Player Matchup

Vamana
Vamana
 
Vamana
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
AndreFundora
Loki
Level 27
God Stats
1W - 0L
1,920 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Ar7urFl3ck
Artemis
Level 4
God Stats
4W - 3L
1,500 SR
Queue Stats
31W - 29L
1,544 Elo+
Solo
Zeus
Zeus
IOskyStylesI
Zeus
Level 6
God Stats
26W - 23L
1,516 SR
Queue Stats
367W - 386L
1,540 Elo+
Solo
Izanami
Izanami
WorriedUwU
Izanami
Level 28
God Stats
7W - 1L
1,731 SR
Queue Stats
101W - 67L
1,509 Elo+
Party 1
Team Averages
Level 19
1,633 SR
1,519 Elo+

VS

Team Averages
Level 10
1,586 SR
1,428 Elo+
Thor
Thor
Weather0308
Thor
Level 6
God Stats
8W - 10L
1,875 SR
Queue Stats
170W - 163L
1,512 Elo+
Party 2
Cthulhu
Cthulhu
ZaFlyinDutchman
Cthulhu
Level 7
God Stats
9W - 17L
1,500 SR
Queue Stats
190W - 199L
1,512 Elo+
Party 2
Guan Yu
Guan Yu
cuberoo_
Guan Yu
Level 7
God Stats
4W - 4L
1,457 SR
Queue Stats
9W - 9L
1,402 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ferru_capi_20
Morgan Le Fay
Level 26
God Stats
5W - 3L
1,597 SR
Queue Stats
75W - 71L
1,467 Elo+
Party 3
Yemoja
Yemoja
laura_e_junin
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
8
4 / 2 / 5
6,144
614
3,945
7,374
2,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

6
0 / 0 / 2
4,524
452
531
2,770
800
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Ar7urFl3ck
Artemis
9
2 / 2 / 4
5,695
570
4,612
4,713
1,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
8 / 0 / 0
6,706
671
5,310
3,281
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
WorriedUwU
Izanami
12
6 / 0 / 3
7,121
712
3,871
5,598
1,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 0
5,755
576
2,177
5,973
1,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

6
0 / 5 / 0
4,363
436
609
6,579
2,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
cuberoo_
Guan Yu
5
0 / 3 / 0
4,038
404
1,016
5,411
1,529
Morgan Le Fay
ferru_capi_20
Morgan Le Fay
7
0 / 5 / 0
4,268
427
1,790
4,167
776
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 4 / 0
4,689
469
1,543
5,131
2,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
20
Kills
4
4
Deaths
20
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
2
5
3.25
W
0
0
2
1
W
Artemis
Ar7urFl3ck
Artemis
2
2
4
2
W
8
0
0
8
L
4
3
0
1.33
W
Izanami
WorriedUwU
Izanami
6
0
3
7.5
L
0
5
0
0
L
Guan Yu
cuberoo_
Guan Yu
0
3
0
0
L
Morgan Le Fay
ferru_capi_20
Morgan Le Fay
0
5
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,269
Damage
7,135
23,736
Taken
27,261
7,000
Mitigated
9,056
7,597
Healing
2,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
3,945
2,498
333
3,385
7,374
2,354
248
1,811
5,563
0
18,051
W
531
153
0
0
2,770
800
0
0
2,770
0
14,911
W
Artemis
Ar7urFl3ck
Artemis
4,612
2,337
0
795
4,713
1,234
960
603
4,110
0
20,373
W
5,310
805
0
0
3,281
1,011
394
536
2,745
26,530
0
L
2,177
653
0
1,431
5,973
1,674
0
1,565
4,316
0
21,749
W
Izanami
WorriedUwU
Izanami
3,871
2,399
141
2,943
5,598
1,601
942
992
4,606
0
45,419
L
609
198
0
0
6,579
2,230
0
966
5,550
8,052
0
L
Guan Yu
cuberoo_
Guan Yu
1,016
106
250
693
5,411
1,529
0
636
4,729
0
8,356
L
Morgan Le Fay
ferru_capi_20
Morgan Le Fay
1,790
584
0
110
4,167
776
0
0
4,167
15,600
0
L
1,543
546
398
58
5,131
2,847
138
1,892
3,057
10,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,190
Gold Earned
23,113
253
Minions Killed
126
0
Camps Cleared
0
880,316
Distance Traveled
729,072
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,144
614
23
2
0
180,008
2
W
Loki
4,524
452
24
2
0
170,729
0
W
Artemis
5,695
570
43
4
0
165,822
0
W
Zeus
6,706
671
67
7
0
187,158
1
L
Thor
5,755
576
48
5
0
178,467
0
W
Izanami
7,121
712
96
10
0
176,599
1
L
Cthulhu
4,363
436
21
2
0
164,692
1
L
Guan Yu
4,038
404
22
2
0
139,585
0
L
Morgan Le Fay
4,268
427
17
2
0
123,508
0
L
Yemoja
4,689
469
18
2
0
122,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role