Player Matchup

Tsukuyomi
Tsukuyomi
AmasTank
Tsukuyomi
Level 17
God Stats
8W - 4L
1,618 SR
Queue Stats
14W - 5L
1,566 Elo+
Solo
Cupid
Cupid
Castimase
Cupid
Level 34
God Stats
4W - 3L
1,704 SR
Queue Stats
13W - 12L
1,485 Elo+
Party 1
Ra
Ra
Gerfalconn
Ra
Level 8
God Stats
1W - 1L
1,316 SR
Queue Stats
11W - 10L
1,402 Elo+
Party 1
Hera
Hera
NarcisseIvy
Hera
Level 25
God Stats
19W - 9L
1,699 SR
Queue Stats
153W - 145L
1,509 Elo+
Solo
Tiamat
Tiamat
TieriaVirtueErde
Tiamat
Level 18
God Stats
28W - 21L
1,585 SR
Queue Stats
90W - 77L
1,470 Elo+
Solo
Team Averages
Level 20
1,584 SR
1,486 Elo+

VS

Team Averages
Level 17
1,439 SR
1,453 Elo+
Bakasura
Bakasura
KarmaZKT
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MeanMorbid
Cthulhu
Level 7
God Stats
0W - 3L
1,215 SR
Queue Stats
4W - 13L
1,440 Elo+
Party 2
Bellona
Bellona
Zonun
Bellona
Level 18
God Stats
3W - 7L
1,481 SR
Queue Stats
20W - 31L
1,444 Elo+
Solo
Ullr
Ullr
hatlesscrib4
Ullr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,440 Elo+
Party 2
Nu Wa
Nu Wa
thehorridgamer
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AmasTank
Tsukuyomi
18
11 / 1 / 19
12,229
1,223
23,994
10,950
4,588
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Castimase
Cupid
17
6 / 0 / 18
11,186
1,119
9,601
4,205
1,406
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 3 / 26
10,919
1,092
12,098
10,542
4,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 1 / 24
11,579
1,158
14,296
5,026
1,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
13 / 2 / 21
11,927
1,193
17,935
8,726
8,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

293

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KarmaZKT
Bakasura
15
4 / 16 / 2
10,500
1,050
13,131
26,186
9,859
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
MeanMorbid
Cthulhu
16
0 / 5 / 4
9,189
919
4,993
19,124
19,939
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Zonun
Bellona
15
2 / 4 / 0
9,110
911
5,311
12,873
8,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 6 / 4
9,545
955
5,344
14,006
4,575
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 9 / 3
9,048
905
7,800
13,036
3,741
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
20
40
Kills
7
7
Deaths
40
108
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AmasTank
Tsukuyomi
11
1
19
20.5
W
Cupid
Castimase
Cupid
6
0
18
15
W
4
3
26
5.67
L
Bakasura
KarmaZKT
Bakasura
4
16
2
0.31
L
Cthulhu
MeanMorbid
Cthulhu
0
5
4
0.4
W
6
1
24
18
W
13
2
21
11.75
L
Bellona
Zonun
Bellona
2
4
0
0.5
L
1
6
4
0.5
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,924
Damage
36,579
39,449
Taken
85,225
20,626
Mitigated
46,615
7,435
Healing
2,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AmasTank
Tsukuyomi
23,994
8,280
0
340
10,950
4,588
0
3,848
6,612
0
38,192
W
Cupid
Castimase
Cupid
9,601
5,603
1,920
1,210
4,205
1,406
0
1,824
2,097
0
22,968
W
12,098
1,230
256
401
10,542
4,040
0
3,146
7,116
24,214
0
L
Bakasura
KarmaZKT
Bakasura
13,131
8,499
0
164
26,186
9,859
0
12,957
13,229
0
17,052
L
Cthulhu
MeanMorbid
Cthulhu
4,993
452
19
0
19,124
19,939
0
9,589
9,535
23,902
0
W
14,296
2,677
235
1,104
5,026
1,857
0
1,658
3,368
43,709
0
W
17,935
1,349
0
1,969
8,726
8,735
0
3,134
5,199
37,032
0
L
Bellona
Zonun
Bellona
5,311
742
0
887
12,873
8,501
0
6,452
6,421
817
16,113
L
5,344
3,086
0
10
14,006
4,575
0
7,843
6,163
0
21,307
L
7,800
1,913
731
839
13,036
3,741
0
7,488
5,548
29,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,840
Gold Earned
47,392
214
Minions Killed
151
7
Camps Cleared
5
965,312
Distance Traveled
913,108
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,229
1,223
28
3
2
220,579
0
W
Cupid
11,186
1,119
29
3
3
192,891
0
W
Ra
10,919
1,092
41
4
1
184,077
0
L
Bakasura
10,500
1,050
14
1
0
195,225
0
L
Cthulhu
9,189
919
43
4
2
186,516
0
W
Hera
11,579
1,158
73
7
0
197,469
1
W
Tiamat
11,927
1,193
43
4
1
170,296
0
L
Bellona
9,110
911
22
2
1
190,870
0
L
Ullr
9,545
955
28
3
1
177,887
0
L
Nu Wa
9,048
905
44
4
1
162,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role