Player Matchup

Neith
Neith
AsiaLukasia
Neith
Level 7
God Stats
4W - 1L
1,500 SR
Queue Stats
17W - 16L
1,348 Elo+
Solo
Sol
Sol
CHUCKWAGON
Sol
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
103W - 93L
1,467 Elo+
Solo
Zeus
Zeus
Uzzy E81
Zeus
Level 18
God Stats
2W - 3L
1,263 SR
Queue Stats
89W - 79L
1,469 Elo+
Party 1
Loki
Loki
X SPARK05 X
Loki
Level 21
God Stats
4W - 0L
1,853 SR
Queue Stats
65W - 48L
1,550 Elo+
Solo
Horus
Horus
xX DawnRaid Xx
Horus
Level 18
God Stats
20W - 17L
1,774 SR
Queue Stats
185W - 151L
1,498 Elo+
Party 1
Team Averages
Level 14
1,578 SR
1,466 Elo+

VS

Team Averages
Level 10
1,484 SR
1,472 Elo+
Heimdallr
Heimdallr
CrisNauj10
Heimdallr
Level 15
God Stats
4W - 11L
1,239 SR
Queue Stats
61W - 71L
1,289 Elo+
Party 3
Anhur
Anhur
Snorki2807
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,685 Elo+
Party 2
Tsukuyomi
Tsukuyomi
crazdrak8
Tsukuyomi
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 12L
1,685 Elo+
Party 2
Agni
Agni
o Smithy ox
Agni
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
17W - 28L
1,397 Elo+
Solo
Ymir
Ymir
warrtv1990
Ymir
Level 9
God Stats
2W - 2L
1,679 SR
Queue Stats
13W - 23L
1,303 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 25
11,816
1,074
14,387
9,322
4,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

19
6 / 1 / 18
11,245
1,022
7,984
7,460
2,631
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
19
11 / 2 / 23
11,931
1,085
25,059
6,210
2,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
14 / 1 / 16
11,953
1,087
15,143
9,587
5,293
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
7 / 1 / 30
11,978
1,089
15,671
16,686
21,653
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

278

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CrisNauj10
Heimdallr
16
1 / 11 / 4
10,307
937
11,879
19,245
6,907
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
16
0 / 15 / 3
9,576
871
6,110
21,416
6,764
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
crazdrak8
Tsukuyomi
16
1 / 8 / 2
10,417
947
10,256
13,397
4,671
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 1 / 1
11,059
1,005
12,293
9,873
3,092
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 8 / 3
9,937
903
5,114
21,832
23,705
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
18
43
Kills
5
5
Deaths
43
112
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
0
25
17.5
W
6
1
18
15
L
Heimdallr
CrisNauj10
Heimdallr
1
11
4
0.27
L
Anhur
0
15
3
0.1
W
Zeus
11
2
23
11.25
W
14
1
16
22
L
Tsukuyomi
crazdrak8
Tsukuyomi
1
8
2
0.25
L
3
1
1
3.5
L
0
8
3
0.19
W
7
1
30
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,244
Damage
45,652
49,265
Taken
85,763
36,103
Mitigated
45,139
12,653
Healing
4,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,387
5,452
0
1,689
9,322
4,136
0
4,150
5,172
0
40,807
W
7,984
4,565
0
1,892
7,460
2,631
0
3,142
4,318
29,979
0
L
Heimdallr
CrisNauj10
Heimdallr
11,879
6,037
0
1,158
19,245
6,907
0
6,519
12,726
0
29,805
L
Anhur
6,110
3,873
0
2,002
21,416
6,764
0
8,829
12,587
0
23,436
W
Zeus
25,059
4,121
0
0
6,210
2,390
0
2,007
4,203
47,159
0
W
15,143
4,163
0
0
9,587
5,293
0
2,520
7,067
0
25,233
L
Tsukuyomi
crazdrak8
Tsukuyomi
10,256
1,960
0
176
13,397
4,671
0
3,392
10,005
0
27,310
L
12,293
922
231
894
9,873
3,092
0
2,826
7,047
27,629
0
L
5,114
227
0
190
21,832
23,705
0
11,477
10,355
22,762
0
W
15,671
8,473
2,828
6,244
16,686
21,653
0
5,588
11,098
0
18,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,923
Gold Earned
51,296
194
Minions Killed
186
7
Camps Cleared
7
1,136,048
Distance Traveled
941,275
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,816
1,074
61
6
0
235,832
0
W
Sol
11,245
1,022
77
7
1
172,160
0
L
Heimdallr
10,307
937
29
3
0
194,046
0
L
Anhur
9,576
871
31
3
3
157,183
0
W
Zeus
11,931
1,085
38
3
6
225,822
4
W
Loki
11,953
1,087
13
1
0
230,094
0
L
Tsukuyomi
10,417
947
37
3
4
215,359
1
L
Agni
11,059
1,005
45
4
0
193,636
0
L
Ymir
9,937
903
44
4
0
181,051
1
W
Horus
11,978
1,089
5
0
0
272,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role