Player Matchup

Sun Wukong
Sun Wukong
Akha
Sun Wukong
Level 157
God Stats
19W - 19L
1,444 SR
Queue Stats
159W - 170L
1,452 Elo+
Solo
Ra
Ra
PortalDark
Ra
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 38L
1,388 Elo+
Party 1
Anhur
Anhur
betman2002
Anhur
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 32L
1,388 Elo+
Party 1
Team Averages
Level 107
1,481 SR
1,409 Elo+

VS

Team Averages
Level 79
1,522 SR
1,488 Elo+
Thor
Thor
KirilloWlad
Thor
Level 128
God Stats
13W - 17L
1,422 SR
Queue Stats
305W - 331L
1,457 Elo+
Solo
Sylvanus
Sylvanus
Pedrolonn
Sylvanus
Level 44
God Stats
11W - 3L
1,643 SR
Queue Stats
75W - 57L
1,497 Elo+
Party 2
Merlin
Merlin
TrusKuLusInDaHud
Merlin
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 66L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Akha
Sun Wukong
14
1 / 3 / 2
9,993
555
15,811
28,776
21,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 6 / 2
10,368
576
11,568
13,339
4,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anhur
12
1 / 8 / 1
9,741
541
2,323
12,167
3,176
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 9
12,573
699
18,532
13,172
6,415
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Pedrolonn
Sylvanus
17
3 / 0 / 14
11,595
644
8,156
13,438
16,678
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
9 / 3 / 8
12,447
692
18,898
12,912
5,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
3
Kills
17
17
Deaths
3
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Akha
Sun Wukong
1
3
2
0.67
W
5
0
9
9.5
W
Sylvanus
Pedrolonn
Sylvanus
3
0
14
10
L
1
6
2
0.33
W
9
3
8
4.33
L
Anhur
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,702
Damage
45,586
54,282
Taken
39,522
29,113
Mitigated
28,346
17,820
Healing
16,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Akha
Sun Wukong
15,811
1,023
292
11,890
28,776
21,070
0
15,772
12,152
0
32,611
W
18,532
1,882
0
640
13,172
6,415
1,044
2,936
9,616
0
82,894
W
Sylvanus
Pedrolonn
Sylvanus
8,156
1,143
6,184
5,668
13,438
16,678
481
4,416
8,467
19,695
0
L
11,568
259
1,959
2,579
13,339
4,867
0
4,473
8,594
58,570
0
W
18,898
2,324
1,424
2,469
12,912
5,253
975
4,216
7,524
72,952
0
L
Anhur
2,323
980
0
1,100
12,167
3,176
0
5,381
6,482
0
19,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,102
Gold Earned
36,615
178
Minions Killed
218
0
Camps Cleared
0
901,001
Distance Traveled
998,601
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,993
555
29
2
0
354,926
5
W
Thor
12,573
699
90
5
0
352,881
3
W
Sylvanus
11,595
644
28
2
0
333,971
3
L
Ra
10,368
576
111
6
0
305,119
0
W
Merlin
12,447
692
100
6
0
311,749
0
L
Anhur
9,741
541
38
2
0
240,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role