425 SR
1,304 Elo+

VS

Team Averages
Level 52
1,373 SR
1,380 Elo+
Ah Puch
Ah Puch
castmain34
Ah Puch
Level 21
God Stats
2W - 2L
1,216 SR
Queue Stats
17W - 15L
1,469 Elo+
Party 1
Bastet
Bastet
lXx_NERO_xXl
Bastet
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 164L
1,248 Elo+
Solo
Sylvanus
Sylvanus
rkhadland
Sylvanus
Level 105
God Stats
12W - 8L
1,404 SR
Queue Stats
267W - 255L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Merlot409
Danzaburou
9
0 / 8 / 3
6,105
611
5,976
12,136
3,811
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
omenacogrov2
Zhong Kui
8
1 / 7 / 2
6,195
620
8,056
11,217
6,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
remebotti
Bacchus
9
3 / 2 / 1
6,837
684
5,234
11,937
11,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
castmain34
Ah Puch
13
8 / 0 / 7
8,404
840
14,598
6,187
2,855
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
10
3 / 3 / 11
7,387
739
8,066
7,371
2,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
rkhadland
Sylvanus
12
6 / 1 / 9
8,106
811
7,615
10,658
10,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
4
Kills
17
17
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Merlot409
Danzaburou
0
8
3
0.19
W
Ah Puch
castmain34
Ah Puch
8
0
7
11.5
W
Bastet
3
3
11
2.83
L
Zhong Kui
omenacogrov2
Zhong Kui
1
7
2
0.29
L
Bacchus
remebotti
Bacchus
3
2
1
1.75
W
Sylvanus
rkhadland
Sylvanus
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,266
Damage
30,279
35,290
Taken
24,216
21,639
Mitigated
16,196
8,080
Healing
9,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Merlot409
Danzaburou
5,976
2,606
398
3,522
12,136
3,811
0
7,561
4,575
0
18,764
W
Ah Puch
castmain34
Ah Puch
14,598
1,840
0
3,465
6,187
2,855
481
3,556
2,631
35,446
0
W
Bastet
8,066
3,071
296
724
7,371
2,508
25
4,081
3,290
0
16,016
L
Zhong Kui
omenacogrov2
Zhong Kui
8,056
497
234
2,470
11,217
6,041
0
6,427
4,790
17,205
0
L
Bacchus
remebotti
Bacchus
5,234
649
100
1,356
11,937
11,787
0
7,753
4,184
12,780
0
W
Sylvanus
rkhadland
Sylvanus
7,615
1,889
1,043
3,773
10,658
10,833
641
5,653
5,005
18,601
3,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,137
Gold Earned
23,897
101
Minions Killed
107
0
Camps Cleared
0
462,086
Distance Traveled
526,402
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,105
611
41
4
0
146,853
1
W
Ah Puch
8,404
840
51
5
0
178,093
2
W
Bastet
7,387
739
12
1
0
196,825
0
L
Zhong Kui
6,195
620
41
4
0
147,958
0
L
Bacchus
6,837
684
19
2
0
167,275
0
W
Sylvanus
8,106
811
44
4
0
151,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role