Player Matchup

King Arthur
King Arthur
Dunkler-Herr
King Arthur
Level 10
God Stats
3W - 2L
1,801 SR
Queue Stats
4W - 3L
1,800 Elo+
Solo
Ymir
Ymir
Meme-Servant
Ymir
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Solo
Kukulkan
Kukulkan
angelkathebest
Kukulkan
Level 18
God Stats
29W - 22L
1,573 SR
Queue Stats
51W - 45L
1,471 Elo+
Solo
Apollo
Apollo
dark-ice-angel11
Apollo
Level 4
God Stats
7W - 3L
1,557 SR
Queue Stats
7W - 7L
1,342 Elo+
Party 1
Fenrir
Fenrir
xRwD_KrySix
Fenrir
Level 7
God Stats
4W - 5L
1,489 SR
Queue Stats
5W - 10L
1,265 Elo+
Party 1
Team Averages
Level 9
1,584 SR
1,476 Elo+

VS

Team Averages
Level 14
1,521 SR
1,408 Elo+
Hades
Hades
AdzyWadzy x
Hades
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 31L
1,478 Elo+
Party 2
Jormungandr
Jormungandr
CHumeniuk
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,467 Elo+
Solo
Chiron
Chiron
JimJam Jorderoo
Chiron
Level 22
God Stats
5W - 2L
1,606 SR
Queue Stats
25W - 24L
1,483 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Puchito7
Morgan Le Fay
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 66L
1,222 Elo+
Solo
Nemesis
Nemesis
xKANEYKINSx
Nemesis
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 33L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dunkler-Herr
King Arthur
20
2 / 7 / 18
14,697
980
14,323
38,310
36,487
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
0 / 1 / 0
10,620
708
136
839
424
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
20
13 / 5 / 11
17,855
1,190
42,289
24,453
9,803
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
7 / 13 / 9
14,668
978
23,789
28,018
11,067
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
20
6 / 18 / 15
15,560
1,037
19,728
28,840
12,793
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 23
13,881
925
22,212
24,633
17,715
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
CHumeniuk
Jormungandr
20
10 / 7 / 14
15,945
1,063
22,345
25,240
13,614
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
20 / 5 / 15
18,037
1,202
43,585
22,543
7,147
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Puchito7
Morgan Le Fay
20
0 / 3 / 17
12,560
837
1,602
12,258
4,058
Nemesis
xKANEYKINSx
Nemesis
20
11 / 5 / 18
15,897
1,060
23,122
24,192
9,276
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
131
28
Kills
44
44
Deaths
28
53
Assists
87
Player
Kills
Deaths
Assists
KDA
W
3
8
23
1.81
W
Jormungandr
CHumeniuk
Jormungandr
10
7
14
2.43
L
King Arthur
Dunkler-Herr
King Arthur
2
7
18
1.57
W
20
5
15
5.5
L
0
1
0
0
W
Morgan Le Fay
Puchito7
Morgan Le Fay
0
3
17
2.83
L
Kukulkan
13
5
11
3.7
L
7
13
9
0.88
W
Nemesis
xKANEYKINSx
Nemesis
11
5
18
4
L
Fenrir
6
18
15
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,265
Damage
112,866
120,460
Taken
108,866
70,574
Mitigated
51,810
11,719
Healing
12,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,212
3,776
291
4,241
24,633
17,715
0
9,999
14,634
37,728
0
W
Jormungandr
CHumeniuk
Jormungandr
22,345
2,817
0
0
25,240
13,614
0
10,631
14,609
55,766
0
L
King Arthur
Dunkler-Herr
King Arthur
14,323
582
0
6,891
38,310
36,487
0
16,134
22,176
0
41,191
W
43,585
21,499
1,296
4,293
22,543
7,147
0
7,091
15,452
0
71,557
L
136
0
0
0
839
424
0
401
438
136
0
W
Morgan Le Fay
Puchito7
Morgan Le Fay
1,602
297
0
164
12,258
4,058
0
5,088
7,170
9,642
0
L
Kukulkan
42,289
4,819
0
1,862
24,453
9,803
0
8,777
15,676
85,389
0
L
23,789
14,329
0
2,877
28,018
11,067
0
11,936
16,082
0
46,868
W
Nemesis
xKANEYKINSx
Nemesis
23,122
9,605
0
2,354
24,192
9,276
0
9,616
14,576
0
29,809
L
Fenrir
19,728
4,419
0
89
28,840
12,793
0
8,911
19,929
0
28,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,400
Gold Earned
76,320
212
Minions Killed
214
2
Camps Cleared
2
1,099,581
Distance Traveled
1,286,467
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,881
925
30
2
0
209,229
0
W
Jormungandr
15,945
1,063
72
5
1
229,212
0
L
King Arthur
14,697
980
57
4
1
297,259
0
W
Chiron
18,037
1,202
76
5
1
266,964
0
L
Ymir
10,620
708
0
0
0
12,087
0
W
Morgan Le Fay
12,560
837
22
1
0
269,461
0
L
Kukulkan
17,855
1,190
103
7
0
300,440
0
L
Apollo
14,668
978
40
3
0
241,454
1
W
Nemesis
15,897
1,060
14
1
0
311,601
0
L
Fenrir
15,560
1,037
12
1
1
248,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role