Player Matchup

Morgan Le Fay
Morgan Le Fay
Hasenkot1999
Morgan Le Fay
Level 18
God Stats
8W - 10L
1,357 SR
Queue Stats
22W - 33L
1,271 Elo+
Party 2
Susano
Susano
YuJunsu
Susano
Level 103
God Stats
0W - 2L
1,160 SR
Queue Stats
66W - 142L
1,236 Elo+
Party 2
Bellona
Bellona
xPleyx
Bellona
Level 21
God Stats
5W - 8L
1,461 SR
Queue Stats
22W - 36L
1,253 Elo+
Party 2
Team Averages
Level 47
1,326 SR
1,253 Elo+

VS

Team Averages
Level 59
1,593 SR
1,438 Elo+
Gilgamesh
Gilgamesh
Bymar
Gilgamesh
Level 124
God Stats
30W - 21L
1,622 SR
Queue Stats
202W - 189L
1,505 Elo+
Party 1
Chaac
Chaac
Lexblackgsg
Chaac
Level 25
God Stats
4W - 4L
1,657 SR
Queue Stats
21W - 34L
1,368 Elo+
Party 1
Nox
Nox
totoroorotot
Nox
Level 29
God Stats
46W - 52L
1,500 SR
Queue Stats
49W - 55L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hasenkot1999
Morgan Le Fay
16
0 / 3 / 7
11,734
559
8,291
20,635
17,756
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
YuJunsu
Susano
16
5 / 12 / 3
12,938
616
6,887
16,777
7,047
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
xPleyx
Bellona
18
7 / 8 / 5
14,178
675
13,722
24,615
37,397
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bymar
Gilgamesh
19
10 / 4 / 9
15,403
733
20,345
21,754
25,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
9 / 7 / 11
14,520
691
20,027
21,073
24,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
4 / 1 / 14
14,226
677
13,291
9,254
3,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
12
Kills
23
23
Deaths
12
15
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bymar
Gilgamesh
10
4
9
3.63
L
Morgan Le Fay
Hasenkot1999
Morgan Le Fay
0
3
7
1.17
W
9
7
11
2.07
L
Susano
YuJunsu
Susano
5
12
3
0.54
W
4
1
14
11
L
Bellona
xPleyx
Bellona
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,900
Damage
53,663
62,027
Taken
52,081
62,200
Mitigated
53,131
5,276
Healing
7,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bymar
Gilgamesh
20,345
4,805
0
1,201
21,754
25,035
260
4,462
17,161
0
59,644
L
Morgan Le Fay
Hasenkot1999
Morgan Le Fay
8,291
1,228
0
2,140
20,635
17,756
0
4,071
16,419
44,596
0
W
20,027
2,808
291
5,561
21,073
24,196
1,143
2,821
18,252
1,896
55,577
L
Susano
YuJunsu
Susano
6,887
441
0
250
16,777
7,047
0
3,025
13,618
0
31,516
W
13,291
490
0
228
9,254
3,900
1,041
1,008
8,246
69,466
0
L
Bellona
xPleyx
Bellona
13,722
3,314
533
2,353
24,615
37,397
0
6,264
17,979
0
38,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,850
Gold Earned
44,149
156
Minions Killed
238
0
Camps Cleared
0
907,682
Distance Traveled
1,080,602
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,403
733
53
3
0
379,520
0
L
Morgan Le Fay
11,734
559
50
2
0
325,316
2
W
Chaac
14,520
691
84
4
0
320,034
2
L
Susano
12,938
616
53
3
0
276,776
2
W
Nox
14,226
677
101
5
0
381,048
5
L
Bellona
14,178
675
53
3
0
305,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role