Player Matchup

Hades
Hades
EL_CAPO-ARRIVE
Hades
Level 29
God Stats
48W - 23L
1,641 SR
Queue Stats
108W - 64L
1,637 Elo+
Solo
Medusa
Medusa
Fiercecaptian
Medusa
Level 56
God Stats
5W - 6L
1,483 SR
Queue Stats
28W - 31L
1,403 Elo+
Party 1
Gilgamesh
Gilgamesh
o KADIN o
Gilgamesh
Level 88
God Stats
7W - 5L
1,721 SR
Queue Stats
177W - 193L
1,442 Elo+
Party 1
Team Averages
Level 58
1,615 SR
1,494 Elo+

VS

Team Averages
Level 37
1,400 SR
1,296 Elo+
Janus
Janus
LeonhardVanKainz
Janus
Level 86
God Stats
2W - 6L
1,409 SR
Queue Stats
53W - 69L
1,401 Elo+
Party 2
Sun Wukong
Sun Wukong
Lucachaps
Sun Wukong
Level 7
God Stats
0W - 2L
1,295 SR
Queue Stats
4W - 5L
1,274 Elo+
Party 2
Cerberus
Cerberus
XAtomicFrogX
Cerberus
Level 17
God Stats
2W - 3L
1,497 SR
Queue Stats
8W - 25L
1,215 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 10
9,564
956
14,326
9,360
4,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 0 / 10
8,009
801
7,182
4,296
1,392
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
o KADIN o
Gilgamesh
11
6 / 4 / 6
8,199
820
6,525
10,719
6,484
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 2
7,112
711
5,638
6,188
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Lucachaps
Sun Wukong
10
1 / 7 / 3
6,933
693
3,819
10,095
4,932
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
XAtomicFrogX
Cerberus
11
2 / 5 / 2
8,049
805
2,822
14,351
12,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
18
Kills
5
6
Deaths
18
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
2
10
6.5
W
4
0
10
9
L
2
6
2
0.5
L
Sun Wukong
Lucachaps
Sun Wukong
1
7
3
0.36
L
Cerberus
XAtomicFrogX
Cerberus
2
5
2
0.6
W
Gilgamesh
o KADIN o
Gilgamesh
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,033
Damage
12,279
24,375
Taken
30,634
12,371
Mitigated
18,629
8,196
Healing
3,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,326
1,001
351
5,017
9,360
4,495
641
2,616
6,640
47,785
0
W
7,182
2,615
287
2,362
4,296
1,392
797
2,315
1,889
0
25,114
L
5,638
0
0
257
6,188
1,681
0
2,978
3,210
28,699
0
L
Sun Wukong
Lucachaps
Sun Wukong
3,819
736
0
544
10,095
4,932
0
4,986
5,109
0
9,432
L
Cerberus
XAtomicFrogX
Cerberus
2,822
130
0
3,129
14,351
12,016
0
6,362
7,989
9,133
0
W
Gilgamesh
o KADIN o
Gilgamesh
6,525
1,791
0
179
10,719
6,484
60
3,075
7,386
0
17,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,772
Gold Earned
22,094
132
Minions Killed
99
0
Camps Cleared
0
618,977
Distance Traveled
518,002
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,564
956
79
8
0
212,465
1
W
Medusa
8,009
801
34
3
0
194,780
1
L
Janus
7,112
711
60
6
0
175,494
0
L
Sun Wukong
6,933
693
18
2
0
166,711
1
L
Cerberus
8,049
805
21
2
0
175,797
0
W
Gilgamesh
8,199
820
19
2
0
211,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role