Player Matchup

Susano
Susano
KJam44
Susano
Level 29
God Stats
1W - 0L
1,784 SR
Queue Stats
24W - 8L
1,652 Elo+
Party 2
Guan Yu
Guan Yu
NCSTR33TFIGHT3R
Guan Yu
Level 128
God Stats
3W - 1L
1,514 SR
Queue Stats
83W - 83L
1,494 Elo+
Party 2
Nu Wa
Nu Wa
ProfessorOpain01
Nu Wa
Level 64
God Stats
10W - 8L
1,556 SR
Queue Stats
27W - 31L
1,422 Elo+
Party 2
Team Averages
Level 74
1,618 SR
1,522 Elo+

VS

Team Averages
Level 61
1,364 SR
1,393 Elo+
Serqet
Serqet
Boss_Paragon_God
Serqet
Level 103
God Stats
0W - 2L
1,181 SR
Queue Stats
180W - 124L
1,495 Elo+
Party 1
Neith
Neith
TTV_S31F
Neith
Level 14
God Stats
1W - 2L
1,436 SR
Queue Stats
11W - 13L
1,321 Elo+
Party 1
Anubis
Anubis
adhamf2016
Anubis
Level 67
God Stats
4W - 3L
1,476 SR
Queue Stats
39W - 49L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
KJam44
Susano
14
6 / 5 / 4
10,878
725
9,760
11,669
4,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
8 / 4 / 15
11,835
789
16,503
19,662
18,923
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
11 / 3 / 12
12,132
809
12,963
11,310
3,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 10 / 6
10,065
671
12,646
20,097
6,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
TTV_S31F
Neith
11
1 / 8 / 6
9,621
641
4,762
10,267
2,291
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
adhamf2016
Anubis
15
6 / 7 / 2
11,277
752
12,100
15,257
6,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
25
Kills
11
12
Deaths
25
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
10
6
0.7
W
Susano
KJam44
Susano
6
5
4
1.6
W
8
4
15
3.88
W
11
3
12
5.67
L
Neith
TTV_S31F
Neith
1
8
6
0.5
L
Anubis
adhamf2016
Anubis
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,226
Damage
29,508
42,641
Taken
45,621
26,524
Mitigated
15,405
12,162
Healing
8,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,646
5,531
0
750
20,097
6,366
803
4,743
15,354
0
23,182
W
Susano
KJam44
Susano
9,760
2,315
635
748
11,669
4,554
437
2,977
8,530
0
47,055
W
16,503
2,994
2,332
7,397
19,662
18,923
914
4,421
14,412
0
40,182
W
12,963
4,963
182
868
11,310
3,047
1,839
4,702
6,009
36,388
0
L
Neith
TTV_S31F
Neith
4,762
2,854
0
648
10,267
2,291
0
3,664
6,603
0
12,825
L
Anubis
adhamf2016
Anubis
12,100
823
150
6,562
15,257
6,748
196
4,556
10,701
57,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,845
Gold Earned
30,963
132
Minions Killed
126
0
Camps Cleared
0
804,057
Distance Traveled
648,581
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,065
671
27
2
0
242,621
0
W
Susano
10,878
725
49
3
0
265,092
4
W
Guan Yu
11,835
789
39
3
0
291,690
3
W
Nu Wa
12,132
809
44
3
0
247,275
0
L
Neith
9,621
641
11
1
0
214,860
0
L
Anubis
11,277
752
88
6
0
191,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role