Player Matchup

Gilgamesh
Gilgamesh
Agito_H
Gilgamesh
Level 10
God Stats
5W - 4L
1,427 SR
Queue Stats
7W - 8L
1,353 Elo+
Party 3
Ares
Ares
Aiyona
Ares
Level 4
God Stats
5W - 1L
1,500 SR
Queue Stats
12W - 7L
1,534 Elo+
Party 1
Cernunnos
Cernunnos
Jínn
Cernunnos
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
126W - 120L
1,541 Elo+
Party 1
Da Ji
Da Ji
M1etz
Da Ji
Level 47
God Stats
16W - 30L
1,364 SR
Queue Stats
128W - 150L
1,440 Elo+
Party 3
Thoth
Thoth
SoulOfCinder99
Thoth
Level 26
God Stats
28W - 28L
1,571 SR
Queue Stats
156W - 145L
1,420 Elo+
Party 1
Team Averages
Level 39
1,472 SR
1,457 Elo+

VS

Team Averages
Level 19
1,485 SR
1,413 Elo+
Horus
Horus
ArroganTz
Horus
Level 30
God Stats
11W - 9L
1,735 SR
Queue Stats
57W - 60L
1,509 Elo+
Party 2
Osiris
Osiris
BigDawgInDisHoe1
Osiris
Level 29
God Stats
14W - 10L
1,559 SR
Queue Stats
97W - 97L
1,451 Elo+
Solo
Heimdallr
Heimdallr
Kaelturas
Heimdallr
Level 28
God Stats
0W - 2L
1,302 SR
Queue Stats
50W - 51L
1,524 Elo+
Party 2
Pele
Pele
M1ke861
Pele
Level 4
God Stats
0W - 2L
1,247 SR
Queue Stats
1W - 4L
1,100 Elo+
Solo
Ra
Ra
Xopek145
Ra
Level 5
God Stats
1W - 1L
1,582 SR
Queue Stats
2W - 2L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Agito_H
Gilgamesh
10
2 / 1 / 4
6,020
602
6,399
8,872
4,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ares
Aiyona
Ares
8
2 / 0 / 6
5,490
549
1,694
3,511
1,666
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Jínn
Cernunnos
10
5 / 0 / 4
5,892
589
6,918
4,634
1,225
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
M1etz
Da Ji
10
7 / 0 / 1
6,708
671
3,045
6,441
1,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
7 / 1 / 3
7,249
725
4,011
2,520
649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ArroganTz
Horus
7
0 / 3 / 0
4,946
495
1,053
6,594
2,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 3 / 0
5,771
577
5,749
8,055
3,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Kaelturas
Heimdallr
6
0 / 6 / 0
4,134
413
2,169
6,619
1,702
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
M1ke861
Pele
9
1 / 3 / 0
5,618
562
898
6,321
1,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 8 / 1
4,739
474
3,404
6,186
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
23
Kills
2
2
Deaths
23
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Agito_H
Gilgamesh
2
1
4
4
W
Ares
Aiyona
Ares
2
0
6
5
L
Horus
ArroganTz
Horus
0
3
0
0
L
1
3
0
0.33
W
Cernunnos
Jínn
Cernunnos
5
0
4
7
L
Heimdallr
Kaelturas
Heimdallr
0
6
0
0
W
Da Ji
M1etz
Da Ji
7
0
1
7.5
L
Pele
M1ke861
Pele
1
3
0
0.33
W
7
1
3
8.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,067
Damage
13,273
25,978
Taken
33,775
9,805
Mitigated
11,129
10,628
Healing
6,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Agito_H
Gilgamesh
6,399
2,165
0
3,805
8,872
4,269
290
529
8,277
0
26,337
W
Ares
Aiyona
Ares
1,694
170
0
1,142
3,511
1,666
0
748
2,709
7,958
0
L
Horus
ArroganTz
Horus
1,053
630
50
695
6,594
2,441
207
671
5,923
0
8,418
L
5,749
2,432
0
2,194
8,055
3,933
0
0
7,486
0
31,110
W
Cernunnos
Jínn
Cernunnos
6,918
2,868
0
2,489
4,634
1,225
374
295
4,297
0
34,694
L
Heimdallr
Kaelturas
Heimdallr
2,169
1,121
0
960
6,619
1,702
371
539
6,035
0
12,334
W
Da Ji
M1etz
Da Ji
3,045
441
0
2,692
6,441
1,996
0
120
6,295
0
27,939
L
Pele
M1ke861
Pele
898
214
0
2,006
6,321
1,588
0
1,118
5,087
0
23,585
W
4,011
466
0
500
2,520
649
1,016
1,438
870
35,051
0
L
3,404
413
187
64
6,186
1,465
160
3,083
2,836
17,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,359
Gold Earned
25,208
266
Minions Killed
182
0
Camps Cleared
0
954,592
Distance Traveled
917,846
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,020
602
57
6
0
171,236
3
W
Ares
5,490
549
8
1
0
176,347
1
L
Horus
4,946
495
14
1
0
182,646
3
L
Osiris
5,771
577
73
7
0
192,140
2
W
Cernunnos
5,892
589
54
5
0
187,293
2
L
Heimdallr
4,134
413
25
3
0
181,858
1
W
Da Ji
6,708
671
61
6
0
241,949
1
L
Pele
5,618
562
49
5
0
205,148
2
W
Thoth
7,249
725
86
9
0
177,767
3
L
Ra
4,739
474
21
2
0
156,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role