Player Matchup

Chang'e
Chang'e
Jumpling
Chang'e
Level 105
God Stats
15W - 16L
1,642 SR
Queue Stats
561W - 543L
1,582 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lucinalove
Morgan Le Fay
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,431 Elo+
Party 1
Cthulhu
Cthulhu
RemoteCanvas586
Cthulhu
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 7L
1,419 Elo+
Party 2
Anubis
Anubis
infinitybutts7
Anubis
Level 14
God Stats
11W - 5L
1,745 SR
Queue Stats
39W - 34L
1,527 Elo+
Party 2
Fenrir
Fenrir
swaggydime509
Fenrir
Level 14
God Stats
2W - 0L
1,319 SR
Queue Stats
17W - 10L
1,622 Elo+
Solo
Team Averages
Level 30
1,541 SR
1,516 Elo+

VS

Team Averages
Level 13
1,462 SR
1,484 Elo+
Fenrir
Fenrir
Ash1239155
Fenrir
Level 3
God Stats
2W - 5L
1,687 SR
Queue Stats
3W - 6L
1,651 Elo+
Party 3
Sun Wukong
Sun Wukong
BarbarianBob572
Sun Wukong
Level 25
God Stats
1W - 4L
1,124 SR
Queue Stats
9W - 11L
1,406 Elo+
Solo
Ares
Ares
BiotDic
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,719 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
denak074
Morgan Le Fay
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,514 Elo+
Solo
Anhur
Anhur
madmaxsmacks
Anhur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jumpling
Chang'e
18
9 / 0 / 29
11,695
1,299
15,863
8,617
3,527
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
Lucinalove
Morgan Le Fay
16
1 / 2 / 22
8,486
943
5,224
7,445
2,748
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
10 / 0 / 26
10,663
1,185
12,283
7,312
4,442
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
7 / 0 / 22
10,370
1,152
15,668
7,635
3,698
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
18 / 0 / 18
11,934
1,326
19,452
8,857
7,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

379

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ash1239155
Fenrir
13
0 / 7 / 0
7,233
804
1,966
10,442
5,594
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
BarbarianBob572
Sun Wukong
14
1 / 11 / 1
8,035
893
8,428
16,996
8,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ares
BiotDic
Ares
14
1 / 10 / 1
8,360
929
10,356
19,042
15,925
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
denak074
Morgan Le Fay
13
0 / 5 / 1
7,474
830
6,749
8,850
3,323
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 12 / 0
7,721
858
5,556
19,099
8,573
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
5
45
Kills
2
2
Deaths
45
117
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Ash1239155
Fenrir
0
7
0
0
L
Sun Wukong
BarbarianBob572
Sun Wukong
1
11
1
0.14
L
Ares
BiotDic
Ares
1
10
1
0.15
W
Chang'e
Jumpling
Chang'e
9
0
29
23.5
W
Morgan Le Fay
Lucinalove
Morgan Le Fay
1
2
22
6
W
10
0
26
23
L
Morgan Le Fay
denak074
Morgan Le Fay
0
5
1
0.1
W
7
0
22
18
L
0
12
0
0
W
18
0
18
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,490
Damage
33,055
39,866
Taken
74,429
21,573
Mitigated
41,909
16,193
Healing
2,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Ash1239155
Fenrir
1,966
551
0
189
10,442
5,594
0
6,171
4,271
0
5,355
L
Sun Wukong
BarbarianBob572
Sun Wukong
8,428
1,019
13
905
16,996
8,494
0
10,407
6,589
0
18,638
L
Ares
BiotDic
Ares
10,356
485
0
0
19,042
15,925
0
15,363
3,679
34,071
0
W
Chang'e
Jumpling
Chang'e
15,863
3,191
4,596
4,263
8,617
3,527
0
3,563
4,917
50,701
0
W
Morgan Le Fay
Lucinalove
Morgan Le Fay
5,224
1,966
0
12
7,445
2,748
0
5,330
2,115
7,250
0
W
12,283
923
281
946
7,312
4,442
0
2,282
5,030
16,959
0
L
Morgan Le Fay
denak074
Morgan Le Fay
6,749
717
0
1,271
8,850
3,323
0
5,211
3,639
16,003
0
W
15,668
1,180
0
4,428
7,635
3,698
0
4,197
3,351
35,067
0
L
5,556
2,178
0
354
19,099
8,573
0
11,886
7,213
0
12,206
W
19,452
8,580
0
1,667
8,857
7,158
0
1,733
7,124
0
28,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,148
Gold Earned
38,823
169
Minions Killed
93
9
Camps Cleared
3
896,677
Distance Traveled
593,786
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,233
804
8
1
0
91,281
0
L
Sun Wukong
8,035
893
24
3
1
152,333
1
L
Ares
8,360
929
29
3
0
138,915
0
W
Chang'e
11,695
1,299
83
9
0
195,483
1
W
Morgan Le Fay
8,486
943
1
0
0
132,991
0
W
Cthulhu
10,663
1,185
19
2
1
200,622
1
L
Morgan Le Fay
7,474
830
16
2
2
86,645
0
W
Anubis
10,370
1,152
50
6
4
171,943
0
L
Anhur
7,721
858
16
2
0
124,612
0
W
Fenrir
11,934
1,326
16
2
4
195,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role