Player Matchup

Cthulhu
Cthulhu
IlTaloslI
Cthulhu
Level 147
God Stats
6W - 7L
1,391 SR
Queue Stats
188W - 201L
1,486 Elo+
Party 1
Nemesis
Nemesis
KindredSouls303
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,500 Elo+
Party 1
Anubis
Anubis
SockrMonkey
Anubis
Level 83
God Stats
98W - 68L
1,590 SR
Queue Stats
343W - 357L
1,436 Elo+
Party 1
Team Averages
Level 83
1,494 SR
1,474 Elo+

VS

Team Averages
Level 32
1,444 SR
1,295 Elo+
Ymir
Ymir
Uthuli
Ymir
Level 16
God Stats
8W - 4L
1,309 SR
Queue Stats
10W - 5L
1,264 Elo+
Party 2
Kukulkan
Kukulkan
colethullu
Kukulkan
Level 6
God Stats
2W - 15L
1,594 SR
Queue Stats
43W - 57L
1,180 Elo+
Solo
Medusa
Medusa
remingtonking14
Medusa
Level 73
God Stats
15W - 12L
1,430 SR
Queue Stats
103W - 89L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IlTaloslI
Cthulhu
13
5 / 2 / 13
9,724
748
10,376
13,277
12,128
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
5 / 4 / 8
9,346
719
4,713
7,869
3,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
15
8 / 3 / 9
10,314
793
14,908
13,598
7,401
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Uthuli
Ymir
10
2 / 5 / 2
7,874
606
5,504
11,840
6,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
colethullu
Kukulkan
12
1 / 7 / 4
8,226
633
8,267
9,735
4,446
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
5 / 6 / 1
8,337
641
10,278
12,666
3,410
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
18
Kills
8
9
Deaths
18
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
IlTaloslI
Cthulhu
5
2
13
5.75
W
5
4
8
2.25
W
Anubis
8
3
9
4.17
L
Ymir
Uthuli
Ymir
2
5
2
0.6
L
Kukulkan
colethullu
Kukulkan
1
7
4
0.43
L
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,997
Damage
24,049
34,744
Taken
34,241
22,952
Mitigated
14,745
12,948
Healing
3,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
IlTaloslI
Cthulhu
10,376
496
227
3,781
13,277
12,128
210
3,934
9,343
26,394
0
W
4,713
1,922
0
760
7,869
3,423
594
4,825
3,044
0
13,561
W
Anubis
14,908
1,729
0
8,180
13,598
7,401
1,181
5,012
8,586
55,290
0
L
Ymir
Uthuli
Ymir
5,504
267
0
1,010
11,840
6,889
56
8,715
2,997
10,344
0
L
Kukulkan
colethullu
Kukulkan
8,267
526
0
0
9,735
4,446
0
6,684
3,051
32,806
0
L
10,278
4,925
325
1,939
12,666
3,410
655
9,885
2,527
0
20,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,384
Gold Earned
24,437
131
Minions Killed
95
0
Camps Cleared
0
684,487
Distance Traveled
614,408
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,724
748
29
2
0
236,041
4
W
Nemesis
9,346
719
19
1
0
249,254
1
W
Anubis
10,314
793
83
6
0
199,192
1
L
Ymir
7,874
606
15
1
0
196,380
0
L
Kukulkan
8,226
633
59
5
0
187,500
0
L
Medusa
8,337
641
21
2
0
230,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role