Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Amen_101
Zeus
Level 121
God Stats
39W - 24L
1,726 SR
Queue Stats
437W - 459L
1,592 Elo+
Solo
Chiron
Chiron
MailmanSam
Chiron
Level 153
God Stats
5W - 8L
1,529 SR
Queue Stats
302W - 305L
1,471 Elo+
Party 1
Serqet
Serqet
RoamingLoptr
Serqet
Level 121
God Stats
3W - 3L
1,593 SR
Queue Stats
37W - 47L
1,515 Elo+
Solo
Sol
Sol
SiMpLy BaByBoI
Sol
Level 111
God Stats
17W - 18L
1,514 SR
Queue Stats
354W - 285L
1,540 Elo+
Solo
Team Averages
Level 129
1,572 SR
1,524 Elo+

VS

Team Averages
Level 128
1,548 SR
1,518 Elo+
Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FajitaMage
Morgan Le Fay
Level 89
God Stats
1W - 2L
1,634 SR
Queue Stats
22W - 12L
1,549 Elo+
Solo
Neith
Neith
Lightning240490
Neith
Level 146
God Stats
5W - 0L
1,617 SR
Queue Stats
31W - 32L
1,502 Elo+
Solo
Hercules
Hercules
Quid123
Hercules
Level 118
God Stats
27W - 28L
1,441 SR
Queue Stats
465W - 480L
1,503 Elo+
Solo
Ymir
Ymir
kiddragon6
Ymir
Level 129
God Stats
3W - 1L
1,547 SR
Queue Stats
200W - 201L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 1 / 1
5,322
1,064
3,881
6,017
6,712
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
10
0 / 1 / 1
5,328
1,066
4,907
2,913
871
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
MailmanSam
Chiron
10
0 / 2 / 1
5,405
1,081
4,307
4,189
2,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
10
0 / 1 / 0
4,977
995
1,291
1,638
558
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 1 / 0
5,614
1,123
7,780
2,639
845
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Team 1 Tickets

369

VS

Team 2 Tickets

384

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 0 / 3
5,480
1,096
3,073
5,061
1,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
FajitaMage
Morgan Le Fay
11
3 / 0 / 2
6,332
1,266
4,009
5,258
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 0 / 3
5,705
1,141
3,424
3,488
1,227
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Quid123
Hercules
11
1 / 1 / 3
5,795
1,159
3,198
7,642
4,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 0 / 3
5,561
1,112
1,954
3,938
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
1
Kills
6
6
Deaths
1
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
1
0.5
W
Hel
 
Hel
0
0
3
1.5
L
Zeus
0
1
1
0.5
W
Morgan Le Fay
FajitaMage
Morgan Le Fay
3
0
2
4
W
1
0
3
2.5
L
Chiron
MailmanSam
Chiron
0
2
1
0.25
W
Hercules
Quid123
Hercules
1
1
3
2.5
L
Serqet
0
1
0
0
L
1
1
0
1
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,166
Damage
15,658
17,396
Taken
25,387
11,082
Mitigated
11,592
2,321
Healing
9,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,881
156
0
0
6,017
6,712
0
2,589
3,153
8,810
0
W
Hel
 
Hel
3,073
0
4,089
2,672
5,061
1,877
0
3,687
1,342
10,814
0
L
Zeus
4,907
40
356
67
2,913
871
0
1,021
1,720
12,040
0
W
Morgan Le Fay
FajitaMage
Morgan Le Fay
4,009
122
0
210
5,258
1,987
0
3,671
1,579
14,215
0
W
3,424
1,622
0
594
3,488
1,227
0
2,175
1,295
0
18,768
L
Chiron
MailmanSam
Chiron
4,307
1,314
489
1,022
4,189
2,096
0
2,321
1,784
0
17,635
W
Hercules
Quid123
Hercules
3,198
586
0
1,262
7,642
4,939
0
4,125
3,461
0
5,574
L
Serqet
1,291
169
0
125
1,638
558
0
1,468
126
0
2,349
L
7,780
1,517
0
262
2,639
845
0
1,361
1,210
18,881
0
W
1,954
25
0
992
3,938
1,562
0
2,770
1,142
5,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,646
Gold Earned
28,873
101
Minions Killed
91
3
Camps Cleared
5
441,052
Distance Traveled
549,289
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,322
1,064
9
2
1
110,395
0
W
Hel
5,480
1,096
16
3
1
114,680
0
L
Zeus
5,328
1,066
21
4
0
85,838
0
W
Morgan Le Fay
6,332
1,266
22
4
1
115,235
0
W
Neith
5,705
1,141
33
7
2
102,016
0
L
Chiron
5,405
1,081
43
9
0
94,344
1
W
Hercules
5,795
1,159
5
1
0
115,256
1
L
Serqet
4,977
995
4
1
2
47,689
0
L
Sol
5,614
1,123
24
5
0
102,786
1
W
Ymir
5,561
1,112
15
3
1
102,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role