Player Matchup

Pele
Pele
BonesyMalonesy
Pele
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 107L
1,436 Elo+
Solo
Zhong Kui
Zhong Kui
Mandonut96
Zhong Kui
Level 137
God Stats
1W - 2L
1,655 SR
Queue Stats
118W - 104L
1,531 Elo+
Solo
Tyr
Tyr
SpaaceJaam
Tyr
Level 128
God Stats
1W - 4L
1,241 SR
Queue Stats
163W - 140L
1,586 Elo+
Solo
Ra
Ra
TMWDESTINY18
Ra
Level 113
God Stats
0W - 1L
1,625 SR
Queue Stats
151W - 149L
1,440 Elo+
Solo
Eset
Eset
Wascallian
Eset
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,528 Elo+
Solo
Team Averages
Level 109
1,504 SR
1,504 Elo+

VS

Team Averages
Level 121
1,587 SR
1,482 Elo+
Thanatos
Thanatos
CalNaughtonJr
Thanatos
Level 98
God Stats
3W - 1L
1,735 SR
Queue Stats
123W - 117L
1,516 Elo+
Solo
Tyr
Tyr
CloakedStoner
Tyr
Level 121
God Stats
5W - 6L
1,436 SR
Queue Stats
439W - 444L
1,489 Elo+
Solo
Yemoja
Yemoja
ICYYvanillaa
Yemoja
Level 111
God Stats
2W - 0L
1,488 SR
Queue Stats
16W - 10L
1,468 Elo+
Solo
Artio
Artio
ProMisplayz
Artio
Level 125
God Stats
2W - 0L
1,774 SR
Queue Stats
192W - 188L
1,479 Elo+
Solo
Vulcan
Vulcan
Thee-Mr-E
Vulcan
Level 148
God Stats
6W - 0L
1,500 SR
Queue Stats
137W - 133L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,168
261
0
0
0
Zhong Kui
Mandonut96
Zhong Kui
18
6 / 8 / 8
10,966
685
17,173
21,984
13,868
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 6 / 5
9,853
616
13,108
29,445
21,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
5 / 4 / 8
12,224
764
21,473
15,079
6,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 5 / 3
10,488
656
14,106
13,767
4,615
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CalNaughtonJr
Thanatos
18
6 / 6 / 14
11,599
725
16,246
16,108
6,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
3 / 3 / 13
11,133
696
8,514
22,208
26,416
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
20
3 / 2 / 14
12,244
765
9,408
15,281
13,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
4 / 2 / 16
12,714
795
14,261
32,799
40,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
Thee-Mr-E
Vulcan
19
6 / 3 / 9
11,774
736
22,675
8,838
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
88
16
Kills
22
23
Deaths
16
24
Assists
66
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Thanatos
CalNaughtonJr
Thanatos
6
6
14
2.17
W
3
3
13
3.17
W
Yemoja
3
2
14
5
L
Zhong Kui
Mandonut96
Zhong Kui
6
8
8
1.25
W
4
2
16
6
L
1
6
5
0.58
L
5
4
8
2.25
W
Vulcan
Thee-Mr-E
Vulcan
6
3
9
3.5
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,860
Damage
71,104
80,275
Taken
95,234
46,768
Mitigated
90,347
30,666
Healing
59,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
CalNaughtonJr
Thanatos
16,246
5,116
1,787
7,021
16,108
6,550
1,033
8,591
7,150
0
25,505
W
8,514
506
1,891
5,825
22,208
26,416
607
10,789
11,112
0
23,063
W
Yemoja
9,408
2,663
17,359
3,958
15,281
13,294
1,453
11,058
4,137
21,534
0
L
Zhong Kui
Mandonut96
Zhong Kui
17,173
2,094
686
5,155
21,984
13,868
924
11,752
9,944
25,291
0
W
14,261
1,197
6,804
11,064
32,799
40,799
437
15,421
16,601
32,590
0
L
13,108
1,442
771
9,974
29,445
21,881
0
17,043
12,008
0
21,041
L
21,473
1,775
4,062
5,004
15,079
6,404
1,222
10,009
4,910
58,421
0
W
Vulcan
Thee-Mr-E
Vulcan
22,675
6,765
2,469
1,085
8,838
3,288
1,722
6,893
1,806
40,134
0
L
14,106
1,910
2,536
2,478
13,767
4,615
319
6,536
7,069
31,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,699
Gold Earned
59,464
184
Minions Killed
145
0
Camps Cleared
0
1,040,261
Distance Traveled
1,444,320
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,168
261
0
0
0
0
0
W
Thanatos
11,599
725
25
2
0
286,217
1
W
Tyr
11,133
696
24
2
0
295,172
2
W
Yemoja
12,244
765
24
2
0
249,353
0
L
Zhong Kui
10,966
685
30
2
0
223,144
0
W
Artio
12,714
795
27
2
0
313,324
1
L
Tyr
9,853
616
18
1
0
288,877
0
L
Ra
12,224
764
94
6
0
264,888
0
W
Vulcan
11,774
736
45
3
0
300,254
1
L
Eset
10,488
656
42
3
0
263,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role