Player Matchup

Cthulhu
Cthulhu
Gold IV
N--caruana
Cthulhu
Gold IV
Level 88
God Stats
0W - 1L
1,434 SR
Queue Stats
21W - 16L
1,667 MMR
Party 2
Freya
Freya
Gold V
Xx_GIDEM_xX
Freya
Gold V
Level 106
God Stats
0W - 1L
1,291 SR
Queue Stats
26W - 22L
1,569 MMR
Party 2
Xbalanque
Xbalanque
Silver III
ZAKc-98
Xbalanque
Silver III
Level 94
God Stats
1W - 2L
1,549 SR
Queue Stats
18W - 20L
1,185 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 96
1,425 SR
1,474 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,508 SR
1,477 MMR
Neith
Neith
Silver II
 
Neith
Silver II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Bronze III
MositestBoi
Fafnir
Bronze III
Level 46
God Stats
2W - 1L
1,264 SR
Queue Stats
2W - 2L
1,400 MMR
Party 1
Janus
Janus
Silver I
SnivysAssasin
Janus
Silver I
Level 151
God Stats
2W - 0L
1,762 SR
Queue Stats
6W - 7L
1,531 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
N--caruana
Cthulhu
13
2 / 1 / 2
9,102
650
5,294
14,355
13,818
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 5 / 1
8,737
624
4,486
9,617
3,573
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xbalanque
ZAKc-98
Xbalanque
13
0 / 4 / 2
8,395
600
6,054
10,274
3,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
PersephoneGilgameshCu ChulainnMorgan Le FayMedusa

VS

Bans
UllrDanzaburouHeimdallrChironHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
6 / 2 / 4
10,607
758
12,129
11,605
4,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
13
1 / 1 / 8
9,419
673
4,024
9,228
11,360
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 6
10,086
720
11,290
7,064
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
10
10
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
2
4
4
W
Fafnir
1
1
8
5
L
Cthulhu
N--caruana
Cthulhu
2
1
2
3
W
3
1
6
6
L
2
5
1
0.5
L
Xbalanque
ZAKc-98
Xbalanque
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,834
Damage
27,443
34,246
Taken
27,897
21,162
Mitigated
18,260
3,761
Healing
6,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,129
2,577
0
3,039
11,605
4,500
1,646
3,469
8,136
0
51,356
W
Fafnir
4,024
1,385
195
1,568
9,228
11,360
164
4,332
4,896
14,900
0
L
Cthulhu
N--caruana
Cthulhu
5,294
88
508
1,592
14,355
13,818
0
6,124
8,231
21,110
0
W
11,290
800
78
1,454
7,064
2,400
544
1,979
5,085
55,698
0
L
4,486
1,599
0
1,086
9,617
3,573
0
4,780
4,837
24,598
0
L
Xbalanque
ZAKc-98
Xbalanque
6,054
977
0
575
10,274
3,771
0
4,410
5,864
0
37,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,234
Gold Earned
30,112
139
Minions Killed
186
0
Camps Cleared
0
765,579
Distance Traveled
831,849
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,607
758
76
5
0
267,762
0
W
Fafnir
9,419
673
15
1
0
266,522
0
L
Cthulhu
9,102
650
19
1
0
275,650
2
W
Janus
10,086
720
95
7
0
297,565
2
L
Freya
8,737
624
39
3
0
231,080
3
L
Xbalanque
8,395
600
81
6
0
258,849
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role