Player Matchup

Cabrakan
Cabrakan
Mescudixx
Cabrakan
Level 103
God Stats
21W - 20L
1,490 SR
Queue Stats
1,088W - 1,055L
1,462 Elo+
Solo
Tyr
Tyr
MrCheese424
Tyr
Level 61
God Stats
11W - 11L
1,662 SR
Queue Stats
163W - 158L
1,448 Elo+
Solo
Tiamat
Tiamat
WetWetShmuel
Tiamat
Level 77
God Stats
22W - 18L
1,583 SR
Queue Stats
604W - 534L
1,434 Elo+
Solo
Artemis
Artemis
bald_murse
Artemis
Level 122
God Stats
7W - 10L
1,579 SR
Queue Stats
739W - 746L
1,449 Elo+
Solo
Fenrir
Fenrir
deadheadcody
Fenrir
Level 102
God Stats
100W - 84L
1,568 SR
Queue Stats
201W - 176L
1,482 Elo+
Solo
Team Averages
Level 93
1,576 SR
1,455 Elo+

VS

Team Averages
Level 99
1,566 SR
1,448 Elo+
Sylvanus
Sylvanus
King-FallenAngel
Sylvanus
Level 103
God Stats
4W - 6L
1,312 SR
Queue Stats
484W - 510L
1,477 Elo+
Solo
Poseidon
Poseidon
PositiveStuff
Poseidon
Level 63
God Stats
1W - 4L
1,357 SR
Queue Stats
250W - 254L
1,430 Elo+
Solo
Nemesis
Nemesis
TheDrengr
Nemesis
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
176W - 193L
1,424 Elo+
Solo
Skadi
Skadi
Yamoto_No_Ken
Skadi
Level 84
God Stats
3W - 2L
1,780 SR
Queue Stats
253W - 244L
1,475 Elo+
Solo
Bakasura
Bakasura
ZzHunterDeer
Bakasura
Level 85
God Stats
13W - 8L
1,879 SR
Queue Stats
466W - 458L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Mescudixx
Cabrakan
20
6 / 3 / 4
13,720
572
10,681
17,239
8,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
0 / 0 / 6
14,050
585
7,700
18,217
10,198
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
20
5 / 1 / 9
14,384
599
17,942
15,092
8,839
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Artemis
bald_murse
Artemis
20
7 / 2 / 6
14,931
622
14,624
17,378
6,884
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
20
9 / 4 / 5
13,914
580
12,137
14,586
6,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 2
11,070
461
10,163
26,687
26,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
PositiveStuff
Poseidon
11
0 / 5 / 2
8,465
353
5,840
10,989
3,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
TheDrengr
Nemesis
18
1 / 1 / 2
10,145
423
10,129
20,395
26,020
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
3 / 10 / 3
12,194
508
10,764
18,257
6,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
ZzHunterDeer
Bakasura
12
3 / 2 / 1
8,978
374
6,444
12,461
4,908
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
27
Kills
10
10
Deaths
27
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
9
2
0.44
W
Cabrakan
Mescudixx
Cabrakan
6
3
4
2.67
W
0
0
6
3
L
Poseidon
PositiveStuff
Poseidon
0
5
2
0.2
L
Nemesis
TheDrengr
Nemesis
1
1
2
2
W
Tiamat
5
1
9
9.5
L
3
10
3
0.45
L
Bakasura
ZzHunterDeer
Bakasura
3
2
1
1.75
W
Artemis
bald_murse
Artemis
7
2
6
5
W
Fenrir
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,084
Damage
43,340
82,512
Taken
88,789
40,183
Mitigated
67,011
25,256
Healing
19,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,163
1,653
1,238
5,505
26,687
26,379
0
9,979
16,658
46,298
0
W
Cabrakan
Mescudixx
Cabrakan
10,681
1,394
0
640
17,239
8,181
317
2,388
14,122
95,822
0
W
7,700
1,948
0
6,987
18,217
10,198
2,940
821
16,716
0
88,100
L
Poseidon
PositiveStuff
Poseidon
5,840
595
0
1,462
10,989
3,505
0
5,169
5,796
43,201
0
L
Nemesis
TheDrengr
Nemesis
10,129
622
44
4,606
20,395
26,020
0
5,932
14,353
0
55,748
W
Tiamat
17,942
2,630
0
6,274
15,092
8,839
2,585
5,083
9,676
112,347
0
L
10,764
4,435
0
1,511
18,257
6,199
203
5,003
13,210
0
97,147
L
Bakasura
ZzHunterDeer
Bakasura
6,444
4,317
0
5,476
12,461
4,908
0
2,384
10,077
0
40,539
W
Artemis
bald_murse
Artemis
14,624
7,814
0
7,007
17,378
6,884
3,783
2,983
14,395
0
122,467
W
Fenrir
12,137
3,323
0
4,348
14,586
6,081
3,873
4,297
8,827
0
78,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,999
Gold Earned
50,852
781
Minions Killed
514
0
Camps Cleared
0
2,265,059
Distance Traveled
1,851,196
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,070
461
80
3
0
331,404
0
W
Cabrakan
13,720
572
138
6
0
453,855
3
W
Tyr
14,050
585
182
8
0
445,296
3
L
Poseidon
8,465
353
100
4
0
287,371
3
L
Nemesis
10,145
423
80
3
0
428,884
3
W
Tiamat
14,384
599
195
8
0
480,950
5
L
Skadi
12,194
508
145
6
0
394,664
2
L
Bakasura
8,978
374
109
5
0
408,873
2
W
Artemis
14,931
622
161
7
0
414,062
5
W
Fenrir
13,914
580
105
4
0
470,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role