Player Matchup

Set
Set
Gold II
 
Set
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Silver II
M0AA D3ATH
Izanami
Silver II
Level 108
God Stats
21W - 19L
1,494 SR
Queue Stats
23W - 24L
1,436 MMR
Solo
Bellona
Bellona
Gold IV
MonsterMania261
Bellona
Gold IV
Level 118
God Stats
2W - 0L
1,538 SR
Queue Stats
100W - 100L
1,478 MMR
Solo
Sylvanus
Sylvanus
Gold IV
UTK HOBBIT
Sylvanus
Gold IV
Level 128
God Stats
3W - 0L
1,804 SR
Queue Stats
147W - 143L
1,240 MMR
Party 2
Scylla
Scylla
Silver III
viiolentkid
Scylla
Silver III
Level 128
God Stats
10W - 10L
1,599 SR
Queue Stats
15W - 14L
1,420 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,587 SR
1,415 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,563 SR
1,430 MMR
Ymir
Ymir
Gold III
Matazanos666
Ymir
Gold III
Level 141
God Stats
1W - 4L
1,460 SR
Queue Stats
64W - 74L
1,407 MMR
Solo
Agni
Agni
Bronze III
Midlifecircl
Agni
Bronze III
Level 57
God Stats
0W - 1L
1,567 SR
Queue Stats
2W - 2L
1,554 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze III
RAMx ExPlOsyVe
Tsukuyomi
Bronze III
Level 46
God Stats
0W - 1L
1,592 SR
Queue Stats
9W - 17L
1,365 MMR
Party 1
Medusa
Medusa
Gold V
Shamma765
Medusa
Gold V
Level 129
God Stats
19W - 11L
1,663 SR
Queue Stats
350W - 340L
1,381 MMR
Solo
Loki
Loki
Bronze III
Tyrone_CHEESE
Loki
Bronze III
Level 93
God Stats
0W - 1L
1,536 SR
Queue Stats
9W - 7L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
4 / 0 / 0
7,681
591
3,725
7,873
3,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
M0AA D3ATH
Izanami
12
2 / 3 / 1
7,351
565
3,327
6,712
2,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 2 / 0
7,249
558
5,633
6,663
7,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sylvanus
UTK HOBBIT
Sylvanus
10
1 / 1 / 4
6,764
520
3,369
8,170
4,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
15
4 / 0 / 1
8,787
676
5,192
4,248
1,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AthenaPersephoneGilgameshHeraMorgan Le Fay

VS

Bans
CthulhuKumbhakarnaSobekNeithZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 1
4,417
340
915
2,229
528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
0 / 4 / 0
6,287
484
1,568
7,400
2,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
RAMx ExPlOsyVe
Tsukuyomi
10
0 / 5 / 1
6,029
464
2,847
9,696
2,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Shamma765
Medusa
13
4 / 2 / 0
7,441
572
6,576
8,009
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 4 / 0
6,531
502
4,800
8,352
2,544
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
15
Kills
6
6
Deaths
15
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
4
0
0
4
W
Izanami
M0AA D3ATH
Izanami
2
3
1
0.83
L
0
0
1
0.5
L
0
4
0
0
W
4
2
0
2
L
Tsukuyomi
RAMx ExPlOsyVe
Tsukuyomi
0
5
1
0.1
L
Medusa
Shamma765
Medusa
4
2
0
2
L
2
4
0
0.5
W
Sylvanus
UTK HOBBIT
Sylvanus
1
1
4
3
W
Scylla
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,246
Damage
16,706
33,666
Taken
35,686
19,555
Mitigated
10,107
10,213
Healing
7,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
3,725
1,567
0
1,262
7,873
3,108
0
432
7,441
0
53,257
W
Izanami
M0AA D3ATH
Izanami
3,327
1,941
149
2,118
6,712
2,922
2,451
244
6,468
0
44,709
L
915
367
0
250
2,229
528
0
437
1,792
6,564
0
L
1,568
254
0
1,068
7,400
2,221
0
4,161
3,239
31,668
0
W
5,633
2,110
0
1,324
6,663
7,246
82
0
6,663
0
32,320
L
Tsukuyomi
RAMx ExPlOsyVe
Tsukuyomi
2,847
1,231
0
2,750
9,696
2,807
0
2,228
7,468
0
35,325
L
Medusa
Shamma765
Medusa
6,576
3,043
0
2,229
8,009
2,007
476
1,048
6,961
0
51,250
L
4,800
1,104
0
1,014
8,352
2,544
0
687
7,665
0
33,536
W
Sylvanus
UTK HOBBIT
Sylvanus
3,369
1,060
482
2,242
8,170
4,509
272
437
7,733
16,619
0
W
Scylla
5,192
491
0
2,636
4,248
1,770
0
1,348
2,724
66,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,832
Gold Earned
30,705
410
Minions Killed
323
0
Camps Cleared
0
1,235,424
Distance Traveled
1,058,243
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,681
591
98
8
0
272,318
4
W
Izanami
7,351
565
87
7
0
192,933
4
L
Ymir
4,417
340
13
1
0
90,463
2
L
Agni
6,287
484
80
6
0
251,256
6
W
Bellona
7,249
558
68
5
0
244,957
4
L
Tsukuyomi
6,029
464
74
6
0
262,099
1
L
Medusa
7,441
572
91
7
0
238,635
0
L
Loki
6,531
502
65
5
0
215,790
4
W
Sylvanus
6,764
520
28
2
0
257,276
3
W
Scylla
8,787
676
129
10
0
267,940
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role