Player Matchup

Hades
Hades
 
Hades
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
fivebucklunch
Ravana
Level 109
God Stats
39W - 31L
1,570 SR
Queue Stats
362W - 332L
1,491 Elo+
Solo
Neith
Neith
imth3juggernau7
Neith
Level 68
God Stats
8W - 8L
1,412 SR
Queue Stats
426W - 334L
1,659 Elo+
Party 1
Yemoja
Yemoja
isoiledmyself
Yemoja
Level 47
God Stats
53W - 39L
1,657 SR
Queue Stats
319W - 272L
1,603 Elo+
Party 1
Team Averages
Level 96
1,528 SR
1,551 Elo+

VS

Team Averages
Level 80
1,636 SR
1,579 Elo+
Kumbhakarna
Kumbhakarna
Conoce-
Kumbhakarna
Level 118
God Stats
3W - 5L
1,554 SR
Queue Stats
331W - 326L
1,589 Elo+
Party 2
Sylvanus
Sylvanus
GoldenCenturiom
Sylvanus
Level 118
God Stats
0W - 1L
1,661 SR
Queue Stats
454W - 459L
1,550 Elo+
Solo
Danzaburou
Danzaburou
Oh Hamburgerrs
Danzaburou
Level 40
God Stats
34W - 35L
1,624 SR
Queue Stats
131W - 128L
1,588 Elo+
Solo
Mercury
Mercury
SlimeWalker
Mercury
Level 22
God Stats
4W - 4L
1,679 SR
Queue Stats
97W - 57L
1,651 Elo+
Party 2
Thoth
Thoth
backwoodizzle
Thoth
Level 101
God Stats
17W - 13L
1,661 SR
Queue Stats
199W - 188L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
6 / 2 / 6
10,874
604
14,185
14,000
9,341
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
 
Hercules
6
2 / 0 / 1
6,847
380
1,719
2,538
698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
5 / 1 / 0
11,605
645
6,935
4,229
1,989
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
8 / 2 / 3
11,310
628
14,922
10,930
4,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 2 / 9
10,293
572
3,524
11,170
8,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Conoce-
Kumbhakarna
11
0 / 4 / 5
7,968
443
5,533
15,965
10,021
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
4
0 / 2 / 0
5,418
301
1,223
2,715
812
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Danzaburou
Oh Hamburgerrs
Danzaburou
11
1 / 8 / 1
7,849
436
3,838
13,281
3,541
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
SlimeWalker
Mercury
18
5 / 2 / 1
10,628
590
6,000
13,163
5,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 7 / 3
7,762
431
7,427
10,445
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
23
Kills
7
7
Deaths
23
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
2
6
4.5
W
Hercules
 
Hercules
2
0
1
2.5
L
Kumbhakarna
Conoce-
Kumbhakarna
0
4
5
0.63
L
Sylvanus
0
2
0
0
L
Danzaburou
Oh Hamburgerrs
Danzaburou
1
8
1
0.19
L
Mercury
SlimeWalker
Mercury
5
2
1
2.75
L
1
7
3
0.36
W
5
1
0
5
W
8
2
3
4.75
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,285
Damage
24,021
42,867
Taken
55,569
24,434
Mitigated
22,956
17,967
Healing
4,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
14,185
747
584
8,182
14,000
9,341
733
5,062
8,448
76,442
0
W
Hercules
 
Hercules
1,719
749
0
916
2,538
698
405
304
2,102
0
5,713
L
Kumbhakarna
Conoce-
Kumbhakarna
5,533
517
0
405
15,965
10,021
0
6,586
9,379
15,920
0
L
Sylvanus
1,223
373
0
1,028
2,715
812
0
0
2,715
6,810
0
L
Danzaburou
Oh Hamburgerrs
Danzaburou
3,838
2,104
0
952
13,281
3,541
124
2,000
11,281
0
32,652
L
Mercury
SlimeWalker
Mercury
6,000
3,848
0
500
13,163
5,586
0
3,643
9,520
0
88,953
L
7,427
582
0
1,500
10,445
2,996
638
5,593
4,852
48,623
0
W
6,935
1,345
0
1,446
4,229
1,989
264
1,755
2,183
113
74,072
W
14,922
5,327
0
1,586
10,930
4,155
3,419
2,431
8,230
0
90,375
W
3,524
1,529
2,922
2,331
11,170
8,251
205
3,480
7,554
20,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,929
Gold Earned
39,625
474
Minions Killed
327
0
Camps Cleared
0
1,461,450
Distance Traveled
1,528,035
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,874
604
129
7
0
339,222
2
W
Hercules
6,847
380
12
1
0
85,045
1
L
Kumbhakarna
7,968
443
18
1
0
356,729
2
L
Sylvanus
5,418
301
13
1
0
49,048
1
L
Danzaburou
7,849
436
60
3
0
327,984
0
L
Mercury
10,628
590
153
9
0
454,136
6
L
Thoth
7,762
431
83
5
0
340,138
6
W
Ravana
11,605
645
168
9
0
378,441
5
W
Neith
11,310
628
134
7
0
320,146
7
W
Yemoja
10,293
572
31
2
0
338,596
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role