Player Matchup

Nemesis
Nemesis
Blu817
Nemesis
Level 32
God Stats
3W - 5L
1,650 SR
Queue Stats
225W - 232L
1,570 Elo+
Party 1
Anubis
Anubis
DinIshar
Anubis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,528 Elo+
Solo
Mulan
Mulan
OhSnapItzJet
Mulan
Level 23
God Stats
19W - 17L
1,217 SR
Queue Stats
61W - 57L
1,488 Elo+
Party 1
Khepri
Khepri
RCHammerTime
Khepri
Level 29
God Stats
37W - 32L
1,598 SR
Queue Stats
216W - 232L
1,473 Elo+
Solo
Anhur
Anhur
UrDumb36329
Anhur
Level 18
God Stats
0W - 1L
1,744 SR
Queue Stats
108W - 99L
1,431 Elo+
Solo
Team Averages
Level 21
1,542 SR
1,498 Elo+

VS

Team Averages
Level 17
1,583 SR
1,587 Elo+
Ymir
Ymir
Benidactyl
Ymir
Level 27
God Stats
4W - 3L
1,717 SR
Queue Stats
35W - 32L
1,624 Elo+
Solo
Scylla
Scylla
DigitalBadge
Scylla
Level 13
God Stats
3W - 2L
1,333 SR
Queue Stats
41W - 39L
1,582 Elo+
Solo
King Arthur
King Arthur
SamOnSmite
King Arthur
Level 17
God Stats
9W - 3L
1,627 SR
Queue Stats
109W - 56L
1,678 Elo+
Solo
Anhur
Anhur
Volturix
Anhur
Level 15
God Stats
1W - 0L
1,739 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
reebokin01
Arachne
Level 12
God Stats
3W - 4L
1,500 SR
Queue Stats
60W - 45L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blu817
Nemesis
9
0 / 4 / 0
6,757
397
1,611
8,526
3,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
DinIshar
Anubis
11
0 / 9 / 0
6,995
411
3,939
12,325
6,603
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 7 / 1
8,313
489
9,507
16,136
12,743
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
12
3 / 5 / 6
8,602
506
4,761
13,378
7,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
8 / 7 / 2
9,233
543
11,608
15,467
4,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 11
9,497
559
4,542
13,132
12,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
13
2 / 2 / 5
8,842
520
2,799
5,834
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
SamOnSmite
King Arthur
18
6 / 1 / 6
11,136
655
10,050
11,567
10,482
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Volturix
Anhur
13
7 / 7 / 8
9,135
537
11,031
9,351
2,243
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arachne
reebokin01
Arachne
16
13 / 0 / 7
10,832
637
16,034
12,843
6,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
69
13
Kills
32
32
Deaths
13
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
4
3
11
3.17
L
Nemesis
Blu817
Nemesis
0
4
0
0
W
Scylla
2
2
5
2.25
L
Anubis
DinIshar
Anubis
0
9
0
0
L
2
7
1
0.36
L
Khepri
3
5
6
1.2
W
King Arthur
SamOnSmite
King Arthur
6
1
6
9
L
8
7
2
1.29
W
Anhur
Volturix
Anhur
7
7
8
1.57
W
Arachne
reebokin01
Arachne
13
0
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,426
Damage
44,456
65,832
Taken
52,727
34,823
Mitigated
33,212
14,362
Healing
12,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,542
831
0
2,915
13,132
12,154
612
2,713
10,419
19,206
0
L
Nemesis
Blu817
Nemesis
1,611
615
0
1,348
8,526
3,053
0
948
7,472
0
34,360
W
Scylla
2,799
124
0
260
5,834
1,738
1,924
1,536
4,298
32,652
0
L
Anubis
DinIshar
Anubis
3,939
635
0
1,927
12,325
6,603
949
2,181
10,018
32,981
0
L
9,507
2,134
0
4,734
16,136
12,743
0
1,545
14,591
360
52,114
L
Khepri
4,761
795
0
1,218
13,378
7,687
186
1,000
12,378
19,776
0
W
King Arthur
SamOnSmite
King Arthur
10,050
1,604
482
2,199
11,567
10,482
65
1,048
10,519
7,606
71,233
L
11,608
6,627
0
5,135
15,467
4,737
3,017
2,677
12,780
0
60,947
W
Anhur
Volturix
Anhur
11,031
7,654
0
0
9,351
2,243
1,930
1,719
7,632
0
33,096
W
Arachne
reebokin01
Arachne
16,034
11,206
0
6,176
12,843
6,595
2,711
2,044
10,799
0
73,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,900
Gold Earned
49,442
343
Minions Killed
398
0
Camps Cleared
0
1,341,889
Distance Traveled
1,693,437
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,497
559
29
2
0
309,492
5
L
Nemesis
6,757
397
67
4
0
277,042
1
W
Scylla
8,842
520
73
4
0
295,182
1
L
Anubis
6,995
411
68
4
0
243,323
0
L
Mulan
8,313
489
89
5
0
275,472
0
L
Khepri
8,602
506
21
1
0
307,563
3
W
King Arthur
11,136
655
157
9
0
386,448
5
L
Anhur
9,233
543
98
6
0
238,489
4
W
Anhur
9,135
537
38
2
0
296,024
4
W
Arachne
10,832
637
101
6
0
406,291
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role