Player Matchup

Sol
Sol
G8--Rack
Sol
Level 42
God Stats
10W - 19L
1,378 SR
Queue Stats
75W - 109L
1,415 Elo+
Party 2
King Arthur
King Arthur
Harrisondrifter
King Arthur
Level 89
God Stats
83W - 114L
1,413 SR
Queue Stats
507W - 561L
1,396 Elo+
Solo
Ganesha
Ganesha
crookkyler
Ganesha
Level 78
God Stats
24W - 24L
1,517 SR
Queue Stats
242W - 298L
1,434 Elo+
Party 2
Team Averages
Level 70
1,436 SR
1,415 Elo+

VS

Team Averages
Level 81
1,615 SR
1,502 Elo+
Morgan Le Fay
Morgan Le Fay
DreadMiser88
Morgan Le Fay
Level 86
God Stats
4W - 0L
1,769 SR
Queue Stats
16W - 8L
1,480 Elo+
Party 1
Heimdallr
Heimdallr
Gavlordicus
Heimdallr
Level 68
God Stats
3W - 4L
1,483 SR
Queue Stats
19W - 10L
1,480 Elo+
Party 1
Cerberus
Cerberus
Gio-Castro-
Cerberus
Level 88
God Stats
23W - 13L
1,594 SR
Queue Stats
58W - 53L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 2
12,844
676
19,410
19,995
6,251
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Harrisondrifter
King Arthur
14
2 / 5 / 5
10,710
564
11,435
21,981
16,191
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
crookkyler
Ganesha
16
1 / 5 / 7
11,165
588
13,739
21,230
8,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DreadMiser88
Morgan Le Fay
17
1 / 2 / 15
11,851
624
17,762
12,638
4,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Gavlordicus
Heimdallr
17
9 / 8 / 7
13,313
701
21,410
18,648
7,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Gio-Castro-
Cerberus
18
6 / 0 / 10
13,652
719
14,149
24,885
34,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
10
Kills
16
16
Deaths
10
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DreadMiser88
Morgan Le Fay
1
2
15
4.25
L
7
6
2
1.33
W
Heimdallr
Gavlordicus
Heimdallr
9
8
7
1.56
W
Cerberus
Gio-Castro-
Cerberus
6
0
10
11
L
King Arthur
Harrisondrifter
King Arthur
2
5
5
0.9
L
Ganesha
crookkyler
Ganesha
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,584
Damage
53,321
63,206
Taken
56,171
31,104
Mitigated
46,776
17,131
Healing
19,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DreadMiser88
Morgan Le Fay
17,762
1,886
422
5,752
12,638
4,933
896
8,047
4,401
60,733
0
L
19,410
4,973
0
8,537
19,995
6,251
433
11,145
8,850
54,849
0
W
Heimdallr
Gavlordicus
Heimdallr
21,410
12,509
200
2,614
18,648
7,215
1,980
11,374
7,060
0
61,769
W
Cerberus
Gio-Castro-
Cerberus
14,149
579
0
10,381
24,885
34,628
196
12,794
11,561
49,486
0
L
King Arthur
Harrisondrifter
King Arthur
11,435
906
91
5,993
21,981
16,191
90
12,689
9,292
0
35,804
L
Ganesha
crookkyler
Ganesha
13,739
0
291
2,219
21,230
8,662
0
8,077
13,153
52,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,719
Gold Earned
38,816
203
Minions Killed
217
0
Camps Cleared
0
1,005,810
Distance Traveled
1,004,596
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,851
624
83
4
0
333,619
3
L
Sol
12,844
676
102
5
0
330,328
0
W
Heimdallr
13,313
701
58
3
0
317,099
6
W
Cerberus
13,652
719
76
4
0
353,878
3
L
King Arthur
10,710
564
73
4
0
335,005
1
L
Ganesha
11,165
588
28
1
0
340,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role