Player Matchup

Hachiman
Hachiman
HannibalTheHun6
Hachiman
Level 22
God Stats
14W - 6L
1,851 SR
Queue Stats
312W - 294L
1,480 Elo+
Party 3
Discordia
Discordia
PaxmeL
Discordia
Level 45
God Stats
8W - 6L
1,452 SR
Queue Stats
10W - 8L
1,450 Elo+
Party 2
Hun Batz
Hun Batz
Xwetta
Hun Batz
Level 14
God Stats
5W - 0L
1,992 SR
Queue Stats
9W - 7L
1,492 Elo+
Party 2
Camazotz
Camazotz
explosive3
Camazotz
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 57L
1,452 Elo+
Solo
Cthulhu
Cthulhu
itramtm698
Cthulhu
Level 27
God Stats
18W - 16L
1,546 SR
Queue Stats
360W - 369L
1,458 Elo+
Party 3
Team Averages
Level 26
1,668 SR
1,466 Elo+

VS

Team Averages
Level 16
1,568 SR
1,491 Elo+
Cthulhu
Cthulhu
DarkDevilll
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,195 Elo+
Solo
Odin
Odin
KSiiX
Odin
Level 10
God Stats
0W - 2L
1,292 SR
Queue Stats
6W - 7L
1,387 Elo+
Solo
Mercury
Mercury
Sharplyon
Mercury
Level 27
God Stats
10W - 8L
1,752 SR
Queue Stats
11W - 12L
1,576 Elo+
Party 1
Baba Yaga
Baba Yaga
ThePoweredGent
Baba Yaga
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,623 Elo+
Party 1
Thor
Thor
Xxkillerknight
Thor
Level 26
God Stats
1W - 1L
1,798 SR
Queue Stats
7W - 5L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
19
10 / 2 / 4
11,669
507
12,075
13,675
4,961
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
PaxmeL
Discordia
19
5 / 1 / 4
12,063
524
7,175
7,808
3,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
Xwetta
Hun Batz
18
4 / 1 / 9
11,765
512
7,080
13,951
5,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Camazotz
explosive3
Camazotz
19
6 / 0 / 5
12,782
556
15,275
17,631
14,565
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
itramtm698
Cthulhu
17
1 / 1 / 8
10,340
450
8,753
16,286
13,911
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkDevilll
Cthulhu
12
0 / 6 / 3
9,595
417
5,332
15,311
12,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Odin
KSiiX
Odin
16
0 / 7 / 0
9,715
422
7,705
17,499
16,528
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Sharplyon
Mercury
15
1 / 7 / 1
9,463
411
6,746
12,595
4,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baba Yaga
ThePoweredGent
Baba Yaga
17
2 / 1 / 2
10,668
464
12,476
12,063
4,679
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
1 / 5 / 2
9,765
425
8,144
15,007
5,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
26
Kills
4
5
Deaths
26
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DarkDevilll
Cthulhu
0
6
3
0.25
W
Hachiman
10
2
4
6
L
Odin
KSiiX
Odin
0
7
0
0
W
Discordia
PaxmeL
Discordia
5
1
4
7
L
Mercury
Sharplyon
Mercury
1
7
1
0.21
L
Baba Yaga
ThePoweredGent
Baba Yaga
2
1
2
3
W
Hun Batz
Xwetta
Hun Batz
4
1
9
8.5
L
1
5
2
0.4
W
Camazotz
explosive3
Camazotz
6
0
5
8.5
W
Cthulhu
itramtm698
Cthulhu
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,358
Damage
40,403
69,351
Taken
72,475
42,521
Mitigated
44,088
29,895
Healing
13,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DarkDevilll
Cthulhu
5,332
255
0
0
15,311
12,271
247
2,916
12,207
32,394
0
W
Hachiman
12,075
6,245
0
6,788
13,675
4,961
3,064
4,441
9,234
0
92,330
L
Odin
KSiiX
Odin
7,705
1,082
0
2,227
17,499
16,528
0
1,489
15,964
0
48,936
W
Discordia
PaxmeL
Discordia
7,175
135
0
2,484
7,808
3,328
1,305
2,069
5,739
73,734
0
L
Mercury
Sharplyon
Mercury
6,746
1,487
0
1,753
12,595
4,729
464
4,346
8,125
0
48,061
L
Baba Yaga
ThePoweredGent
Baba Yaga
12,476
400
62
5,185
12,063
4,679
308
5,102
6,603
66,449
0
W
Hun Batz
Xwetta
Hun Batz
7,080
1,336
0
3,921
13,951
5,756
1,322
1,894
12,057
0
69,733
L
8,144
1,826
0
4,013
15,007
5,881
0
1,319
13,648
0
55,642
W
Camazotz
explosive3
Camazotz
15,275
5,858
0
10,882
17,631
14,565
1,153
2,336
15,295
0
72,774
W
Cthulhu
itramtm698
Cthulhu
8,753
251
782
5,038
16,286
13,911
883
7,068
9,218
51,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,619
Gold Earned
49,206
666
Minions Killed
444
0
Camps Cleared
0
2,343,493
Distance Traveled
2,200,830
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,595
417
39
2
0
390,375
1
W
Hachiman
11,669
507
128
6
0
431,051
6
L
Odin
9,715
422
98
4
0
450,468
5
W
Discordia
12,063
524
146
6
0
495,919
4
L
Mercury
9,463
411
80
3
0
501,190
2
L
Baba Yaga
10,668
464
123
5
0
449,935
3
W
Hun Batz
11,765
512
141
6
0
484,294
0
L
Thor
9,765
425
104
5
0
408,862
4
W
Camazotz
12,782
556
151
7
0
457,473
4
W
Cthulhu
10,340
450
100
4
0
474,756
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role