Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
 
Mercury
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Jordon333
Cernunnos
Level 120
God Stats
2W - 1L
1,734 SR
Queue Stats
80W - 82L
1,574 Elo+
Solo
Ares
Ares
MrSwiftyE
Ares
Level 80
God Stats
23W - 20L
1,559 SR
Queue Stats
513W - 496L
1,464 Elo+
Solo
Team Averages
Level 107
1,559 SR
1,508 Elo+

VS

Team Averages
Level 117
1,441 SR
1,563 Elo+
The Morrigan
The Morrigan
C0achS3an
The Morrigan
Level 126
God Stats
1W - 3L
1,549 SR
Queue Stats
165W - 149L
1,610 Elo+
Solo
Ymir
Ymir
DarkmissAthena
Ymir
Level 107
God Stats
11W - 14L
1,446 SR
Queue Stats
313W - 298L
1,433 Elo+
Solo
Nike
Nike
LainIsLove
Nike
Level 142
God Stats
1W - 1L
1,722 SR
Queue Stats
32W - 36L
1,463 Elo+
Solo
Tyr
Tyr
LemonIc3
Tyr
Level 64
God Stats
0W - 2L
1,305 SR
Queue Stats
30W - 33L
1,532 Elo+
Party 1
Medusa
Medusa
g0w0wnSU
Medusa
Level 146
God Stats
0W - 4L
1,181 SR
Queue Stats
201W - 116L
1,776 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
2 / 1 / 0
4,691
782
4,794
4,590
1,591
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
 
Janus
9
1 / 0 / 0
4,484
747
740
1,611
388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
 
Mercury
8
2 / 0 / 1
4,480
747
674
2,086
516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
Jordon333
Cernunnos
6
1 / 0 / 2
3,925
654
3,104
1,313
428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
6
0 / 2 / 2
3,836
639
477
3,689
1,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
C0achS3an
The Morrigan
6
0 / 0 / 0
3,644
607
570
1,113
346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 2 / 1
4,050
675
254
3,643
1,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 2 / 1
3,925
654
729
4,176
1,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
1 / 1 / 0
4,021
670
2,017
5,808
2,071
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
g0w0wnSU
Medusa
7
1 / 1 / 1
4,323
721
3,140
3,269
876
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
6
Kills
3
3
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
0
2
W
Janus
 
Janus
1
0
0
1
W
Mercury
 
Mercury
2
0
1
2.5
L
The Morrigan
C0achS3an
The Morrigan
0
0
0
0
L
1
2
1
0.75
W
Cernunnos
Jordon333
Cernunnos
1
0
2
2
L
0
2
1
0.25
L
1
1
0
1
W
Ares
0
2
2
0.5
L
Medusa
g0w0wnSU
Medusa
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,789
Damage
6,710
13,289
Taken
18,009
4,599
Mitigated
6,327
3,217
Healing
6,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,794
1,122
0
1,525
4,590
1,591
0
0
4,590
0
23,502
W
Janus
 
Janus
740
45
0
750
1,611
388
0
324
1,287
26,926
0
W
Mercury
 
Mercury
674
181
0
245
2,086
516
0
142
1,944
0
17,975
L
The Morrigan
C0achS3an
The Morrigan
570
329
0
542
1,113
346
0
231
882
12,031
1,788
L
254
34
0
620
3,643
1,797
0
298
3,345
6,395
0
W
Cernunnos
Jordon333
Cernunnos
3,104
1,523
0
442
1,313
428
0
125
1,188
0
14,915
L
729
186
0
1,428
4,176
1,237
0
509
3,667
0
15,699
L
2,017
449
0
2,987
5,808
2,071
0
0
5,808
0
16,486
W
Ares
477
79
0
255
3,689
1,676
0
129
3,560
8,414
0
L
Medusa
g0w0wnSU
Medusa
3,140
1,794
0
1,129
3,269
876
0
179
3,090
0
24,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,416
Gold Earned
19,963
206
Minions Killed
181
0
Camps Cleared
0
653,623
Distance Traveled
566,724
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,691
782
47
8
0
124,877
1
W
Janus
4,484
747
59
10
0
143,625
1
W
Mercury
4,480
747
50
8
0
150,181
2
L
The Morrigan
3,644
607
33
6
0
77,909
3
L
Ymir
4,050
675
18
3
0
105,814
2
W
Cernunnos
3,925
654
36
6
0
109,993
3
L
Nike
3,925
654
41
7
0
121,269
0
L
Tyr
4,021
670
40
7
0
135,434
0
W
Ares
3,836
639
14
2
0
124,947
3
L
Medusa
4,323
721
49
8
0
126,298
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role