Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AweitsMonster
Achilles
Level 89
God Stats
1W - 1L
1,298 SR
Queue Stats
35W - 35L
1,396 Elo+
Solo
Anhur
Anhur
Takuache
Anhur
Level 29
God Stats
15W - 7L
1,670 SR
Queue Stats
272W - 114L
1,777 Elo+
Solo
Team Averages
Level 80
1,489 SR
1,558 Elo+

VS

Team Averages
Level 78
1,573 SR
1,465 Elo+
Chaac
Chaac
 
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
TPC Jazz
Heimdallr
Level 117
God Stats
4W - 2L
1,422 SR
Queue Stats
111W - 122L
1,419 Elo+
Solo
Kukulkan
Kukulkan
UstillSuk
Kukulkan
Level 88
God Stats
2W - 2L
1,797 SR
Queue Stats
197W - 215L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
5 / 1 / 15
9,116
829
7,969
9,808
4,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
AweitsMonster
Achilles
13
6 / 1 / 16
9,366
851
4,721
9,224
6,755
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
Takuache
Anhur
14
11 / 1 / 10
10,200
927
15,200
8,273
3,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 8 / 1
7,444
677
5,656
10,788
6,169
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
TPC Jazz
Heimdallr
10
2 / 8 / 1
7,487
681
5,366
12,089
3,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
UstillSuk
Kukulkan
10
0 / 6 / 3
6,978
634
7,375
7,928
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
8
22
Kills
3
3
Deaths
22
41
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
1
15
12.5
L
Chaac
 
Chaac
1
8
1
0.19
W
Achilles
AweitsMonster
Achilles
6
1
16
14
L
Heimdallr
TPC Jazz
Heimdallr
2
8
1
0.31
W
Anhur
Takuache
Anhur
11
1
10
16
L
Kukulkan
UstillSuk
Kukulkan
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,890
Damage
18,397
27,305
Taken
30,805
14,542
Mitigated
12,210
13,204
Healing
2,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,969
840
4,931
6,664
9,808
4,232
610
2,783
6,859
31,745
0
L
Chaac
 
Chaac
5,656
708
0
1,005
10,788
6,169
0
4,039
6,749
0
17,307
W
Achilles
AweitsMonster
Achilles
4,721
1,172
0
795
9,224
6,755
1,210
2,254
6,790
0
18,961
L
Heimdallr
TPC Jazz
Heimdallr
5,366
1,808
0
1,303
12,089
3,733
0
2,041
10,048
0
18,828
W
Anhur
Takuache
Anhur
15,200
9,612
0
814
8,273
3,555
1,050
1,766
6,279
0
47,389
L
Kukulkan
UstillSuk
Kukulkan
7,375
596
0
175
7,928
2,308
0
1,889
6,039
27,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,682
Gold Earned
21,909
143
Minions Killed
100
0
Camps Cleared
0
729,587
Distance Traveled
517,934
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,116
829
40
4
0
272,843
5
L
Chaac
7,444
677
18
2
0
184,529
0
W
Achilles
9,366
851
36
3
0
236,397
1
L
Heimdallr
7,487
681
23
2
0
168,386
1
W
Anhur
10,200
927
67
6
0
220,347
3
L
Kukulkan
6,978
634
59
5
0
165,019
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role