Player Matchup

Hades
Hades
 
Hades
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ForRed13
Fenrir
Level 35
God Stats
4W - 3L
1,538 SR
Queue Stats
80W - 85L
1,415 Elo+
Solo
He Bo
He Bo
Gn0tul
He Bo
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,337 Elo+
Solo
Serqet
Serqet
Ingvar1
Serqet
Level 27
God Stats
0W - 4L
1,061 SR
Queue Stats
50W - 71L
1,354 Elo+
Solo
King Arthur
King Arthur
Weed000rasta
King Arthur
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
254W - 262L
1,336 Elo+
Solo
Team Averages
Level 72
1,420 SR
1,389 Elo+

VS

Team Averages
Level 62
1,331 SR
1,365 Elo+
Merlin
Merlin
Grintschii
Merlin
Level 47
God Stats
4W - 5L
1,260 SR
Queue Stats
175W - 190L
1,392 Elo+
Party 1
Nu Wa
Nu Wa
JuSt_SkILL_OLTAA
Nu Wa
Level 112
God Stats
26W - 19L
1,474 SR
Queue Stats
568W - 576L
1,402 Elo+
Party 1
Baba Yaga
Baba Yaga
Kruke1012
Baba Yaga
Level 28
God Stats
4W - 2L
1,314 SR
Queue Stats
417W - 443L
1,354 Elo+
Party 1
Bellona
Bellona
ShaneBullet
Bellona
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,242 Elo+
Solo
Da Ji
Da Ji
Zarcka
Da Ji
Level 101
God Stats
6W - 12L
1,107 SR
Queue Stats
337W - 360L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
13 / 6 / 18
16,863
888
29,872
29,343
29,292
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
ForRed13
Fenrir
20
10 / 10 / 12
14,596
768
17,283
22,862
13,808
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
Gn0tul
He Bo
19
6 / 10 / 12
13,208
695
13,294
16,975
9,274
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Serqet
Ingvar1
Serqet
20
4 / 10 / 17
13,516
711
10,040
18,197
7,378
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Weed000rasta
King Arthur
18
1 / 11 / 19
11,446
602
8,342
34,829
33,211
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Grintschii
Merlin
20
15 / 4 / 21
16,691
878
28,942
16,450
5,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
15 / 10 / 23
15,059
793
30,215
20,437
7,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
Kruke1012
Baba Yaga
20
11 / 9 / 27
15,324
807
22,838
22,171
10,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
ShaneBullet
Bellona
19
2 / 7 / 22
12,704
669
7,715
18,738
20,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Da Ji
Zarcka
Da Ji
20
4 / 7 / 20
12,746
671
8,019
14,911
16,377
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
160
34
Kills
47
47
Deaths
37
78
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
13
6
18
3.67
L
Fenrir
ForRed13
Fenrir
10
10
12
1.6
L
He Bo
Gn0tul
He Bo
6
10
12
1.2
W
Merlin
Grintschii
Merlin
15
4
21
6.38
L
Serqet
Ingvar1
Serqet
4
10
17
1.25
W
15
10
23
2.65
W
Baba Yaga
Kruke1012
Baba Yaga
11
9
27
2.72
W
Bellona
ShaneBullet
Bellona
2
7
22
1.86
L
King Arthur
Weed000rasta
King Arthur
1
11
19
0.95
W
Da Ji
Zarcka
Da Ji
4
7
20
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,831
Damage
97,729
122,206
Taken
92,707
92,963
Mitigated
60,768
35,887
Healing
29,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
29,872
2,003
4,151
14,576
29,343
29,292
466
17,361
11,982
66,488
0
L
Fenrir
ForRed13
Fenrir
17,283
3,622
328
5,251
22,862
13,808
1,136
16,741
6,121
0
40,625
L
He Bo
Gn0tul
He Bo
13,294
366
614
806
16,975
9,274
1,323
12,437
4,538
30,649
0
W
Merlin
Grintschii
Merlin
28,942
1,479
3,044
4,649
16,450
5,958
861
9,094
5,814
68,102
0
L
Serqet
Ingvar1
Serqet
10,040
2,512
1,267
1,323
18,197
7,378
1,836
14,442
3,755
0
19,779
W
30,215
9,378
1,495
2,819
20,437
7,577
3,455
10,757
9,383
51,186
0
W
Baba Yaga
Kruke1012
Baba Yaga
22,838
1,685
2,884
6,698
22,171
10,355
665
8,985
12,562
41,587
0
W
Bellona
ShaneBullet
Bellona
7,715
3,222
110
1,442
18,738
20,501
449
6,336
12,402
0
19,626
L
King Arthur
Weed000rasta
King Arthur
8,342
1,852
2,298
5,273
34,829
33,211
487
21,014
13,815
0
23,192
W
Da Ji
Zarcka
Da Ji
8,019
1,194
4,147
2,013
14,911
16,377
491
7,994
5,869
0
14,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,629
Gold Earned
72,524
189
Minions Killed
176
0
Camps Cleared
0
1,484,032
Distance Traveled
1,537,718
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
16,863
888
69
4
0
327,001
0
L
Fenrir
14,596
768
36
2
0
309,636
3
L
He Bo
13,208
695
44
2
0
283,889
0
W
Merlin
16,691
878
70
4
0
346,655
1
L
Serqet
13,516
711
27
1
0
281,317
4
W
Nu Wa
15,059
793
42
2
0
275,759
0
W
Baba Yaga
15,324
807
36
2
0
317,000
0
W
Bellona
12,704
669
14
1
0
293,500
0
L
King Arthur
11,446
602
13
1
0
282,189
2
W
Da Ji
12,746
671
14
1
0
304,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role