Player Matchup

Odin
Odin
Samuraj953
Odin
Level 28
God Stats
2W - 4L
1,711 SR
Queue Stats
5W - 10L
1,575 Elo+
Solo
Bakasura
Bakasura
W_W_drei
Bakasura
Level 120
God Stats
12W - 13L
1,488 SR
Queue Stats
252W - 289L
1,381 Elo+
Party 2
Nu Wa
Nu Wa
sp8ced3m0n
Nu Wa
Level 142
God Stats
5W - 8L
1,545 SR
Queue Stats
310W - 361L
1,446 Elo+
Party 2
Team Averages
Level 97
1,582 SR
1,468 Elo+

VS

Team Averages
Level 111
1,520 SR
1,307 Elo+
Da Ji
Da Ji
Macch21
Da Ji
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,282 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Wuuthrag
Morgan Le Fay
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,282 Elo+
Party 1
Chaac
Chaac
alecanario76
Chaac
Level 126
God Stats
15W - 5L
1,561 SR
Queue Stats
361W - 491L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 11 / 4
18,017
581
17,509
28,171
10,505
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
W_W_drei
Bakasura
20
4 / 11 / 6
18,617
601
12,697
36,697
16,694
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
20
7 / 5 / 6
20,124
649
46,809
26,557
9,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Macch21
Da Ji
20
7 / 8 / 15
19,594
632
23,560
32,951
11,933
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Wuuthrag
Morgan Le Fay
20
13 / 5 / 10
21,239
685
29,515
26,127
7,571
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
7 / 2 / 15
20,337
656
25,412
37,934
44,973
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
67
15
Kills
27
27
Deaths
15
16
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Macch21
Da Ji
7
8
15
1.81
L
4
11
4
0.55
L
Bakasura
W_W_drei
Bakasura
4
11
6
0.64
W
Morgan Le Fay
Wuuthrag
Morgan Le Fay
13
5
10
3.6
W
7
2
15
7.25
L
Nu Wa
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,015
Damage
78,487
91,425
Taken
97,012
37,039
Mitigated
64,477
24,981
Healing
27,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Macch21
Da Ji
23,560
9,913
258
4,759
32,951
11,933
730
12,866
19,805
0
83,071
L
17,509
10,473
533
3,707
28,171
10,505
0
8,929
18,656
0
51,747
L
Bakasura
W_W_drei
Bakasura
12,697
10,453
0
9,836
36,697
16,694
0
11,043
24,706
0
88,346
W
Morgan Le Fay
Wuuthrag
Morgan Le Fay
29,515
1,818
839
6,655
26,127
7,571
214
15,556
10,571
124,860
0
W
25,412
4,973
0
14,758
37,934
44,973
2,867
18,387
18,357
639
165,778
L
Nu Wa
46,809
13,366
1,095
9,810
26,557
9,840
1,138
9,690
16,150
151,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,758
Gold Earned
61,170
350
Minions Killed
498
0
Camps Cleared
0
1,444,954
Distance Traveled
1,605,601
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
19,594
632
105
3
0
494,975
2
L
Odin
18,017
581
42
1
0
397,617
0
L
Bakasura
18,617
601
128
4
0
552,636
2
W
Morgan Le Fay
21,239
685
180
6
0
535,541
1
W
Chaac
20,337
656
213
7
0
575,085
3
L
Nu Wa
20,124
649
180
6
0
494,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role