Player Matchup

Odin
Odin
Gold I
Adieu Amayu
Odin
Gold I
Level 143
God Stats
40W - 36L
1,657 SR
Queue Stats
504W - 490L
1,699 MMR
Solo
Artio
Artio
Gold V
Suhverity
Artio
Gold V
Level 153
God Stats
5W - 2L
1,729 SR
Queue Stats
17W - 13L
1,675 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum V
Tanman567
Zhong Kui
Platinum V
Level 155
God Stats
32W - 22L
1,659 SR
Queue Stats
596W - 616L
1,697 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
Tap or Sleep444
Erlang Shen
Gold V
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,725 MMR
Solo
Izanami
Izanami
Gold IV
Uhkus
Izanami
Gold IV
Level 128
God Stats
4W - 3L
1,828 SR
Queue Stats
16W - 13L
1,702 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,675 SR
1,700 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,545 SR
1,618 MMR
Sol
Sol
Gold I
 
Sol
Gold I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold I
 
Kukulkan
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold I
DarlJr
Ymir
Gold I
Level 120
God Stats
4W - 3L
1,463 SR
Queue Stats
352W - 345L
1,700 MMR
Solo
Bakasura
Bakasura
Gold IV
Yomozhin
Bakasura
Gold IV
Level 128
God Stats
13W - 16L
1,654 SR
Queue Stats
284W - 279L
1,717 MMR
Solo
Bellona
Bellona
Gold II
hajime_107
Bellona
Gold II
Level 108
God Stats
2W - 6L
1,606 SR
Queue Stats
270W - 265L
1,674 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 1
6,267
627
4,080
4,890
1,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
Suhverity
Artio
9
0 / 0 / 6
5,864
586
2,030
7,235
3,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
Tanman567
Zhong Kui
10
0 / 1 / 1
6,021
602
1,682
4,292
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Tap or Sleep444
Erlang Shen
12
2 / 0 / 0
6,561
656
4,063
6,483
3,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Uhkus
Izanami
11
6 / 2 / 1
6,549
655
5,788
5,113
1,498
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
AthenaTiamatMorgan Le FaySetGilgamesh

VS

Bans
YemojaGuan YuDanzaburouScyllaChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
1 / 2 / 0
5,216
522
3,346
3,703
1,126
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
 
Kukulkan
9
0 / 2 / 1
5,178
518
3,464
2,602
712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
DarlJr
Ymir
7
0 / 4 / 1
4,971
497
1,295
7,527
2,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Yomozhin
Bakasura
9
2 / 2 / 0
5,683
568
4,100
7,515
2,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
hajime_107
Bellona
8
0 / 2 / 0
4,700
470
2,355
5,477
3,669
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
12
Kills
3
3
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
0
0.5
L
Kukulkan
 
Kukulkan
0
2
1
0.25
W
4
0
1
4.5
L
Ymir
DarlJr
Ymir
0
4
1
0.13
W
Artio
Suhverity
Artio
0
0
6
3
W
Zhong Kui
Tanman567
Zhong Kui
0
1
1
0.5
W
Erlang Shen
Tap or Sleep444
Erlang Shen
2
0
0
2
W
Izanami
Uhkus
Izanami
6
2
1
3.25
L
Bakasura
Yomozhin
Bakasura
2
2
0
1
L
Bellona
hajime_107
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,643
Damage
14,560
28,013
Taken
26,824
12,615
Mitigated
10,067
8,186
Healing
5,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,346
1,239
0
1,259
3,703
1,126
0
709
2,994
24,978
0
L
Kukulkan
 
Kukulkan
3,464
215
0
380
2,602
712
0
204
2,398
30,044
0
W
4,080
637
0
250
4,890
1,556
112
1,443
3,055
0
28,412
L
Ymir
DarlJr
Ymir
1,295
240
0
890
7,527
2,240
0
1,880
5,647
11,281
0
W
Artio
Suhverity
Artio
2,030
257
227
1,624
7,235
3,503
386
2,527
4,156
14,021
0
W
Zhong Kui
Tanman567
Zhong Kui
1,682
145
0
1,757
4,292
2,525
608
1,485
2,371
37,040
0
W
Erlang Shen
Tap or Sleep444
Erlang Shen
4,063
2,048
0
2,251
6,483
3,533
270
0
6,362
0
41,887
W
Izanami
Uhkus
Izanami
5,788
4,012
0
2,077
5,113
1,498
546
2,040
2,809
0
38,271
L
Bakasura
Yomozhin
Bakasura
4,100
2,409
0
1,114
7,515
2,320
0
1,066
6,449
0
22,186
L
Bellona
hajime_107
Bellona
2,355
751
0
2,214
5,477
3,669
0
0
5,477
0
19,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,262
Gold Earned
25,748
333
Minions Killed
257
0
Camps Cleared
0
1,010,440
Distance Traveled
915,203
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,216
522
60
6
0
179,584
2
L
Kukulkan
5,178
518
65
7
0
176,516
4
W
Odin
6,267
627
53
5
0
219,833
0
L
Ymir
4,971
497
17
2
0
186,020
4
W
Artio
5,864
586
22
2
0
199,991
3
W
Zhong Kui
6,021
602
91
9
0
190,597
0
W
Erlang Shen
6,561
656
83
8
0
223,014
5
W
Izanami
6,549
655
84
8
0
177,005
5
L
Bakasura
5,683
568
65
7
0
223,780
1
L
Bellona
4,700
470
50
5
0
149,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role