Player Matchup

Kukulkan
Kukulkan
Brindley95
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
CHUCKWAGON
Neith
Level 7
God Stats
3W - 9L
1,261 SR
Queue Stats
103W - 93L
1,536 Elo+
Solo
Skadi
Skadi
Gorrvan
Skadi
Level 17
God Stats
10W - 11L
1,432 SR
Queue Stats
48W - 46L
1,500 Elo+
Solo
Nemesis
Nemesis
MayerKazui
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,475 Elo+
Solo
Khepri
Khepri
morkowka50
Khepri
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,604 Elo+
Solo
Team Averages
Level 8
1,438 SR
1,523 Elo+

VS

Team Averages
Level 12
1,462 SR
1,483 Elo+
Anubis
Anubis
Darkfox779361
Anubis
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 11L
1,347 Elo+
Solo
Cthulhu
Cthulhu
Thggngv
Cthulhu
Level 7
God Stats
3W - 2L
1,533 SR
Queue Stats
8W - 15L
1,421 Elo+
Solo
Bakasura
Bakasura
Uzzy E81
Bakasura
Level 18
God Stats
2W - 3L
1,270 SR
Queue Stats
89W - 79L
1,444 Elo+
Party 1
Neith
Neith
Veselhak1-Foreve
Neith
Level 5
God Stats
4W - 2L
1,504 SR
Queue Stats
6W - 5L
1,734 Elo+
Solo
Horus
Horus
xX DawnRaid Xx
Horus
Level 18
God Stats
20W - 17L
1,500 SR
Queue Stats
185W - 151L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Brindley95
Kukulkan
15
1 / 15 / 4
9,019
902
10,616
18,576
5,381
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
15
1 / 1 / 4
9,296
930
8,317
10,261
2,918
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
Gorrvan
Skadi
15
3 / 4 / 2
9,859
986
12,455
14,860
4,861
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Nemesis
MayerKazui
Nemesis
15
0 / 6 / 3
8,895
890
6,016
17,009
5,549
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
morkowka50
Khepri
15
0 / 8 / 4
8,641
864
5,088
22,819
23,383
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

69

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 14
11,737
1,174
23,501
7,278
4,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Thggngv
Cthulhu
17
4 / 1 / 15
10,020
1,002
13,025
15,340
14,544
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Uzzy E81
Bakasura
18
8 / 2 / 11
12,012
1,201
17,708
8,670
4,539
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
4 / 0 / 18
10,780
1,078
13,704
6,742
3,225
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
7 / 1 / 17
10,632
1,063
10,721
10,084
12,860
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
109
5
Kills
34
34
Deaths
6
17
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Brindley95
Kukulkan
1
15
4
0.2
L
Neith
1
1
4
3
W
11
2
14
9
L
Skadi
Gorrvan
Skadi
3
4
2
1
L
Nemesis
MayerKazui
Nemesis
0
6
3
0.25
W
Cthulhu
Thggngv
Cthulhu
4
1
15
11.5
W
Bakasura
Uzzy E81
Bakasura
8
2
11
6.75
W
4
0
18
13
L
Khepri
morkowka50
Khepri
0
8
4
0.25
W
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,492
Damage
78,659
83,525
Taken
48,114
42,092
Mitigated
39,330
1,619
Healing
14,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Brindley95
Kukulkan
10,616
4,568
0
68
18,576
5,381
0
9,133
9,145
16,766
0
L
Neith
8,317
5,329
0
717
10,261
2,918
0
4,559
5,408
0
26,699
W
23,501
2,034
0
416
7,278
4,162
0
1,912
5,366
38,333
0
L
Skadi
Gorrvan
Skadi
12,455
6,481
0
0
14,860
4,861
0
6,862
7,578
0
37,980
L
Nemesis
MayerKazui
Nemesis
6,016
2,867
0
834
17,009
5,549
0
7,190
8,767
0
21,153
W
Cthulhu
Thggngv
Cthulhu
13,025
1,860
1,027
3,232
15,340
14,544
0
6,760
8,580
24,214
0
W
Bakasura
Uzzy E81
Bakasura
17,708
11,072
0
2,686
8,670
4,539
0
731
7,939
223
36,308
W
13,704
8,883
0
1,761
6,742
3,225
0
3,354
3,388
0
36,023
L
Khepri
morkowka50
Khepri
5,088
1,075
0
0
22,819
23,383
0
9,005
13,019
9,840
0
W
10,721
5,001
1,386
3,524
10,084
12,860
0
2,947
7,137
0
14,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,710
Gold Earned
55,181
116
Minions Killed
199
2
Camps Cleared
15
830,088
Distance Traveled
922,732
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,019
902
10
1
0
147,523
0
L
Neith
9,296
930
40
4
0
137,418
0
W
Anubis
11,737
1,174
39
4
0
150,041
0
L
Skadi
9,859
986
31
3
1
170,998
0
L
Nemesis
8,895
890
28
3
1
188,369
1
W
Cthulhu
10,020
1,002
23
2
2
188,981
0
W
Bakasura
12,012
1,201
59
6
11
213,674
2
W
Neith
10,780
1,078
64
6
1
181,225
1
L
Khepri
8,641
864
7
1
0
185,780
2
W
Horus
10,632
1,063
14
1
1
188,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role