Player Matchup

Thor
Thor
BOBSHNEBLE
Thor
Level 17
God Stats
26W - 17L
1,594 SR
Queue Stats
210W - 171L
1,516 Elo+
Party 1
Cabrakan
Cabrakan
DeviantOtaku7
Cabrakan
Level 27
God Stats
6W - 12L
1,429 SR
Queue Stats
84W - 91L
1,478 Elo+
Party 3
Chernobog
Chernobog
DeviantSauce
Chernobog
Level 65
God Stats
2W - 4L
1,741 SR
Queue Stats
101W - 94L
1,564 Elo+
Party 3
Hel
Hel
Southeastaxis89
Hel
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
493W - 423L
1,619 Elo+
Party 1
Anubis
Anubis
captndan
Anubis
Level 44
God Stats
4W - 6L
1,542 SR
Queue Stats
80W - 95L
1,521 Elo+
Solo
Team Averages
Level 54
1,561 SR
1,540 Elo+

VS

Team Averages
Level 104
1,684 SR
1,585 Elo+
Artemis
Artemis
Chaos2Night
Artemis
Level 160
God Stats
22W - 17L
1,638 SR
Queue Stats
584W - 583L
1,493 Elo+
Party 2
Sol
Sol
OfficialCheeto
Sol
Level 122
God Stats
8W - 7L
1,803 SR
Queue Stats
269W - 258L
1,595 Elo+
Party 2
He Bo
He Bo
Td1zzzl3
He Bo
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 105L
1,660 Elo+
Party 2
Arachne
Arachne
Tr00ps
Arachne
Level 49
God Stats
49W - 20L
1,812 SR
Queue Stats
466W - 422L
1,594 Elo+
Solo
Ganesha
Ganesha
monkeydealer23
Ganesha
Level 144
God Stats
23W - 21L
1,666 SR
Queue Stats
554W - 567L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
7,426
464
2,436
12,549
4,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
DeviantOtaku7
Cabrakan
11
0 / 5 / 6
6,920
433
4,357
10,817
7,634
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
DeviantSauce
Chernobog
14
4 / 2 / 2
8,778
549
8,337
9,941
3,047
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
0 / 6 / 4
7,641
478
4,521
11,254
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
captndan
Anubis
16
6 / 3 / 2
9,513
595
10,155
11,571
6,560
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chaos2Night
Artemis
16
3 / 2 / 2
9,353
585
8,171
10,789
4,027
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 0 / 6
9,373
586
11,324
4,810
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
Td1zzzl3
He Bo
15
4 / 4 / 3
9,178
574
6,606
10,797
6,433
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Tr00ps
Arachne
15
8 / 3 / 6
9,576
599
11,049
13,535
6,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 3 / 16
9,009
563
3,680
11,382
8,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
12
Kills
21
21
Deaths
12
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Artemis
Chaos2Night
Artemis
3
2
2
2
L
Cabrakan
DeviantOtaku7
Cabrakan
0
5
6
0.6
L
Chernobog
DeviantSauce
Chernobog
4
2
2
2.5
W
5
0
6
8
L
0
6
4
0.33
W
He Bo
Td1zzzl3
He Bo
4
4
3
1.38
W
Arachne
Tr00ps
Arachne
8
3
6
3.67
L
Anubis
captndan
Anubis
6
3
2
2.33
W
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,806
Damage
40,830
56,132
Taken
51,313
24,476
Mitigated
27,049
17,894
Healing
19,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,436
509
0
3,094
12,549
4,498
0
5,641
6,682
0
31,749
W
Artemis
Chaos2Night
Artemis
8,171
4,727
0
5,992
10,789
4,027
2,772
2,974
7,815
0
75,216
L
Cabrakan
DeviantOtaku7
Cabrakan
4,357
603
0
964
10,817
7,634
33
2,697
7,999
25,988
0
L
Chernobog
DeviantSauce
Chernobog
8,337
3,947
0
2,985
9,941
3,047
1,183
2,983
6,912
0
54,162
W
11,324
1,630
0
3,330
4,810
1,546
727
1,758
3,052
66,146
0
L
4,521
770
934
3,893
11,254
2,737
0
3,834
7,132
48,418
0
W
He Bo
Td1zzzl3
He Bo
6,606
459
0
4,092
10,797
6,433
100
5,567
5,230
39,587
0
W
Arachne
Tr00ps
Arachne
11,049
6,962
0
4,977
13,535
6,063
0
4,923
8,612
0
63,447
L
Anubis
captndan
Anubis
10,155
458
0
6,024
11,571
6,560
214
5,725
5,797
60,398
0
W
3,680
225
0
1,000
11,382
8,980
217
4,035
7,347
22,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,278
Gold Earned
46,489
452
Minions Killed
470
0
Camps Cleared
0
1,370,646
Distance Traveled
1,515,224
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,426
464
66
4
0
292,135
5
W
Artemis
9,353
585
149
9
0
255,328
6
L
Cabrakan
6,920
433
51
3
0
264,319
2
L
Chernobog
8,778
549
108
7
0
298,871
2
W
Sol
9,373
586
134
8
0
316,067
5
L
Hel
7,641
478
102
6
0
273,486
5
W
He Bo
9,178
574
82
5
0
284,600
5
W
Arachne
9,576
599
96
6
0
350,169
10
L
Anubis
9,513
595
125
8
0
241,835
2
W
Ganesha
9,009
563
9
1
0
309,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role