Player Matchup

Gilgamesh
Gilgamesh
PinguHinguu
Gilgamesh
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,458 Elo+
Party 2
Bacchus
Bacchus
Slyvania94
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,410 Elo+
Party 2
Kukulkan
Kukulkan
TheIntroVertmen
Kukulkan
Level 19
God Stats
0W - 2L
1,303 SR
Queue Stats
54W - 59L
1,432 Elo+
Solo
Thor
Thor
ZwarteDouw
Thor
Level 13
God Stats
1W - 4L
1,178 SR
Queue Stats
23W - 25L
1,510 Elo+
Solo
Neith
Neith
darthrevan1708
Neith
Level 17
God Stats
4W - 4L
1,477 SR
Queue Stats
397W - 448L
1,418 Elo+
Solo
Team Averages
Level 16
1,392 SR
1,445 Elo+

VS

Team Averages
Level 15
1,505 SR
1,427 Elo+
Izanami
Izanami
Drake5
Izanami
Level 15
God Stats
11W - 9L
1,531 SR
Queue Stats
21W - 22L
1,503 Elo+
Solo
Hachiman
Hachiman
ProsToSteVe
Hachiman
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,425 Elo+
Party 1
Cthulhu
Cthulhu
RealLackyboy
Cthulhu
Level 6
God Stats
4W - 5L
1,435 SR
Queue Stats
6W - 8L
1,485 Elo+
Party 1
Jing Wei
Jing Wei
SeiraIIdy
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,252 Elo+
Solo
Tiamat
Tiamat
TieriaVirtueErde
Tiamat
Level 18
God Stats
28W - 21L
1,557 SR
Queue Stats
90W - 77L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PinguHinguu
Gilgamesh
19
2 / 9 / 13
11,411
951
10,787
28,323
26,930
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
Slyvania94
Bacchus
19
0 / 10 / 17
11,300
942
4,686
25,064
38,468
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
18
4 / 8 / 13
12,892
1,074
14,030
19,765
7,938
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
11 / 11 / 7
13,820
1,152
22,748
24,857
10,034
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
5 / 7 / 11
12,806
1,067
15,870
21,521
9,353
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Drake5
Izanami
20
23 / 5 / 12
16,951
1,413
42,443
15,687
6,409
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hachiman
ProsToSteVe
Hachiman
20
2 / 8 / 22
12,209
1,017
11,541
16,293
8,170
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
RealLackyboy
Cthulhu
20
2 / 4 / 29
13,056
1,088
14,573
24,167
23,449
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
SeiraIIdy
Jing Wei
16
0 / 1 / 1
9,234
770
222
770
200
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
18 / 4 / 20
17,028
1,419
44,215
15,441
14,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
129
22
Kills
45
45
Deaths
22
61
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Izanami
Drake5
Izanami
23
5
12
5.8
L
Gilgamesh
PinguHinguu
Gilgamesh
2
9
13
0.94
W
Hachiman
ProsToSteVe
Hachiman
2
8
22
1.63
W
Cthulhu
RealLackyboy
Cthulhu
2
4
29
4.13
W
Jing Wei
SeiraIIdy
Jing Wei
0
1
1
0.5
L
Bacchus
Slyvania94
Bacchus
0
10
17
0.85
L
Kukulkan
4
8
13
1.31
W
18
4
20
7
L
11
11
7
1.32
L
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,121
Damage
112,994
119,530
Taken
72,358
92,723
Mitigated
53,021
4,781
Healing
8,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Drake5
Izanami
42,443
25,158
0
1,843
15,687
6,409
0
4,379
11,308
0
83,275
L
Gilgamesh
PinguHinguu
Gilgamesh
10,787
3,892
0
762
28,323
26,930
0
10,489
17,834
508
29,882
W
Hachiman
ProsToSteVe
Hachiman
11,541
5,735
0
558
16,293
8,170
0
4,583
11,710
0
21,022
W
Cthulhu
RealLackyboy
Cthulhu
14,573
2,542
703
2,144
24,167
23,449
0
5,071
19,096
34,091
0
W
Jing Wei
SeiraIIdy
Jing Wei
222
222
0
0
770
200
0
86
684
0
1,765
L
Bacchus
Slyvania94
Bacchus
4,686
396
0
141
25,064
38,468
0
10,676
13,585
11,723
0
L
Kukulkan
14,030
2,143
0
580
19,765
7,938
0
11,688
8,077
28,486
0
W
44,215
2,551
290
2,849
15,441
14,793
0
5,105
10,336
70,515
0
L
22,748
6,904
0
182
24,857
10,034
0
14,994
9,863
0
35,215
L
15,870
7,157
0
3,116
21,521
9,353
0
10,941
10,580
0
59,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,229
Gold Earned
68,478
232
Minions Killed
230
4
Camps Cleared
8
1,082,135
Distance Traveled
844,960
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,951
1,413
102
9
3
185,805
3
L
Gilgamesh
11,411
951
35
3
0
235,184
0
W
Hachiman
12,209
1,017
25
2
0
166,472
0
W
Cthulhu
13,056
1,088
52
4
1
239,037
2
W
Jing Wei
9,234
770
0
0
0
13,310
0
L
Bacchus
11,300
942
5
0
0
222,311
2
L
Kukulkan
12,892
1,074
54
5
3
188,690
0
W
Tiamat
17,028
1,419
51
4
4
240,336
0
L
Thor
13,820
1,152
29
2
0
234,000
0
L
Neith
12,806
1,067
109
9
1
201,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role