Player Matchup

Thor
Thor
 
Thor
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Shåcø
Ra
Level 5
God Stats
1W - 2L
1,550 SR
Queue Stats
3W - 4L
1,464 Elo+
Party 2
Ymir
Ymir
TMoneyCashJ
Ymir
Level 26
God Stats
41W - 43L
1,570 SR
Queue Stats
68W - 74L
1,512 Elo+
Party 2
Vamana
Vamana
itsjason21
Vamana
Level 73
God Stats
7W - 8L
1,485 SR
Queue Stats
28W - 44L
1,435 Elo+
Party 2
Anhur
Anhur
macdaddy54
Anhur
Level 95
God Stats
5W - 7L
1,500 SR
Queue Stats
60W - 50L
1,630 Elo+
Party 2
Team Averages
Level 57
1,521 SR
1,508 Elo+

VS

Team Averages
Level 56
1,595 SR
1,567 Elo+
Thoth
Thoth
 
Thoth
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
AirQweezy
Tsukuyomi
Level 118
God Stats
13W - 14L
1,660 SR
Queue Stats
679W - 588L
1,594 Elo+
Party 3
Gilgamesh
Gilgamesh
ItsDarkzyyySS
Gilgamesh
Level 6
God Stats
6W - 3L
1,717 SR
Queue Stats
10W - 6L
1,709 Elo+
Party 1
Artemis
Artemis
XySt_Menos
Artemis
Level 29
God Stats
7W - 5L
1,608 SR
Queue Stats
176W - 133L
1,564 Elo+
Party 3
Ne Zha
Ne Zha
crafancygrowl
Ne Zha
Level 64
God Stats
16W - 18L
1,492 SR
Queue Stats
206W - 255L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
3 / 2 / 0
6,642
604
2,399
8,532
2,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 6 / 2
5,578
507
2,536
6,911
2,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 2
5,548
504
3,069
9,838
6,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
itsjason21
Vamana
11
0 / 0 / 0
6,279
571
3,635
5,397
3,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
10
3 / 4 / 0
6,340
576
3,668
8,219
1,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
2 / 4 / 2
6,350
577
5,668
5,951
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
AirQweezy
Tsukuyomi
12
8 / 0 / 2
7,619
693
7,757
7,583
2,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
ItsDarkzyyySS
Gilgamesh
12
1 / 0 / 2
6,354
578
3,533
5,796
3,626
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
XySt_Menos
Artemis
13
4 / 2 / 2
7,356
669
5,803
5,273
1,337
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 1 / 8
6,332
576
3,636
5,321
1,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
7
Kills
15
16
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
2
0
1.5
W
Thoth
 
Thoth
2
4
2
0.75
W
Tsukuyomi
AirQweezy
Tsukuyomi
8
0
2
9
W
Gilgamesh
ItsDarkzyyySS
Gilgamesh
1
0
2
2
L
0
6
2
0.17
L
1
4
2
0.5
W
Artemis
XySt_Menos
Artemis
4
2
2
2.5
W
0
1
8
4
L
Vamana
itsjason21
Vamana
0
0
0
0
L
Anhur
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,307
Damage
26,397
38,897
Taken
29,924
15,586
Mitigated
10,585
7,151
Healing
8,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,399
318
0
250
8,532
2,624
0
1,073
7,261
0
40,694
W
Thoth
 
Thoth
5,668
456
0
1,630
5,951
1,457
482
1,757
4,038
28,047
0
W
Tsukuyomi
AirQweezy
Tsukuyomi
7,757
2,369
0
3,734
7,583
2,265
0
923
6,564
0
36,142
W
Gilgamesh
ItsDarkzyyySS
Gilgamesh
3,533
1,350
0
402
5,796
3,626
0
210
5,014
0
28,455
L
2,536
511
238
1,624
6,911
2,042
0
2,771
3,730
23,970
0
L
3,069
683
0
745
9,838
6,083
0
690
9,093
9,826
0
W
Artemis
XySt_Menos
Artemis
5,803
3,659
0
2,014
5,273
1,337
189
693
4,574
0
48,982
W
3,636
1,049
0
453
5,321
1,900
0
1,772
3,469
0
18,788
L
Vamana
itsjason21
Vamana
3,635
929
0
3,295
5,397
3,175
0
445
4,926
0
39,230
L
Anhur
3,668
1,223
0
999
8,219
1,662
640
0
8,219
0
32,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,387
Gold Earned
34,011
296
Minions Killed
326
0
Camps Cleared
0
1,046,873
Distance Traveled
1,142,630
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,642
604
84
8
0
212,782
1
W
Thoth
6,350
577
60
5
0
213,982
5
W
Tsukuyomi
7,619
693
64
6
0
266,802
4
W
Gilgamesh
6,354
578
73
7
0
234,497
3
L
Ra
5,578
507
64
6
0
213,138
4
L
Ymir
5,548
504
15
1
0
215,213
3
W
Artemis
7,356
669
100
9
0
183,980
3
W
Ne Zha
6,332
576
29
3
0
243,369
3
L
Vamana
6,279
571
68
6
0
216,479
2
L
Anhur
6,340
576
65
6
0
189,261
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role